Player Matchup

Neith
Neith
Pfinkk
Neith
Level 129
God Stats
1W - 0L
1,239 SR
Queue Stats
75W - 65L
1,657 Elo+
Party 1
Baba Yaga
Baba Yaga
Serphy
Baba Yaga
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
164W - 143L
1,619 Elo+
Party 1
Bacchus
Bacchus
Wylisc
Bacchus
Level 104
God Stats
42W - 22L
1,714 SR
Queue Stats
78W - 63L
1,645 Elo+
Party 1
Team Averages
Level 125
1,484 SR
1,640 Elo+

VS

Team Averages
Level 121
1,648 SR
1,663 Elo+
Persephone
Persephone
Vega
Persephone
Level 154
God Stats
0W - 2L
1,656 SR
Queue Stats
6W - 8L
1,753 Elo+
Solo
Hou Yi
Hou Yi
WeedThieves
Hou Yi
Level 68
God Stats
8W - 7L
1,668 SR
Queue Stats
216W - 177L
1,604 Elo+
Party 2
Geb
Geb
x_One_N_Only
Geb
Level 140
God Stats
24W - 24L
1,620 SR
Queue Stats
343W - 277L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Pfinkk
Neith
13
3 / 3 / 5
8,423
702
8,687
8,396
3,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Serphy
Baba Yaga
14
7 / 1 / 4
9,229
769
11,241
7,319
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Wylisc
Bacchus
12
2 / 3 / 6
8,673
723
4,439
11,842
13,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Vega
Persephone
11
1 / 5 / 5
7,978
665
5,068
8,563
2,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
11
4 / 5 / 1
8,090
674
5,930
9,710
3,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 4
7,252
604
8,640
11,127
7,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
12
Kills
6
7
Deaths
12
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
Pfinkk
Neith
3
3
5
1.83
W
Baba Yaga
Serphy
Baba Yaga
7
1
4
9
L
Persephone
Vega
Persephone
1
5
5
0.7
L
Hou Yi
4
5
1
0.9
W
Bacchus
Wylisc
Bacchus
2
3
6
1.67
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,367
Damage
19,638
27,557
Taken
29,400
20,271
Mitigated
13,652
8,004
Healing
4,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Pfinkk
Neith
8,687
2,639
0
2,806
8,396
3,926
1,674
4,394
3,788
0
40,224
W
Baba Yaga
Serphy
Baba Yaga
11,241
695
0
2,631
7,319
2,905
177
3,759
3,460
29,163
0
L
Persephone
Vega
Persephone
5,068
405
0
781
8,563
2,557
0
4,709
3,377
22,611
0
L
Hou Yi
5,930
2,492
0
747
9,710
3,555
210
5,044
4,148
0
20,235
W
Bacchus
Wylisc
Bacchus
4,439
482
0
2,567
11,842
13,440
285
5,391
5,945
10,543
0
L
8,640
1,285
0
2,702
11,127
7,540
0
5,092
5,291
18,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,325
Gold Earned
23,320
143
Minions Killed
102
9
Camps Cleared
2
683,785
Distance Traveled
659,123
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,423
702
77
6
5
202,879
6
W
Baba Yaga
9,229
769
52
4
4
242,307
1
L
Persephone
7,978
665
52
4
1
222,484
3
L
Hou Yi
8,090
674
30
3
1
212,472
2
W
Bacchus
8,673
723
14
1
0
238,599
1
L
Geb
7,252
604
20
2
0
224,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role