Player Matchup

Hun Batz
Hun Batz
Kfaulk011
Hun Batz
Level 80
God Stats
0W - 2L
1,253 SR
Queue Stats
46W - 57L
1,365 Elo+
Party 1
Nox
Nox
Lypt1c
Nox
Level 29
God Stats
0W - 2L
1,276 SR
Queue Stats
157W - 74L
1,717 Elo+
Solo
Kumbhakarna
Kumbhakarna
RIP Manticore
Kumbhakarna
Level 98
God Stats
1W - 6L
1,075 SR
Queue Stats
173W - 177L
1,466 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SanctyClaws
Cu Chulainn
Level 101
God Stats
6W - 7L
1,526 SR
Queue Stats
247W - 251L
1,454 Elo+
Party 1
Kuzenbo
Kuzenbo
sKoldadDy5032
Kuzenbo
Level 89
God Stats
4W - 10L
1,413 SR
Queue Stats
194W - 201L
1,440 Elo+
Party 1
Team Averages
Level 79
1,309 SR
1,488 Elo+

VS

Team Averages
Level 64
1,462 SR
1,525 Elo+
The Morrigan
The Morrigan
Agarpowwer
The Morrigan
Level 28
God Stats
4W - 4L
1,564 SR
Queue Stats
144W - 154L
1,496 Elo+
Solo
Amaterasu
Amaterasu
MegaMeagan
Amaterasu
Level 142
God Stats
2W - 3L
1,369 SR
Queue Stats
291W - 253L
1,595 Elo+
Party 2
Cerberus
Cerberus
Scuba Steve 689
Cerberus
Level 107
God Stats
5W - 7L
1,379 SR
Queue Stats
364W - 390L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SteveTheMeve
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Heimdallr
Heimdallr
TheAnnhilator
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Kfaulk011
Hun Batz
17
5 / 9 / 7
10,567
622
14,719
17,736
7,435
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
Lypt1c
Nox
20
6 / 5 / 13
12,732
749
36,861
14,334
5,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
RIP Manticore
Kumbhakarna
18
6 / 5 / 9
11,784
693
8,418
19,464
26,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
SanctyClaws
Cu Chulainn
16
3 / 6 / 12
10,616
624
19,915
28,586
14,906
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kuzenbo
20
3 / 6 / 14
11,905
700
13,225
30,551
39,006
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Agarpowwer
The Morrigan
20
13 / 4 / 13
13,402
788
27,424
12,405
5,711
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
MegaMeagan
Amaterasu
20
8 / 4 / 20
13,106
771
19,252
32,781
28,916
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
20
4 / 5 / 24
13,123
772
14,691
27,282
36,530
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
SteveTheMeve
Cthulhu
17
1 / 4 / 17
10,570
622
11,650
27,016
19,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
TheAnnhilator
Heimdallr
19
5 / 7 / 20
12,164
716
21,153
16,894
6,872
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
125
23
Kills
31
31
Deaths
24
55
Assists
94
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Agarpowwer
The Morrigan
13
4
13
4.88
L
Hun Batz
Kfaulk011
Hun Batz
5
9
7
0.94
L
Nox
Lypt1c
Nox
6
5
13
2.5
W
Amaterasu
MegaMeagan
Amaterasu
8
4
20
4.5
L
Kumbhakarna
RIP Manticore
Kumbhakarna
6
5
9
2.1
L
Cu Chulainn
SanctyClaws
Cu Chulainn
3
6
12
1.5
W
Cerberus
4
5
24
3.2
W
Cthulhu
SteveTheMeve
Cthulhu
1
4
17
2.38
W
Heimdallr
TheAnnhilator
Heimdallr
5
7
20
2.14
L
Kuzenbo
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,138
Damage
94,170
110,671
Taken
116,378
93,546
Mitigated
97,810
34,779
Healing
57,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Agarpowwer
The Morrigan
27,424
4,209
3,755
4,115
12,405
5,711
2,162
6,129
6,164
53,572
0
L
Hun Batz
Kfaulk011
Hun Batz
14,719
2,119
1,528
1,922
17,736
7,435
936
8,001
9,692
0
29,218
L
Nox
Lypt1c
Nox
36,861
1,985
3,191
2,216
14,334
5,989
315
6,266
7,861
69,115
0
W
Amaterasu
MegaMeagan
Amaterasu
19,252
7,877
5,882
17,248
32,781
28,916
1,559
14,526
18,255
0
40,962
L
Kumbhakarna
RIP Manticore
Kumbhakarna
8,418
207
2,134
3,569
19,464
26,210
225
9,003
10,121
29,754
0
L
Cu Chulainn
SanctyClaws
Cu Chulainn
19,915
4,333
3,178
6,816
28,586
14,906
0
16,684
11,536
4,793
38,141
W
Cerberus
14,691
1,423
1,041
6,831
27,282
36,530
665
11,981
15,301
41,169
0
W
Cthulhu
SteveTheMeve
Cthulhu
11,650
1,207
3,321
11,044
27,016
19,781
714
15,290
11,726
19,437
0
W
Heimdallr
TheAnnhilator
Heimdallr
21,153
8,783
1,089
3,429
16,894
6,872
1,669
12,724
4,170
0
42,600
L
Kuzenbo
13,225
3,485
2,358
7,867
30,551
39,006
647
12,469
17,696
27,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,604
Gold Earned
62,365
179
Minions Killed
213
0
Camps Cleared
0
1,500,743
Distance Traveled
1,486,743
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,402
788
60
4
0
299,388
2
L
Hun Batz
10,567
622
20
1
0
266,716
0
L
Nox
12,732
749
60
4
0
288,372
3
W
Amaterasu
13,106
771
33
2
0
330,029
0
L
Kumbhakarna
11,784
693
31
2
0
332,843
1
L
Cu Chulainn
10,616
624
33
2
0
291,895
0
W
Cerberus
13,123
772
60
4
0
287,606
3
W
Cthulhu
10,570
622
20
1
0
319,281
0
W
Heimdallr
12,164
716
40
2
0
250,439
0
L
Kuzenbo
11,905
700
35
2
0
320,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role