Player Matchup

Neith
Neith
MADMAXMAN1123
Neith
Level 107
God Stats
19W - 28L
1,521 SR
Queue Stats
74W - 104L
1,524 Elo+
Solo
Zeus
Zeus
Oscines
Zeus
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
216W - 229L
1,632 Elo+
Party 1
Hercules
Hercules
tube lad
Hercules
Level 108
God Stats
3W - 3L
1,835 SR
Queue Stats
207W - 213L
1,564 Elo+
Party 1
Team Averages
Level 113
1,619 SR
1,573 Elo+

VS

Team Averages
Level 100
1,652 SR
1,610 Elo+
Neith
Neith
AdrianFlame
Neith
Level 78
God Stats
1W - 0L
1,503 SR
Queue Stats
10W - 12L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
Eduardohot99
Gilgamesh
Level 126
God Stats
10W - 6L
1,719 SR
Queue Stats
173W - 167L
1,612 Elo+
Party 2
Zeus
Zeus
IngeSiick
Zeus
Level 96
God Stats
4W - 2L
1,733 SR
Queue Stats
16W - 9L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
6,839
684
6,320
6,544
2,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
Oscines
Zeus
11
2 / 5 / 2
6,983
698
9,699
8,104
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
tube lad
Hercules
9
1 / 5 / 3
6,571
657
4,789
9,001
7,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 6
7,675
768
6,915
4,951
2,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Eduardohot99
Gilgamesh
12
5 / 2 / 6
7,770
777
5,759
11,793
9,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zeus
11
3 / 3 / 9
7,189
719
8,071
9,536
3,214
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
5
Kills
13
13
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
Gilgamesh
Eduardohot99
Gilgamesh
5
2
6
4
W
Zeus
3
3
9
2.5
L
2
3
2
1
L
Zeus
Oscines
Zeus
2
5
2
0.6
L
Hercules
tube lad
Hercules
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,808
Damage
20,745
23,649
Taken
26,280
11,441
Mitigated
14,501
3,549
Healing
6,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,915
3,208
0
1,991
4,951
2,264
456
1,769
3,146
0
19,963
W
Gilgamesh
Eduardohot99
Gilgamesh
5,759
1,371
0
858
11,793
9,023
0
3,873
7,564
0
18,659
W
Zeus
8,071
1,205
0
3,340
9,536
3,214
0
4,167
5,161
22,495
0
L
6,320
1,303
0
599
6,544
2,154
0
2,335
3,744
0
21,380
L
Zeus
Oscines
Zeus
9,699
1,622
0
1,022
8,104
2,276
0
3,972
3,863
26,657
0
L
Hercules
tube lad
Hercules
4,789
847
0
1,928
9,001
7,011
0
1,792
6,483
0
5,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,393
Gold Earned
22,634
87
Minions Killed
108
2
Camps Cleared
6
535,529
Distance Traveled
586,052
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,675
768
44
4
1
195,217
2
W
Gilgamesh
7,770
777
35
4
4
209,872
2
W
Zeus
7,189
719
29
3
1
180,963
0
L
Neith
6,839
684
34
3
1
178,187
4
L
Zeus
6,983
698
48
5
1
173,061
2
L
Hercules
6,571
657
5
1
0
184,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role