Player Matchup

Aphrodite
Aphrodite
CrimsonKiller_69
Aphrodite
Level 98
God Stats
1W - 4L
1,520 SR
Queue Stats
54W - 68L
1,365 Elo+
Solo
Osiris
Osiris
Idkguesss
Osiris
Level 62
God Stats
1W - 2L
1,495 SR
Queue Stats
4W - 9L
1,308 Elo+
Solo
Atlas
Atlas
WTHecatoncheires
Atlas
Level 126
God Stats
5W - 8L
1,600 SR
Queue Stats
61W - 78L
1,401 Elo+
Solo
Neith
Neith
leonesama
Neith
Level 17
God Stats
15W - 28L
1,502 SR
Queue Stats
15W - 29L
1,308 Elo+
Solo
Team Averages
Level 76
1,529 SR
1,345 Elo+

VS

Team Averages
Level 108
1,593 SR
1,468 Elo+
Neith
Neith
John II Marston
Neith
Level 114
God Stats
1W - 1L
1,649 SR
Queue Stats
9W - 9L
1,381 Elo+
Party 1
Chronos
Chronos
Uh lol ok
Chronos
Level 145
God Stats
1W - 0L
1,415 SR
Queue Stats
54W - 55L
1,548 Elo+
Party 1
Arachne
Arachne
Uh no you
Arachne
Level 15
God Stats
2W - 0L
1,764 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Atlas
Atlas
xJuStxPaYnEx
Atlas
Level 156
God Stats
1W - 0L
1,545 SR
Queue Stats
4W - 2L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
12
0 / 3 / 0
7,454
678
4,293
6,769
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Idkguesss
Osiris
13
0 / 4 / 0
7,579
689
6,601
11,908
8,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 3 / 0
7,431
676
3,222
8,871
6,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
leonesama
Neith
14
1 / 1 / 0
8,188
744
6,435
5,532
1,970
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 0
8,716
792
5,670
5,128
2,232
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Uh lol ok
Chronos
16
5 / 0 / 2
9,576
871
9,313
7,775
3,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Uh no you
Arachne
14
3 / 1 / 4
8,788
799
5,745
8,477
3,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 0 / 5
7,849
714
5,066
8,535
8,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
11
11
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
0
3
0
0
L
Osiris
Idkguesss
Osiris
0
4
0
0
W
3
0
0
3
W
Chronos
Uh lol ok
Chronos
5
0
2
6
W
Arachne
Uh no you
Arachne
3
1
4
5
L
0
3
0
0
L
Neith
leonesama
Neith
1
1
0
1
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,551
Damage
25,794
33,080
Taken
29,915
20,094
Mitigated
18,403
11,814
Healing
12,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
4,293
937
3,495
2,967
6,769
3,048
456
4,146
2,468
21,452
0
L
Osiris
Idkguesss
Osiris
6,601
1,560
0
720
11,908
8,870
224
4,564
6,949
3,244
22,171
W
5,670
1,888
0
1,287
5,128
2,232
415
1,378
3,653
0
31,074
W
Chronos
Uh lol ok
Chronos
9,313
3,198
0
4,768
7,775
3,661
2,751
2,224
5,416
43,557
3,431
W
Arachne
Uh no you
Arachne
5,745
3,170
0
4,253
8,477
3,747
267
2,953
5,276
0
18,763
L
3,222
787
0
1,551
8,871
6,206
175
1,778
7,093
20,119
0
L
Neith
leonesama
Neith
6,435
1,870
0
3,081
5,532
1,970
306
3,204
2,195
0
34,116
W
5,066
1,074
0
1,866
8,535
8,763
0
2,682
5,492
16,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,652
Gold Earned
34,929
199
Minions Killed
190
8
Camps Cleared
11
717,878
Distance Traveled
808,567
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,454
678
45
4
3
153,884
4
L
Osiris
7,579
689
42
4
0
180,749
1
W
Neith
8,716
792
63
6
1
184,940
3
W
Chronos
9,576
871
83
8
2
202,820
3
W
Arachne
8,788
799
26
2
7
230,974
2
L
Atlas
7,431
676
27
2
3
181,269
0
L
Neith
8,188
744
85
8
2
201,976
3
W
Atlas
7,849
714
18
2
1
189,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role