Player Matchup

Vamana
Vamana
 
Vamana
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
BiscuitNoDrink
Freya
Level 64
God Stats
18W - 12L
1,716 SR
Queue Stats
40W - 39L
1,444 Elo+
Party 1
Nox
Nox
CubeProductions0
Nox
Level 118
God Stats
16W - 9L
1,566 SR
Queue Stats
426W - 376L
1,605 Elo+
Party 1
Fafnir
Fafnir
MuertoCucaracha
Fafnir
Level 103
God Stats
10W - 5L
1,689 SR
Queue Stats
222W - 206L
1,546 Elo+
Party 1
Cliodhna
Cliodhna
NotEvenRichard
Cliodhna
Level 62
God Stats
8W - 1L
1,500 SR
Queue Stats
205W - 201L
1,410 Elo+
Solo
Team Averages
Level 93
1,594 SR
1,501 Elo+

VS

Team Averages
Level 97
1,549 SR
1,467 Elo+
Bastet
Bastet
DaddyDurdee
Bastet
Level 104
God Stats
33W - 20L
1,737 SR
Queue Stats
71W - 65L
1,544 Elo+
Solo
Janus
Janus
GutishGod
Janus
Level 83
God Stats
0W - 2L
1,392 SR
Queue Stats
52W - 69L
1,419 Elo+
Party 2
Ymir
Ymir
MinetaH0T
Ymir
Level 84
God Stats
16W - 21L
1,476 SR
Queue Stats
240W - 319L
1,436 Elo+
Party 2
Atlas
Atlas
kiritomodooscuro
Atlas
Level 129
God Stats
3W - 2L
1,606 SR
Queue Stats
350W - 428L
1,485 Elo+
Party 2
Poseidon
Poseidon
pepelgrillo16
Poseidon
Level 86
God Stats
1W - 2L
1,533 SR
Queue Stats
303W - 366L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
2 / 2 / 1
6,743
519
7,543
10,498
6,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
6 / 3 / 0
7,340
565
5,189
9,009
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
6 / 1 / 6
7,533
579
6,963
5,372
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 3 / 11
6,514
501
2,634
8,964
9,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
12
7 / 3 / 5
7,524
579
8,310
8,374
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
3 / 5 / 2
6,496
500
5,782
9,172
2,375
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Janus
GutishGod
Janus
10
1 / 4 / 0
5,972
459
3,272
6,057
1,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
12
1 / 2 / 3
6,849
527
7,136
12,308
5,630
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
3 / 4 / 3
6,555
504
5,075
9,335
3,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
pepelgrillo16
Poseidon
11
4 / 6 / 1
6,976
537
4,906
8,792
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
21
Kills
12
12
Deaths
21
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
2
1
1.25
W
6
3
0
2
W
6
1
6
9
L
Bastet
3
5
2
0.8
L
Janus
GutishGod
Janus
1
4
0
0.25
L
Ymir
1
2
3
1.25
W
0
3
11
1.83
W
Cliodhna
7
3
5
3.17
L
3
4
3
1.13
L
Poseidon
pepelgrillo16
Poseidon
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,639
Damage
26,171
42,217
Taken
45,664
22,762
Mitigated
15,223
14,109
Healing
14,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
7,543
4,042
0
3,851
10,498
6,079
322
6,830
3,664
392
36,658
W
5,189
2,370
0
4,384
9,009
2,713
0
3,304
5,665
37,782
0
W
6,963
626
0
500
5,372
1,812
0
3,054
2,222
38,700
0
L
Bastet
5,782
839
326
2,483
9,172
2,375
376
3,365
5,783
0
26,437
L
Janus
GutishGod
Janus
3,272
273
0
1,617
6,057
1,328
419
1,281
4,704
30,971
0
L
Ymir
7,136
2,495
0
6,265
12,308
5,630
352
2,048
10,224
38,212
0
W
2,634
799
0
2,031
8,964
9,306
44
3,512
5,369
9,580
0
W
Cliodhna
8,310
1,022
0
3,343
8,374
2,852
0
2,802
5,510
0
41,904
L
5,075
2,473
0
1,703
9,335
3,640
0
4,482
4,769
23,942
5,567
L
Poseidon
pepelgrillo16
Poseidon
4,906
1,201
0
2,013
8,792
2,250
152
3,586
5,022
31,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,654
Gold Earned
32,848
336
Minions Killed
277
0
Camps Cleared
0
1,249,719
Distance Traveled
1,207,528
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,743
519
73
6
0
241,059
0
W
Freya
7,340
565
82
6
0
236,764
2
W
Nox
7,533
579
93
7
0
259,191
2
L
Bastet
6,496
500
51
4
0
265,133
2
L
Janus
5,972
459
64
5
0
233,246
4
L
Ymir
6,849
527
69
5
0
219,557
2
W
Fafnir
6,514
501
10
1
0
265,122
0
W
Cliodhna
7,524
579
78
6
0
247,583
4
L
Atlas
6,555
504
44
3
0
237,457
5
L
Poseidon
6,976
537
49
4
0
252,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role