Player Matchup

Sylvanus
Sylvanus
GodEmperorBappo
Sylvanus
Level 105
God Stats
8W - 4L
1,829 SR
Queue Stats
154W - 149L
1,495 Elo+
Solo
Izanami
Izanami
Make_It_Rain75
Izanami
Level 109
God Stats
39W - 29L
1,564 SR
Queue Stats
214W - 206L
1,486 Elo+
Party 1
Fenrir
Fenrir
Milkmommy4093
Fenrir
Level 105
God Stats
2W - 4L
1,589 SR
Queue Stats
51W - 57L
1,452 Elo+
Party 2
Zeus
Zeus
NSE_AUSTRAILIANS
Zeus
Level 128
God Stats
2W - 1L
1,416 SR
Queue Stats
83W - 84L
1,444 Elo+
Party 1
Bastet
Bastet
TotableBook5893
Bastet
Level 156
God Stats
4W - 4L
1,591 SR
Queue Stats
61W - 58L
1,455 Elo+
Party 2
Team Averages
Level 121
1,598 SR
1,467 Elo+

VS

Team Averages
Level 110
1,549 SR
1,510 Elo+
Hades
Hades
 
Hades
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Emiliano68yt
Charybdis
Level 69
God Stats
5W - 3L
1,514 SR
Queue Stats
183W - 180L
1,478 Elo+
Solo
Hera
Hera
Nevanii
Hera
Level 117
God Stats
7W - 9L
1,703 SR
Queue Stats
162W - 149L
1,522 Elo+
Solo
Aphrodite
Aphrodite
crimson4668
Aphrodite
Level 109
God Stats
64W - 53L
1,528 SR
Queue Stats
123W - 119L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
6 / 0 / 6
8,844
520
7,938
15,608
16,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 3 / 7
8,593
505
7,172
14,078
4,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 3 / 7
8,858
521
5,355
13,567
6,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
10 / 0 / 3
11,052
650
12,948
10,564
4,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 2 / 5
9,405
553
11,402
11,571
6,833
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
1 / 4 / 0
8,515
501
8,557
14,333
11,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atlas
 
Atlas
14
4 / 8 / 1
8,122
478
8,818
17,122
7,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
Emiliano68yt
Charybdis
11
0 / 4 / 2
7,050
415
10,548
10,394
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
Nevanii
Hera
12
3 / 4 / 2
8,459
498
6,880
6,831
2,024
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
crimson4668
Aphrodite
10
0 / 6 / 3
6,312
371
3,285
11,532
7,870
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
26
Kills
8
8
Deaths
26
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
4
0
0.25
L
Atlas
 
Atlas
4
8
1
0.56
L
Charybdis
Emiliano68yt
Charybdis
0
4
2
0.25
W
Sylvanus
6
0
6
9
W
2
3
7
1.83
W
4
3
7
2.5
W
10
0
3
11.5
L
Hera
Nevanii
Hera
3
4
2
1
W
4
2
5
3.25
L
Aphrodite
crimson4668
Aphrodite
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,815
Damage
38,088
65,388
Taken
60,212
38,864
Mitigated
31,789
23,590
Healing
23,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
8,557
778
292
7,000
14,333
11,721
0
1,832
12,468
64,235
0
L
Atlas
 
Atlas
8,818
3,154
0
4,746
17,122
7,481
0
6,869
9,971
34,541
8,325
L
Charybdis
Emiliano68yt
Charybdis
10,548
5,569
0
3,134
10,394
2,693
0
3,130
7,228
0
47,810
W
Sylvanus
7,938
2,590
2,816
7,147
15,608
16,113
231
6,698
8,910
27,064
0
W
7,172
4,942
0
5,188
14,078
4,997
2,102
4,868
9,210
0
69,869
W
5,355
884
0
3,730
13,567
6,494
0
4,888
8,679
0
43,968
W
12,948
3,073
0
2,163
10,564
4,427
0
4,802
5,762
90,688
0
L
Hera
Nevanii
Hera
6,880
1,594
0
1,491
6,831
2,024
0
3,684
3,041
36,275
0
W
11,402
2,375
0
2,546
11,571
6,833
24
6,097
5,474
0
53,580
L
Aphrodite
crimson4668
Aphrodite
3,285
130
2,700
4,050
11,532
7,870
44
4,786
6,618
17,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,752
Gold Earned
38,458
503
Minions Killed
400
0
Camps Cleared
0
1,604,686
Distance Traveled
1,376,245
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,515
501
160
9
0
274,897
1
L
Atlas
8,122
478
61
4
0
269,633
2
L
Charybdis
7,050
415
96
6
0
273,976
3
W
Sylvanus
8,844
520
47
3
0
298,911
0
W
Izanami
8,593
505
112
7
0
302,915
2
W
Fenrir
8,858
521
75
4
0
318,880
1
W
Zeus
11,052
650
168
10
0
348,852
2
L
Hera
8,459
498
60
4
0
237,857
2
W
Bastet
9,405
553
101
6
0
335,128
3
L
Aphrodite
6,312
371
23
1
0
319,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role