Player Matchup

Sylvanus
Sylvanus
AldaOW
Sylvanus
Level 125
God Stats
1W - 0L
1,787 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
Femb0yH00ters
Xing Tian
Level 127
God Stats
2W - 0L
1,890 SR
Queue Stats
63W - 21L
1,715 Elo+
Party 3
Raijin
Raijin
PatrickWeylin
Raijin
Level 148
God Stats
2W - 0L
1,645 SR
Queue Stats
48W - 12L
1,775 Elo+
Party 3
Discordia
Discordia
ToasterWarlock
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,783 Elo+
Party 3
Medusa
Medusa
boosment
Medusa
Level 156
God Stats
1W - 0L
1,696 SR
Queue Stats
45W - 10L
1,796 Elo+
Party 3
Team Averages
Level 117
1,704 SR
1,714 Elo+

VS

Team Averages
Level 87
1,504 SR
1,486 Elo+
Morgan Le Fay
Morgan Le Fay
Blowedstone
Morgan Le Fay
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,542 Elo+
Party 2
Medusa
Medusa
Extinction360
Medusa
Level 119
God Stats
9W - 6L
1,598 SR
Queue Stats
449W - 442L
1,469 Elo+
Party 1
Ah Puch
Ah Puch
KuroRyukotsuki
Ah Puch
Level 149
God Stats
3W - 1L
1,752 SR
Queue Stats
213W - 208L
1,482 Elo+
Party 1
Chang'e
Chang'e
bootydrip
Chang'e
Level 29
God Stats
1W - 3L
1,168 SR
Queue Stats
134W - 153L
1,441 Elo+
Party 2
Odin
Odin
smoggy91
Odin
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 114L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AldaOW
Sylvanus
17
1 / 1 / 21
10,236
731
4,490
13,559
9,029
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xing Tian
Femb0yH00ters
Xing Tian
16
1 / 2 / 19
10,247
732
8,662
16,562
21,326
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 2 / 20
11,139
796
18,412
10,089
7,198
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
ToasterWarlock
Discordia
14
1 / 1 / 10
9,206
658
1,992
5,890
2,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
boosment
Medusa
20
20 / 4 / 2
12,737
910
27,282
13,227
5,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Blowedstone
Morgan Le Fay
9
0 / 3 / 2
7,084
506
5,343
5,947
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
4 / 7 / 1
9,329
666
6,425
13,647
3,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
5 / 8 / 2
11,980
856
20,667
16,287
4,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
bootydrip
Chang'e
12
1 / 1 / 1
7,722
552
2,595
6,303
1,234
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Odin
13
0 / 8 / 4
8,051
575
2,537
21,777
13,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
20
27
Kills
10
10
Deaths
27
72
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AldaOW
Sylvanus
1
1
21
11.5
L
Morgan Le Fay
Blowedstone
Morgan Le Fay
0
3
2
0.33
L
4
7
1
0.64
W
Xing Tian
Femb0yH00ters
Xing Tian
1
2
19
5.25
L
5
8
2
0.75
W
4
2
20
7
W
Discordia
ToasterWarlock
Discordia
1
1
10
6
W
Medusa
boosment
Medusa
20
4
2
5.25
L
Chang'e
bootydrip
Chang'e
1
1
1
1.5
L
Odin
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,838
Damage
37,567
59,327
Taken
63,961
45,492
Mitigated
24,312
30,707
Healing
17,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AldaOW
Sylvanus
4,490
598
11,416
5,731
13,559
9,029
805
6,570
6,989
12,074
0
L
Morgan Le Fay
Blowedstone
Morgan Le Fay
5,343
811
0
157
5,947
1,576
0
2,215
3,529
8,520
0
L
6,425
3,116
561
1,449
13,647
3,470
0
5,984
7,126
0
24,449
W
Xing Tian
Femb0yH00ters
Xing Tian
8,662
665
1,057
3,473
16,562
21,326
65
5,040
11,522
14,478
0
L
20,667
345
18
2,034
16,287
4,309
0
9,338
6,277
37,493
0
W
18,412
540
3,948
3,198
10,089
7,198
1,321
5,489
4,600
41,449
0
W
Discordia
ToasterWarlock
Discordia
1,992
65
0
238
5,890
2,065
820
3,354
2,536
3,801
0
W
Medusa
boosment
Medusa
27,282
10,569
1,028
618
13,227
5,874
2,931
8,152
5,075
0
47,423
L
Chang'e
bootydrip
Chang'e
2,595
57
3,808
3,691
6,303
1,234
0
1,656
4,601
8,813
0
L
Odin
2,537
596
1,023
4,297
21,777
13,723
0
11,933
8,872
0
4,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,565
Gold Earned
44,166
138
Minions Killed
107
0
Camps Cleared
0
1,342,407
Distance Traveled
881,211
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,236
731
10
1
0
288,033
0
L
Morgan Le Fay
7,084
506
10
1
0
110,007
0
L
Medusa
9,329
666
32
2
0
233,714
0
W
Xing Tian
10,247
732
15
1
0
278,466
1
L
Ah Puch
11,980
856
44
3
0
184,722
0
W
Raijin
11,139
796
55
4
0
246,019
1
W
Discordia
9,206
658
9
1
0
257,184
0
W
Medusa
12,737
910
49
4
0
272,705
1
L
Chang'e
7,722
552
17
1
0
158,107
1
L
Odin
8,051
575
4
0
0
194,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role