Player Matchup

Amaterasu
Amaterasu
BYRNMAH
Amaterasu
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,442 Elo+
Solo
Chang'e
Chang'e
GMunnny
Chang'e
Level 156
God Stats
2W - 2L
1,392 SR
Queue Stats
243W - 245L
1,418 Elo+
Party 1
Heimdallr
Heimdallr
HarryToads
Heimdallr
Level 107
God Stats
1W - 1L
1,134 SR
Queue Stats
67W - 77L
1,415 Elo+
Party 1
Thoth
Thoth
TTV_Zervie
Thoth
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,341 Elo+
Party 3
Raijin
Raijin
zarenalol
Raijin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,437 Elo+
Party 3
Team Averages
Level 70
1,405 SR
1,411 Elo+

VS

Team Averages
Level 109
1,442 SR
1,458 Elo+
Pele
Pele
Glitchie
Pele
Level 142
God Stats
1W - 2L
1,428 SR
Queue Stats
198W - 189L
1,422 Elo+
Solo
Merlin
Merlin
JazzDragneel
Merlin
Level 118
God Stats
3W - 7L
1,335 SR
Queue Stats
148W - 146L
1,498 Elo+
Party 2
Chronos
Chronos
StarSeeker3188
Chronos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 97L
1,403 Elo+
Party 2
Ra
Ra
blank11207
Ra
Level 148
God Stats
1W - 1L
1,448 SR
Queue Stats
151W - 155L
1,468 Elo+
Party 2
Geb
Geb
hunted_lettuce1
Geb
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BYRNMAH
Amaterasu
19
6 / 3 / 17
12,715
848
9,948
29,197
26,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
GMunnny
Chang'e
20
8 / 1 / 20
11,980
799
18,366
14,637
6,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
HarryToads
Heimdallr
19
6 / 2 / 21
11,511
767
15,821
14,462
6,332
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
20
11 / 2 / 17
12,720
848
21,712
15,454
6,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
zarenalol
Raijin
15
1 / 6 / 18
9,885
659
9,890
16,201
6,141
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
4 / 8 / 5
10,964
731
9,160
13,841
4,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
20
1 / 2 / 6
11,126
742
16,885
10,786
5,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 6 / 6
9,392
626
15,793
13,944
4,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 5 / 6
12,046
803
19,963
18,655
7,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 11 / 8
9,333
622
8,697
23,290
14,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
45
32
Kills
14
14
Deaths
32
93
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BYRNMAH
Amaterasu
6
3
17
4.83
W
Chang'e
GMunnny
Chang'e
8
1
20
18
L
Pele
4
8
5
0.81
W
Heimdallr
HarryToads
Heimdallr
6
2
21
8.25
L
Merlin
1
2
6
2
L
3
6
6
1
W
Thoth
11
2
17
9.75
L
5
5
6
1.6
L
1
11
8
0.45
W
Raijin
zarenalol
Raijin
1
6
18
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,737
Damage
70,498
89,951
Taken
80,516
51,596
Mitigated
37,309
51,526
Healing
24,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BYRNMAH
Amaterasu
9,948
3,432
4,895
12,196
29,197
26,382
1,255
17,281
11,916
0
21,319
W
Chang'e
GMunnny
Chang'e
18,366
1,248
13,537
7,178
14,637
6,613
832
9,727
4,910
35,823
0
L
Pele
9,160
2,302
2,095
809
13,841
4,368
829
8,260
5,581
0
16,968
W
Heimdallr
HarryToads
Heimdallr
15,821
4,320
2,427
2,954
14,462
6,332
1,056
10,117
4,345
0
36,775
L
Merlin
16,885
784
831
3,583
10,786
5,694
0
7,044
3,742
44,741
0
L
15,793
3,329
1,041
2,477
13,944
4,486
266
6,840
7,104
21,452
0
W
Thoth
21,712
2,171
980
3,036
15,454
6,128
1,934
13,111
2,343
48,591
0
L
19,963
1,134
4,250
8,103
18,655
7,927
754
12,938
5,717
48,064
0
L
8,697
707
385
1,264
23,290
14,834
0
14,886
8,404
11,491
0
W
Raijin
zarenalol
Raijin
9,890
3,065
680
3,643
16,201
6,141
705
11,102
5,099
18,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,811
Gold Earned
52,861
170
Minions Killed
157
0
Camps Cleared
0
1,420,299
Distance Traveled
1,305,148
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,715
848
22
1
0
304,355
5
W
Chang'e
11,980
799
38
3
0
331,669
6
L
Pele
10,964
731
10
1
0
228,832
0
W
Heimdallr
11,511
767
45
3
0
283,409
2
L
Merlin
11,126
742
61
4
0
294,842
0
L
Chronos
9,392
626
15
1
0
287,316
2
W
Thoth
12,720
848
46
3
0
278,141
0
L
Ra
12,046
803
67
4
0
261,179
1
L
Geb
9,333
622
4
0
0
232,979
3
W
Raijin
9,885
659
19
1
0
222,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role