Player Matchup

Da Ji
Da Ji
Arbiter4454
Da Ji
Level 68
God Stats
0W - 1L
1,297 SR
Queue Stats
95W - 134L
1,324 Elo+
Party 2
Anubis
Anubis
B00shhid3r69
Anubis
Level 27
God Stats
1W - 5L
1,493 SR
Queue Stats
19W - 19L
1,429 Elo+
Party 2
Chiron
Chiron
McLovin8549
Chiron
Level 116
God Stats
203W - 255L
1,445 SR
Queue Stats
403W - 571L
1,347 Elo+
Solo
Team Averages
Level 70
1,412 SR
1,367 Elo+

VS

Team Averages
Level 73
1,237 SR
1,256 Elo+
Tiamat
Tiamat
OHF3ND
Tiamat
Level 109
God Stats
10W - 19L
1,327 SR
Queue Stats
205W - 220L
1,435 Elo+
Solo
Neith
Neith
juniorjuice
Neith
Level 49
God Stats
3W - 8L
1,194 SR
Queue Stats
90W - 140L
1,175 Elo+
Party 1
Cerberus
Cerberus
xFour_Twenty420x
Cerberus
Level 61
God Stats
8W - 13L
1,190 SR
Queue Stats
201W - 343L
1,157 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 2
8,661
722
5,532
12,139
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
11
0 / 8 / 4
7,593
633
5,990
13,231
4,981
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
12
3 / 1 / 4
8,728
727
6,006
3,320
868
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
OHF3ND
Tiamat
14
6 / 1 / 9
10,002
834
13,142
7,823
3,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
6 / 4 / 4
9,276
773
4,794
8,446
2,409
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 3 / 11
9,431
786
6,474
11,119
4,689
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
7
Kills
15
15
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
L
Anubis
0
8
4
0.25
L
Chiron
3
1
4
5
W
Tiamat
OHF3ND
Tiamat
6
1
9
10.5
W
6
4
4
2
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,528
Damage
24,410
28,690
Taken
27,388
9,506
Mitigated
10,958
6,577
Healing
6,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,532
546
0
331
12,139
3,657
0
8,051
3,689
0
18,694
L
Anubis
5,990
341
83
4,331
13,231
4,981
0
8,980
3,859
29,518
0
L
Chiron
6,006
1,722
779
1,053
3,320
868
0
1,792
1,390
0
16,874
W
Tiamat
OHF3ND
Tiamat
13,142
640
79
2,129
7,823
3,860
1,031
1,615
6,208
38,734
0
W
4,794
810
204
500
8,446
2,409
1,330
2,451
5,995
0
23,771
W
6,474
377
412
3,413
11,119
4,689
348
2,628
8,491
22,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,982
Gold Earned
28,709
102
Minions Killed
166
2
Camps Cleared
9
540,014
Distance Traveled
648,083
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,661
722
24
2
2
198,615
2
L
Anubis
7,593
633
51
4
0
176,812
1
L
Chiron
8,728
727
27
2
0
164,587
2
W
Tiamat
10,002
834
67
6
3
229,228
2
W
Neith
9,276
773
44
4
3
188,632
0
W
Cerberus
9,431
786
55
5
3
230,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role