Player Matchup

Ares
Ares
GulpGlarp
Ares
Level 50
God Stats
9W - 3L
1,598 SR
Queue Stats
24W - 34L
1,310 Elo+
Party 1
Mulan
Mulan
Tankgrp8
Mulan
Level 104
God Stats
1W - 1L
1,557 SR
Queue Stats
28W - 32L
1,381 Elo+
Party 1
Baron Samedi
Baron Samedi
baaygle
Baron Samedi
Level 64
God Stats
3W - 2L
1,552 SR
Queue Stats
22W - 31L
1,318 Elo+
Party 1
Ratatoskr
Ratatoskr
shiddnfarded
Ratatoskr
Level 29
God Stats
0W - 1L
1,471 SR
Queue Stats
12W - 26L
1,208 Elo+
Party 1
Team Averages
Level 62
1,545 SR
1,304 Elo+

VS

Team Averages
Level 133
1,501 SR
1,307 Elo+
Ah Muzen Cab
Ah Muzen Cab
Argentsoma
Ah Muzen Cab
Level 152
God Stats
2W - 0L
1,671 SR
Queue Stats
57W - 83L
1,394 Elo+
Solo
Serqet
Serqet
DemonSlayerAsta
Serqet
Level 149
God Stats
1W - 0L
1,208 SR
Queue Stats
8W - 13L
1,352 Elo+
Party 2
Zhong Kui
Zhong Kui
Zeldoriis
Zhong Kui
Level 104
God Stats
1W - 0L
1,647 SR
Queue Stats
3W - 5L
1,082 Elo+
Party 2
Nu Wa
Nu Wa
coreycarbuncle
Nu Wa
Level 128
God Stats
3W - 6L
1,477 SR
Queue Stats
12W - 25L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
4 / 4 / 2
11,145
796
8,880
18,695
19,509
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mulan
Tankgrp8
Mulan
17
5 / 6 / 4
10,707
765
18,098
21,088
17,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
baaygle
Baron Samedi
15
1 / 5 / 5
9,342
667
5,149
13,058
5,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
shiddnfarded
Ratatoskr
15
2 / 3 / 1
9,280
663
2,361
14,828
6,450
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Argentsoma
Ah Muzen Cab
19
9 / 1 / 3
12,128
866
13,343
7,343
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 5 / 8
10,437
746
11,717
15,479
6,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Zeldoriis
Zhong Kui
18
6 / 2 / 9
12,224
873
18,427
17,467
12,059
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 4 / 11
10,582
756
13,654
8,696
3,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
12
Kills
18
18
Deaths
12
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Argentsoma
Ah Muzen Cab
9
1
3
10.5
W
2
5
8
1.2
L
Ares
4
4
2
1.25
L
Mulan
Tankgrp8
Mulan
5
6
4
1.17
W
Zhong Kui
Zeldoriis
Zhong Kui
6
2
9
5.25
L
Baron Samedi
baaygle
Baron Samedi
1
5
5
0.7
W
1
4
11
1.63
L
Ratatoskr
shiddnfarded
Ratatoskr
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,488
Damage
57,141
67,669
Taken
48,985
48,483
Mitigated
24,472
10,778
Healing
16,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Argentsoma
Ah Muzen Cab
13,343
5,798
0
3,358
7,343
2,961
2,522
1,208
6,037
0
53,770
W
11,717
2,726
850
1,706
15,479
6,258
0
5,745
9,393
0
24,500
L
Ares
8,880
873
1,604
1,138
18,695
19,509
29
8,332
9,475
34,593
0
L
Mulan
Tankgrp8
Mulan
18,098
3,286
0
6,751
21,088
17,507
0
11,968
8,559
0
49,405
W
Zhong Kui
Zeldoriis
Zhong Kui
18,427
1,590
0
8,996
17,467
12,059
1,292
5,127
11,750
55,436
0
L
Baron Samedi
baaygle
Baron Samedi
5,149
637
208
1,077
13,058
5,017
0
4,991
8,067
28,193
0
W
13,654
3,312
77
1,019
8,696
3,194
965
2,116
6,224
37,846
0
L
Ratatoskr
shiddnfarded
Ratatoskr
2,361
246
0
0
14,828
6,450
0
7,365
6,899
0
20,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,474
Gold Earned
45,371
241
Minions Killed
240
9
Camps Cleared
13
960,340
Distance Traveled
1,106,221
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,128
866
72
5
2
291,767
2
W
Serqet
10,437
746
31
2
5
278,354
1
L
Ares
11,145
796
46
3
1
218,155
2
L
Mulan
10,707
765
79
6
5
233,220
2
W
Zhong Kui
12,224
873
88
6
1
284,000
0
L
Baron Samedi
9,342
667
64
5
1
218,833
0
W
Nu Wa
10,582
756
49
4
5
252,100
2
L
Ratatoskr
9,280
663
52
4
2
290,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role