Player Matchup

Tyr
Tyr
ClownFíesta
Tyr
Level 154
God Stats
12W - 4L
1,676 SR
Queue Stats
233W - 75L
1,927 Elo+
Party 1
Sol
Sol
MainProtagoníst
Sol
Level 159
God Stats
10W - 6L
1,817 SR
Queue Stats
264W - 131L
1,883 Elo+
Party 1
Cthulhu
Cthulhu
thenitgoboom
Cthulhu
Level 106
God Stats
3W - 0L
1,806 SR
Queue Stats
99W - 61L
1,707 Elo+
Party 1
Team Averages
Level 140
1,766 SR
1,839 Elo+

VS

Team Averages
Level 114
1,475 SR
1,600 Elo+
Vulcan
Vulcan
 
Vulcan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Minexxus
Terra
Level 128
God Stats
0W - 2L
1,753 SR
Queue Stats
19W - 17L
1,651 Elo+
Party 2
Anhur
Anhur
Robe011
Anhur
Level 67
God Stats
0W - 1L
1,172 SR
Queue Stats
133W - 82L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
7,158
895
4,215
5,569
2,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 0 / 3
6,600
825
6,051
5,298
1,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
thenitgoboom
Cthulhu
11
2 / 0 / 5
7,025
878
3,702
5,695
4,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
8
1 / 2 / 0
5,376
672
4,594
4,190
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Minexxus
Terra
8
0 / 2 / 0
5,396
675
935
6,158
5,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anhur
Robe011
Anhur
7
0 / 4 / 1
5,054
632
1,252
6,555
2,437
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
8
Kills
1
1
Deaths
8
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
2
0
0.5
W
3
1
3
4.5
W
3
0
3
4.5
L
Terra
Minexxus
Terra
0
2
0
0
L
Anhur
Robe011
Anhur
0
4
1
0.13
W
Cthulhu
thenitgoboom
Cthulhu
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,968
Damage
6,781
16,562
Taken
16,903
8,954
Mitigated
9,014
5,462
Healing
3,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,594
820
0
360
4,190
1,548
0
1,702
2,488
16,730
0
W
4,215
319
0
1,511
5,569
2,991
0
1,723
3,846
0
14,022
W
6,051
2,208
0
2,953
5,298
1,877
1,993
2,106
3,192
29,010
3,010
L
Terra
Minexxus
Terra
935
76
847
2,221
6,158
5,029
0
3,855
2,303
5,874
0
L
Anhur
Robe011
Anhur
1,252
736
0
379
6,555
2,437
0
3,717
2,838
0
7,742
W
Cthulhu
thenitgoboom
Cthulhu
3,702
55
130
868
5,695
4,086
300
2,354
3,341
13,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,783
Gold Earned
15,826
116
Minions Killed
61
7
Camps Cleared
1
499,059
Distance Traveled
389,558
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,376
672
29
4
1
130,806
2
W
Tyr
7,158
895
21
3
6
188,726
3
W
Sol
6,600
825
75
9
1
156,137
1
L
Terra
5,396
675
11
1
0
133,424
1
L
Anhur
5,054
632
21
3
0
125,328
2
W
Cthulhu
7,025
878
20
3
0
154,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role