Player Matchup

Nemesis
Nemesis
Gold IV
 
Nemesis
Gold IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold V
D0CT4 J
Eset
Gold V
Level 124
God Stats
6W - 7L
1,533 SR
Queue Stats
46W - 47L
1,369 MMR
Solo
Athena
Athena
Gold V
DeathChef90
Athena
Gold V
Level 156
God Stats
22W - 15L
1,578 SR
Queue Stats
477W - 474L
1,366 MMR
Solo
Danzaburou
Danzaburou
Gold V
MagicalPotato0
Danzaburou
Gold V
Level 107
God Stats
46W - 24L
1,592 SR
Queue Stats
156W - 146L
1,302 MMR
Party 1
Vamana
Vamana
Platinum V
PercLoMein
Vamana
Platinum V
Level 123
God Stats
18W - 11L
1,340 SR
Queue Stats
126W - 118L
1,465 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,509 SR
1,400 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,664 SR
1,375 MMR
Aphrodite
Aphrodite
Gold V
Advanceheals
Aphrodite
Gold V
Level 102
God Stats
58W - 27L
1,686 SR
Queue Stats
121W - 123L
1,378 MMR
Solo
Osiris
Osiris
Gold V
DrLeg3nd85
Osiris
Gold V
Level 155
God Stats
4W - 7L
1,486 SR
Queue Stats
230W - 222L
1,382 MMR
Solo
Chronos
Chronos
Gold V
Jtyxion
Chronos
Gold V
Level 109
God Stats
23W - 7L
1,706 SR
Queue Stats
62W - 59L
1,423 MMR
Party 2
Horus
Horus
Silver I
YourBoyMeezy
Horus
Silver I
Level 137
God Stats
14W - 4L
1,646 SR
Queue Stats
62W - 69L
1,305 MMR
Party 2
Da Ji
Da Ji
Gold III
iPlay_Neutral
Da Ji
Gold III
Level 97
God Stats
2W - 3L
1,795 SR
Queue Stats
398W - 388L
1,387 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
1 / 0 / 1
4,357
726
1,388
2,699
576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
D0CT4 J
Eset
7
1 / 0 / 0
4,510
752
1,393
1,512
324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
6
0 / 0 / 0
3,770
628
724
4,148
1,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
MagicalPotato0
Danzaburou
6
0 / 1 / 0
3,664
611
2,979
3,425
554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
PercLoMein
Vamana
7
1 / 1 / 0
4,099
683
2,411
4,322
2,609
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
ZeusAresCliodhnaTiamat

VS

Bans
MulanBastetKaliGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Advanceheals
Aphrodite
6
0 / 0 / 0
3,698
616
322
1,788
429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
DrLeg3nd85
Osiris
6
0 / 2 / 1
3,649
608
2,332
4,287
2,208
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chronos
Jtyxion
Chronos
6
0 / 0 / 1
3,547
591
2,771
2,341
437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 0 / 0
3,752
625
1,964
4,200
1,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 1 / 0
4,110
685
1,919
3,846
927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
3
Kills
2
2
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
0
1
1.5
L
Aphrodite
Advanceheals
Aphrodite
0
0
0
0
W
Eset
D0CT4 J
Eset
1
0
0
1
W
Athena
0
0
0
0
L
Osiris
DrLeg3nd85
Osiris
0
2
1
0.25
L
Chronos
Jtyxion
Chronos
0
0
1
0.5
W
Danzaburou
MagicalPotato0
Danzaburou
0
1
0
0
W
Vamana
PercLoMein
Vamana
1
1
0
1
L
0
0
0
0
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,895
Damage
9,308
16,106
Taken
16,462
5,364
Mitigated
5,549
8,025
Healing
8,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,388
560
0
1,750
2,699
576
0
167
2,531
0
17,673
L
Aphrodite
Advanceheals
Aphrodite
322
204
332
1,147
1,788
429
0
502
1,206
11,532
0
W
Eset
D0CT4 J
Eset
1,393
227
0
673
1,512
324
693
256
1,252
19,193
0
W
Athena
724
113
74
2,153
4,148
1,301
0
1,755
2,393
7,177
0
L
Osiris
DrLeg3nd85
Osiris
2,332
1,032
0
1,520
4,287
2,208
0
0
4,287
0
10,007
L
Chronos
Jtyxion
Chronos
2,771
1,195
0
1,243
2,341
437
0
144
2,197
16,682
0
W
Danzaburou
MagicalPotato0
Danzaburou
2,979
1,839
0
1,719
3,425
554
0
910
2,515
0
17,697
W
Vamana
PercLoMein
Vamana
2,411
1,201
0
1,656
4,322
2,609
0
0
4,322
0
14,919
L
1,964
813
620
2,185
4,200
1,548
0
882
3,274
0
8,564
L
1,919
537
0
1,732
3,846
927
0
395
3,381
0
13,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,400
Gold Earned
18,756
178
Minions Killed
148
0
Camps Cleared
0
609,251
Distance Traveled
588,302
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,357
726
42
7
0
131,163
2
L
Aphrodite
3,698
616
33
6
0
105,246
1
W
Eset
4,510
752
49
8
0
125,983
2
W
Athena
3,770
628
15
3
0
130,854
3
L
Osiris
3,649
608
26
4
0
108,613
0
L
Chronos
3,547
591
36
6
0
113,441
1
W
Danzaburou
3,664
611
37
6
0
108,704
1
W
Vamana
4,099
683
35
6
0
112,547
1
L
Horus
3,752
625
17
3
0
136,180
3
L
Da Ji
4,110
685
36
6
0
124,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role