Player Matchup

Odin
Odin
Chewyyyyy 1xHP
Odin
Level 129
God Stats
2W - 2L
1,590 SR
Queue Stats
106W - 90L
1,521 Elo+
Party 1
Olorun
Olorun
ChrisMcNasty696
Olorun
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 51L
1,502 Elo+
Party 1
Geb
Geb
PvtSmackaNOOB
Geb
Level 147
God Stats
0W - 2L
1,794 SR
Queue Stats
229W - 215L
1,529 Elo+
Party 1
Vulcan
Vulcan
SeaMocha5893591
Vulcan
Level 39
God Stats
0W - 1L
1,949 SR
Queue Stats
15W - 10L
1,596 Elo+
Party 1
Chernobog
Chernobog
jsun15
Chernobog
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Team Averages
Level 104
1,667 SR
1,530 Elo+

VS

Team Averages
Level 128
1,515 SR
1,535 Elo+
Sun Wukong
Sun Wukong
Disasterpiece562
Sun Wukong
Level 156
God Stats
3W - 5L
1,248 SR
Queue Stats
282W - 308L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
Heroofzeros
Baron Samedi
Level 128
God Stats
6W - 4L
1,540 SR
Queue Stats
140W - 139L
1,575 Elo+
Party 2
Ah Puch
Ah Puch
JCamachoJr
Ah Puch
Level 105
God Stats
7W - 3L
1,716 SR
Queue Stats
147W - 131L
1,606 Elo+
Party 2
Ymir
Ymir
Jrads69
Ymir
Level 99
God Stats
7W - 3L
1,613 SR
Queue Stats
539W - 511L
1,526 Elo+
Solo
Hera
Hera
LadyDecay
Hera
Level 153
God Stats
2W - 2L
1,460 SR
Queue Stats
128W - 126L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 4
8,096
736
7,501
15,045
17,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
1 / 8 / 5
7,723
702
7,322
11,687
4,977
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 5 / 1
8,298
754
9,426
11,118
9,883
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 7 / 4
8,588
781
12,934
8,735
3,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
jsun15
Chernobog
13
1 / 7 / 5
7,821
711
2,461
10,349
4,401
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Disasterpiece562
Sun Wukong
16
5 / 2 / 21
10,070
915
9,027
21,143
13,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Heroofzeros
Baron Samedi
17
8 / 1 / 13
10,333
939
11,041
8,680
5,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Puch
JCamachoJr
Ah Puch
16
8 / 2 / 14
9,962
906
11,475
6,361
2,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ymir
Jrads69
Ymir
14
4 / 3 / 16
9,629
875
3,982
21,130
24,731
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
16
9 / 3 / 14
10,165
924
15,053
7,471
3,512
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
112
10
Kills
34
34
Deaths
11
19
Assists
78
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
L
1
8
5
0.44
W
Sun Wukong
Disasterpiece562
Sun Wukong
5
2
21
7.75
W
Baron Samedi
Heroofzeros
Baron Samedi
8
1
13
14.5
W
Ah Puch
JCamachoJr
Ah Puch
8
2
14
7.5
W
Ymir
Jrads69
Ymir
4
3
16
4
W
Hera
9
3
14
5.33
L
3
5
1
0.7
L
3
7
4
0.71
L
Chernobog
jsun15
Chernobog
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,644
Damage
50,578
56,934
Taken
64,785
40,044
Mitigated
49,935
7,087
Healing
33,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,501
806
88
857
15,045
17,012
0
10,597
4,166
535
14,220
L
7,322
3,659
767
2,027
11,687
4,977
0
8,266
3,209
19,032
0
W
Sun Wukong
Disasterpiece562
Sun Wukong
9,027
909
1,381
9,521
21,143
13,802
864
10,532
10,314
0
20,056
W
Baron Samedi
Heroofzeros
Baron Samedi
11,041
744
6,141
3,846
8,680
5,116
1,250
4,026
4,581
27,335
0
W
Ah Puch
JCamachoJr
Ah Puch
11,475
357
2,292
1,760
6,361
2,774
1,075
3,198
3,114
26,609
0
W
Ymir
Jrads69
Ymir
3,982
586
1,299
5,102
21,130
24,731
449
7,542
13,393
9,043
0
W
Hera
15,053
3,655
1,707
468
7,471
3,512
1,597
4,057
3,310
28,146
0
L
9,426
574
511
1,212
11,118
9,883
0
7,110
3,617
17,889
0
L
12,934
3,302
298
303
8,735
3,771
0
7,058
1,458
25,720
0
L
Chernobog
jsun15
Chernobog
2,461
1,218
0
1,024
10,349
4,401
0
8,520
1,757
0
7,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,526
Gold Earned
50,159
83
Minions Killed
122
0
Camps Cleared
0
924,851
Distance Traveled
1,079,805
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,096
736
14
1
0
188,301
0
L
Olorun
7,723
702
28
3
0
167,676
1
W
Sun Wukong
10,070
915
11
1
0
245,823
5
W
Baron Samedi
10,333
939
47
4
0
205,590
0
W
Ah Puch
9,962
906
22
2
0
210,217
4
W
Ymir
9,629
875
7
1
0
209,449
0
W
Hera
10,165
924
35
3
0
208,726
2
L
Geb
8,298
754
5
0
0
213,148
2
L
Vulcan
8,588
781
26
2
0
176,858
1
L
Chernobog
7,821
711
10
1
0
178,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role