Player Matchup

Vamana
Vamana
Slowdance32
Vamana
Level 157
God Stats
1W - 1L
1,939 SR
Queue Stats
92W - 99L
1,507 Elo+
Party 2
Sol
Sol
Stormrage1989
Sol
Level 122
God Stats
0W - 1L
1,614 SR
Queue Stats
10W - 12L
1,574 Elo+
Party 2
Bellona
Bellona
XMOONSHINEX69
Bellona
Level 129
God Stats
3W - 6L
1,507 SR
Queue Stats
49W - 65L
1,499 Elo+
Party 2
Neith
Neith
omdublg
Neith
Level 67
God Stats
0W - 3L
1,314 SR
Queue Stats
1W - 3L
1,282 Elo+
Party 2
Athena
Athena
unashamed1436
Athena
Level 89
God Stats
4W - 4L
1,613 SR
Queue Stats
78W - 95L
1,483 Elo+
Party 2
Team Averages
Level 113
1,598 SR
1,469 Elo+

VS

Team Averages
Level 59
1,610 SR
1,545 Elo+
Chang'e
Chang'e
 
Chang'e
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DJPhatgrindz
Horus
Level 64
God Stats
7W - 6L
1,559 SR
Queue Stats
22W - 22L
1,443 Elo+
Solo
Susano
Susano
Infinity Sword9
Susano
Level 127
God Stats
22W - 10L
1,689 SR
Queue Stats
205W - 155L
1,651 Elo+
Party 1
Zeus
Zeus
Skywa1ker196
Zeus
Level 29
God Stats
6W - 2L
1,995 SR
Queue Stats
78W - 42L
1,656 Elo+
Party 1
Izanami
Izanami
onesexypanda340
Izanami
Level 36
God Stats
1W - 1L
1,309 SR
Queue Stats
34W - 28L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
3 / 0 / 1
6,123
557
4,254
8,640
3,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 6 / 0
4,906
446
1,400
5,486
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
8
1 / 0 / 2
5,245
477
3,636
6,431
3,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
omdublg
Neith
10
1 / 1 / 0
5,522
502
1,359
3,810
1,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 3 / 0
5,155
469
1,687
7,499
3,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 1 / 1
5,576
507
5,272
6,473
1,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 2 / 0
6,348
577
1,839
6,076
3,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 0 / 5
5,856
532
4,562
4,896
1,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
8 / 0 / 0
7,908
719
6,684
3,615
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 0
5,425
493
2,744
4,790
782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
6
Kills
10
10
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
1
1
1.5
W
1
2
0
0.5
W
0
0
5
2.5
W
8
0
0
8
L
Vamana
3
0
1
3.5
L
0
6
0
0
L
Bellona
1
0
2
2
L
Neith
omdublg
Neith
1
1
0
1
W
0
3
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,336
Damage
21,101
31,866
Taken
25,850
14,688
Mitigated
8,002
8,554
Healing
8,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,272
165
163
3,448
6,473
1,573
0
684
5,528
30,544
0
W
1,839
1,003
0
1,838
6,076
3,164
770
748
5,328
0
30,464
W
4,562
704
0
2,524
4,896
1,223
0
309
4,523
0
26,461
W
6,684
882
0
400
3,615
1,260
0
1,739
1,840
53,263
0
L
Vamana
4,254
1,914
230
3,928
8,640
3,944
115
2,249
6,391
0
30,830
L
1,400
282
0
454
5,486
1,779
0
3,310
2,066
24,041
0
L
Bellona
3,636
770
317
1,585
6,431
3,992
0
2,513
3,886
2,624
19,442
L
Neith
omdublg
Neith
1,359
499
0
370
3,810
1,007
0
0
3,550
0
23,354
W
2,744
1,590
0
440
4,790
782
0
29
4,666
0
29,893
L
1,687
259
0
1,670
7,499
3,966
0
3,602
3,715
21,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,951
Gold Earned
31,113
262
Minions Killed
382
0
Camps Cleared
0
1,029,247
Distance Traveled
1,007,679
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,576
507
55
5
0
212,298
1
W
Horus
6,348
577
80
7
0
165,873
1
W
Susano
5,856
532
62
6
0
229,430
0
W
Zeus
7,908
719
122
11
0
212,125
1
L
Vamana
6,123
557
67
6
0
214,837
2
L
Sol
4,906
446
50
5
0
194,766
2
L
Bellona
5,245
477
38
3
0
237,522
2
L
Neith
5,522
502
60
5
0
184,294
1
W
Izanami
5,425
493
63
6
0
187,953
0
L
Athena
5,155
469
47
4
0
197,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role