Player Matchup

Sol
Sol
MattAttack1010
Sol
Level 137
God Stats
1W - 2L
1,306 SR
Queue Stats
73W - 49L
1,644 Elo+
Party 2
Cupid
Cupid
SummyMickeyD
Cupid
Level 126
God Stats
0W - 1L
1,425 SR
Queue Stats
63W - 42L
1,639 Elo+
Party 2
Atlas
Atlas
SweetStuqidBeast
Atlas
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 38L
1,564 Elo+
Solo
Team Averages
Level 116
1,410 SR
1,616 Elo+

VS

Team Averages
Level 142
1,699 SR
1,411 Elo+
Olorun
Olorun
Averseuncl
Olorun
Level 160
God Stats
2W - 0L
1,768 SR
Queue Stats
134W - 134L
1,462 Elo+
Party 1
Bellona
Bellona
ExecutiveNemo
Bellona
Level 108
God Stats
3W - 0L
1,627 SR
Queue Stats
13W - 25L
1,301 Elo+
Solo
Aphrodite
Aphrodite
PlayboiMoe
Aphrodite
Level 159
God Stats
22W - 10L
1,703 SR
Queue Stats
188W - 218L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
7,062
589
9,049
8,317
4,099
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 5 / 2
7,281
607
8,713
7,479
2,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 2 / 2
7,755
646
5,089
9,378
9,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Averseuncl
Olorun
14
7 / 2 / 3
9,396
783
12,468
13,169
5,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
12
1 / 0 / 6
7,676
640
3,754
10,222
8,172
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
PlayboiMoe
Aphrodite
13
2 / 1 / 8
8,130
678
6,014
8,664
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
10
10
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Olorun
Averseuncl
Olorun
7
2
3
4.25
W
Bellona
1
0
6
4
L
1
3
1
0.5
W
Aphrodite
PlayboiMoe
Aphrodite
2
1
8
6
L
1
5
2
0.4
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,851
Damage
22,236
25,174
Taken
32,055
16,726
Mitigated
17,288
6,368
Healing
20,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Averseuncl
Olorun
12,468
9,117
816
3,599
13,169
5,072
242
6,619
6,550
43,065
0
W
Bellona
3,754
714
641
1,790
10,222
8,172
166
4,285
5,937
0
18,509
L
9,049
2,028
0
3,134
8,317
4,099
0
6,175
2,142
29,897
0
W
Aphrodite
PlayboiMoe
Aphrodite
6,014
645
7,072
6,435
8,664
4,044
671
3,703
4,961
22,439
0
L
8,713
3,575
777
1,170
7,479
2,799
0
5,697
1,782
0
25,992
L
5,089
1,437
0
1,287
9,378
9,828
0
6,924
2,454
13,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,098
Gold Earned
25,202
120
Minions Killed
145
3
Camps Cleared
7
621,408
Distance Traveled
675,060
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,396
783
79
7
3
209,182
0
W
Bellona
7,676
640
25
2
3
248,571
3
L
Sol
7,062
589
55
5
2
204,994
1
W
Aphrodite
8,130
678
41
3
1
217,307
1
L
Cupid
7,281
607
47
4
1
190,552
2
L
Atlas
7,755
646
18
2
0
225,862
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role