Player Matchup

Gilgamesh
Gilgamesh
FLAWG
Gilgamesh
Level 124
God Stats
6W - 2L
1,860 SR
Queue Stats
304W - 169L
1,796 Elo+
Party 2
Chang'e
Chang'e
HoldmyLemon
Chang'e
Level 147
God Stats
2W - 0L
1,626 SR
Queue Stats
250W - 143L
1,754 Elo+
Party 2
Jing Wei
Jing Wei
SmexySquidward
Jing Wei
Level 37
God Stats
5W - 1L
1,799 SR
Queue Stats
177W - 87L
1,778 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Yoshibros
Tsukuyomi
Level 43
God Stats
3W - 1L
1,636 SR
Queue Stats
157W - 68L
1,746 Elo+
Party 2
Atlas
Atlas
goldhilling
Atlas
Level 68
God Stats
9W - 5L
1,729 SR
Queue Stats
206W - 131L
1,664 Elo+
Party 2
Team Averages
Level 84
1,730 SR
1,748 Elo+

VS

Team Averages
Level 72
1,509 SR
1,556 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
C0ffeeGames
Mulan
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,553 Elo+
Solo
Cliodhna
Cliodhna
GSCody
Cliodhna
Level 143
God Stats
13W - 13L
1,517 SR
Queue Stats
472W - 471L
1,629 Elo+
Party 1
Atlas
Atlas
RGK EPIX
Atlas
Level 18
God Stats
1W - 1L
1,527 SR
Queue Stats
24W - 13L
1,682 Elo+
Party 1
Thoth
Thoth
Simp City9029
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FLAWG
Gilgamesh
16
6 / 0 / 7
10,451
581
12,722
7,555
6,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
HoldmyLemon
Chang'e
15
4 / 3 / 11
9,707
539
16,003
12,046
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
14
3 / 4 / 5
8,845
491
6,137
10,546
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Yoshibros
Tsukuyomi
17
10 / 3 / 7
10,765
598
15,511
14,330
5,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 9
9,585
533
5,417
13,410
9,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
2 / 4 / 4
8,973
499
11,041
14,747
5,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 10 / 5
6,936
385
4,129
18,281
8,988
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cliodhna
GSCody
Cliodhna
20
8 / 3 / 1
11,128
618
10,523
11,922
4,192
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
RGK EPIX
Atlas
12
1 / 4 / 6
8,117
451
7,691
16,192
16,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 5 / 5
7,893
439
3,698
9,529
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
33
26
Kills
12
12
Deaths
26
39
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
4
4
1
L
0
10
5
0.25
W
Gilgamesh
FLAWG
Gilgamesh
6
0
7
9.5
L
Cliodhna
GSCody
Cliodhna
8
3
1
2.83
W
Chang'e
HoldmyLemon
Chang'e
4
3
11
3.17
L
Atlas
RGK EPIX
Atlas
1
4
6
1
L
1
5
5
0.7
W
Jing Wei
3
4
5
1.38
W
Tsukuyomi
Yoshibros
Tsukuyomi
10
3
7
4.5
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,790
Damage
37,082
57,887
Taken
70,671
27,634
Mitigated
37,575
21,673
Healing
16,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
11,041
3,658
0
4,552
14,747
5,856
486
1,943
12,621
0
69,769
L
4,129
678
278
2,619
18,281
8,988
58
5,474
12,381
0
23,364
W
Gilgamesh
FLAWG
Gilgamesh
12,722
4,474
0
1,936
7,555
6,783
0
1,002
6,553
0
61,837
L
Cliodhna
GSCody
Cliodhna
10,523
834
0
5,085
11,922
4,192
0
4,208
7,627
0
98,066
W
Chang'e
HoldmyLemon
Chang'e
16,003
2,962
2,817
4,335
12,046
3,677
478
2,613
9,433
73,192
0
L
Atlas
RGK EPIX
Atlas
7,691
2,511
543
2,768
16,192
16,221
0
6,855
9,252
24,489
0
L
3,698
153
0
720
9,529
2,318
0
3,111
6,418
38,089
0
W
Jing Wei
6,137
4,291
0
2,833
10,546
1,987
47
1,231
9,315
0
49,487
W
Tsukuyomi
Yoshibros
Tsukuyomi
15,511
3,802
0
3,498
14,330
5,311
0
2,586
11,744
0
69,948
W
5,417
1,398
2,604
3,650
13,410
9,876
0
3,957
9,453
12,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,353
Gold Earned
43,047
483
Minions Killed
449
0
Camps Cleared
0
1,796,651
Distance Traveled
1,738,280
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,973
499
113
6
0
331,122
0
L
Mulan
6,936
385
43
2
0
312,635
5
W
Gilgamesh
10,451
581
124
7
0
396,186
8
L
Cliodhna
11,128
618
179
10
0
411,071
4
W
Chang'e
9,707
539
116
6
0
331,911
5
L
Atlas
8,117
451
24
1
0
341,881
1
L
Thoth
7,893
439
90
5
0
341,571
2
W
Jing Wei
8,845
491
103
6
0
322,406
3
W
Tsukuyomi
10,765
598
121
7
0
405,983
2
W
Atlas
9,585
533
19
1
0
340,165
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role