Player Matchup

Ao Kuang
Ao Kuang
Cracked off Mio
Ao Kuang
Level 32
God Stats
38W - 29L
1,591 SR
Queue Stats
46W - 39L
1,499 Elo+
Party 2
Ares
Ares
GiddeeOutMyWay
Ares
Level 7
God Stats
6W - 4L
1,499 SR
Queue Stats
6W - 5L
1,426 Elo+
Party 2
Thor
Thor
Sukk My Toes
Thor
Level 29
God Stats
1W - 3L
1,216 SR
Queue Stats
34W - 49L
1,426 Elo+
Party 2
Cthulhu
Cthulhu
U Need Advil
Cthulhu
Level 23
God Stats
1W - 5L
1,500 SR
Queue Stats
38W - 40L
1,506 Elo+
Party 2
Bastet
Bastet
U Need Aspirin
Bastet
Level 25
God Stats
1W - 4L
1,486 SR
Queue Stats
6W - 15L
1,367 Elo+
Party 2
Team Averages
Level 23
1,459 SR
1,445 Elo+

VS

Team Averages
Level 49
1,426 SR
1,476 Elo+
Artemis
Artemis
Graysonex
Artemis
Level 3
God Stats
1W - 2L
1,461 SR
Queue Stats
1W - 2L
1,474 Elo+
Party 1
Camazotz
Camazotz
StonedMgee
Camazotz
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,540 Elo+
Party 1
Atlas
Atlas
Tduckk
Atlas
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 63L
1,554 Elo+
Party 1
Merlin
Merlin
xNutrients
Merlin
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 59L
1,427 Elo+
Solo
Heimdallr
Heimdallr
xXEpicWARHeroXx
Heimdallr
Level 43
God Stats
0W - 2L
1,169 SR
Queue Stats
4W - 10L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
19
15 / 0 / 12
12,631
1,148
24,291
15,315
6,977
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
4 / 1 / 21
11,861
1,078
11,821
18,344
23,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 2 / 12
10,346
941
9,400
8,986
3,590
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
U Need Advil
Cthulhu
19
3 / 0 / 22
11,700
1,064
15,623
17,742
17,675
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

18
9 / 0 / 9
12,547
1,141
13,401
8,473
3,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

336

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Graysonex
Artemis
15
0 / 11 / 0
9,092
827
3,772
16,906
7,011
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Camazotz
StonedMgee
Camazotz
15
2 / 6 / 0
9,700
882
9,418
12,839
3,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Tduckk
Atlas
16
0 / 3 / 2
9,987
908
14,830
17,248
20,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
xNutrients
Merlin
16
1 / 8 / 1
10,077
916
19,162
19,140
7,664
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
xXEpicWARHeroXx
Heimdallr
15
0 / 5 / 0
9,114
829
7,313
13,546
5,580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
6
33
Kills
3
3
Deaths
33
76
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
15
0
12
21
W
4
1
21
14.5
L
Artemis
Graysonex
Artemis
0
11
0
0
L
Camazotz
StonedMgee
Camazotz
2
6
0
0.33
W
2
2
12
4
L
Atlas
Tduckk
Atlas
0
3
2
0.33
W
Cthulhu
U Need Advil
Cthulhu
3
0
22
14
W
9
0
9
13.5
L
Merlin
xNutrients
Merlin
1
8
1
0.19
L
Heimdallr
xXEpicWARHeroXx
Heimdallr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,536
Damage
54,495
68,860
Taken
79,679
54,655
Mitigated
44,704
27,266
Healing
5,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
24,291
7,710
1,567
9,968
15,315
6,977
0
7,222
7,622
36,932
0
W
11,821
1,042
0
1,030
18,344
23,209
0
9,140
8,772
19,597
0
L
Artemis
Graysonex
Artemis
3,772
2,620
0
764
16,906
7,011
0
13,704
3,202
0
8,203
L
Camazotz
StonedMgee
Camazotz
9,418
3,747
0
1,812
12,839
3,979
0
5,159
7,680
0
11,923
W
9,400
1,910
302
1,142
8,986
3,590
0
4,846
4,058
0
19,567
L
Atlas
Tduckk
Atlas
14,830
4,373
0
1,615
17,248
20,470
0
8,132
9,116
34,065
0
W
Cthulhu
U Need Advil
Cthulhu
15,623
994
1,803
9,328
17,742
17,675
0
6,736
10,611
38,788
0
W
13,401
3,904
0
2,126
8,473
3,204
0
4,507
3,805
0
40,259
L
Merlin
xNutrients
Merlin
19,162
2,452
0
1,606
19,140
7,664
0
14,088
5,052
42,394
0
L
Heimdallr
xXEpicWARHeroXx
Heimdallr
7,313
2,011
0
0
13,546
5,580
0
10,652
2,894
0
17,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,085
Gold Earned
47,970
193
Minions Killed
140
7
Camps Cleared
4
1,237,765
Distance Traveled
816,529
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,631
1,148
30
3
3
227,287
0
W
Ares
11,861
1,078
14
1
0
246,498
0
L
Artemis
9,092
827
15
1
0
119,894
3
L
Camazotz
9,700
882
3
0
2
146,573
0
W
Thor
10,346
941
16
1
2
218,168
1
L
Atlas
9,987
908
43
4
1
187,187
0
W
Cthulhu
11,700
1,064
51
5
0
279,596
0
W
Bastet
12,547
1,141
82
7
2
266,216
0
L
Merlin
10,077
916
48
4
1
186,742
0
L
Heimdallr
9,114
829
31
3
0
176,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role