Player Matchup

Bacchus
Bacchus
Bargoz_Arthur
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,369 Elo+
Solo
Ares
Ares
ChrisRevers
Ares
Level 131
God Stats
4W - 0L
1,505 SR
Queue Stats
175W - 193L
1,376 Elo+
Solo
Freya
Freya
dalla29501
Freya
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 129L
1,289 Elo+
Party 1
Discordia
Discordia
henri_bob
Discordia
Level 84
God Stats
3W - 0L
1,762 SR
Queue Stats
79W - 88L
1,292 Elo+
Solo
Kali
Kali
mc_gborghini
Kali
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 89L
1,313 Elo+
Party 1
Team Averages
Level 83
1,554 SR
1,328 Elo+

VS

Team Averages
Level 59
1,474 SR
1,328 Elo+
The Morrigan
The Morrigan
AngelNegro69xxx
The Morrigan
Level 55
God Stats
1W - 4L
1,369 SR
Queue Stats
91W - 126L
1,314 Elo+
Solo
Amaterasu
Amaterasu
CaMonkey1
Amaterasu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,342 Elo+
Solo
Zeus
Zeus
Damodhar
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,218 Elo+
Solo
Merlin
Merlin
Drago_bun
Merlin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 59L
1,365 Elo+
Solo
Nemesis
Nemesis
H2O Advisory
Nemesis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 51L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
20
5 / 4 / 20
13,773
656
16,093
27,684
43,896
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
4 / 4 / 19
13,386
637
11,938
30,634
41,463
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Freya
19
2 / 3 / 16
13,052
622
8,770
15,215
8,561
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
henri_bob
Discordia
20
15 / 3 / 12
16,016
763
27,044
17,202
9,693
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 2 / 21
15,108
719
15,986
25,417
15,901
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AngelNegro69xxx
The Morrigan
2
0 / 4 / 1
5,506
262
0
2,474
451
Amaterasu
CaMonkey1
Amaterasu
20
2 / 5 / 9
13,051
621
13,950
31,661
34,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
20
4 / 8 / 5
13,739
654
29,382
15,941
8,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Drago_bun
Merlin
20
3 / 9 / 9
13,927
663
22,718
18,107
8,702
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
H2O Advisory
Nemesis
20
5 / 7 / 7
12,671
603
14,716
23,644
12,847
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
45
33
Kills
14
16
Deaths
33
88
Assists
31
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AngelNegro69xxx
The Morrigan
0
4
1
0.13
W
Bacchus
5
4
20
3.75
L
Amaterasu
CaMonkey1
Amaterasu
2
5
9
1.3
W
4
4
19
3.38
L
Zeus
4
8
5
0.81
L
Merlin
Drago_bun
Merlin
3
9
9
0.83
L
Nemesis
H2O Advisory
Nemesis
5
7
7
1.21
W
Freya
2
3
16
3.33
W
Discordia
henri_bob
Discordia
15
3
12
7
W
7
2
21
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,831
Damage
80,766
116,152
Taken
91,827
119,514
Mitigated
64,609
44,616
Healing
26,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AngelNegro69xxx
The Morrigan
0
0
0
0
2,474
451
0
1,079
1,395
0
0
W
Bacchus
16,093
1,574
2,304
3,751
27,684
43,896
609
12,826
14,858
35,644
0
L
Amaterasu
CaMonkey1
Amaterasu
13,950
3,537
3,391
10,325
31,661
34,457
315
20,729
10,932
0
29,324
W
11,938
817
5,046
4,531
30,634
41,463
737
13,951
16,469
18,558
0
L
Zeus
29,382
1,971
351
914
15,941
8,152
250
11,303
4,638
63,907
0
L
Merlin
Drago_bun
Merlin
22,718
1,779
829
2,356
18,107
8,702
259
11,941
6,166
53,574
0
L
Nemesis
H2O Advisory
Nemesis
14,716
4,842
1,764
6,913
23,644
12,847
820
18,793
4,851
0
34,906
W
Freya
8,770
3,196
2,869
3,176
15,215
8,561
1,722
6,818
8,397
15,760
0
W
Discordia
henri_bob
Discordia
27,044
2,025
4,235
5,615
17,202
9,693
1,437
7,702
9,500
68,167
0
W
15,986
6,675
3,765
9,324
25,417
15,901
2,318
10,803
13,107
0
40,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,335
Gold Earned
58,894
180
Minions Killed
196
0
Camps Cleared
0
1,781,707
Distance Traveled
1,258,299
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,506
262
0
0
0
164
0
W
Bacchus
13,773
656
34
2
0
379,300
3
L
Amaterasu
13,051
621
25
1
0
390,341
3
W
Ares
13,386
637
9
0
0
296,910
0
L
Zeus
13,739
654
73
3
0
292,501
0
L
Merlin
13,927
663
66
3
0
253,547
0
L
Nemesis
12,671
603
32
2
0
321,746
0
W
Freya
13,052
622
24
1
0
290,018
0
W
Discordia
16,016
763
68
3
0
362,974
2
W
Kali
15,108
719
45
2
0
452,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role