Player Matchup

Atlas
Atlas
Feedmehi
Atlas
Level 145
God Stats
3W - 2L
1,922 SR
Queue Stats
38W - 33L
1,601 Elo+
Party 1
Susano
Susano
Jumax09
Susano
Level 138
God Stats
6W - 4L
1,578 SR
Queue Stats
209W - 159L
1,598 Elo+
Solo
Zeus
Zeus
Psyrik
Zeus
Level 124
God Stats
300W - 303L
1,582 SR
Queue Stats
1,157W - 1,197L
1,555 Elo+
Solo
Neith
Neith
SnailActor
Neith
Level 150
God Stats
31W - 24L
1,711 SR
Queue Stats
105W - 89L
1,677 Elo+
Party 1
Loki
Loki
YtKingSolomon
Loki
Level 84
God Stats
0W - 1L
1,441 SR
Queue Stats
6W - 4L
1,611 Elo+
Party 1
Team Averages
Level 128
1,647 SR
1,608 Elo+

VS

Team Averages
Level 119
1,537 SR
1,592 Elo+
Discordia
Discordia
Khiaara
Discordia
Level 139
God Stats
35W - 38L
1,521 SR
Queue Stats
310W - 304L
1,567 Elo+
Party 2
Hercules
Hercules
LordZagna
Hercules
Level 156
God Stats
13W - 8L
1,542 SR
Queue Stats
198W - 187L
1,625 Elo+
Party 2
Cupid
Cupid
Lostidol9768
Cupid
Level 126
God Stats
2W - 0L
1,749 SR
Queue Stats
11W - 9L
1,650 Elo+
Solo
Nemesis
Nemesis
legomaniac112
Nemesis
Level 66
God Stats
2W - 4L
1,255 SR
Queue Stats
177W - 165L
1,537 Elo+
Solo
Nu Wa
Nu Wa
vndyxx
Nu Wa
Level 109
God Stats
128W - 111L
1,620 SR
Queue Stats
386W - 386L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Feedmehi
Atlas
15
0 / 3 / 3
9,501
950
7,526
18,461
21,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
Jumax09
Susano
15
1 / 7 / 2
9,049
905
10,682
14,456
5,751
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
Psyrik
Zeus
14
0 / 4 / 2
8,541
854
11,506
9,216
3,700
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
15
1 / 4 / 2
9,429
943
10,183
13,969
6,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 9 / 0
8,667
867
4,046
12,232
4,473
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

139

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Khiaara
Discordia
17
1 / 0 / 14
9,473
947
12,509
5,845
1,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
LordZagna
Hercules
17
6 / 1 / 14
10,628
1,063
9,979
20,615
14,648
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 0 / 10
10,241
1,024
13,533
6,197
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
17
5 / 0 / 16
10,539
1,054
10,601
8,097
7,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
vndyxx
Nu Wa
18
9 / 2 / 13
11,616
1,162
16,705
8,360
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
94
3
Kills
27
27
Deaths
3
9
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Atlas
Feedmehi
Atlas
0
3
3
0.5
L
Susano
Jumax09
Susano
1
7
2
0.29
W
Discordia
Khiaara
Discordia
1
0
14
8
W
Hercules
LordZagna
Hercules
6
1
14
13
W
6
0
10
11
L
Zeus
Psyrik
Zeus
0
4
2
0.25
L
Neith
1
4
2
0.5
L
1
9
0
0.11
W
Nemesis
5
0
16
13
W
Nu Wa
vndyxx
Nu Wa
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,943
Damage
63,327
68,334
Taken
49,114
41,484
Mitigated
29,608
4,865
Healing
18,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Feedmehi
Atlas
7,526
748
580
1,657
18,461
21,039
0
8,733
9,364
22,945
0
L
Susano
Jumax09
Susano
10,682
1,324
0
0
14,456
5,751
0
6,306
7,864
0
24,821
W
Discordia
Khiaara
Discordia
12,509
456
0
317
5,845
1,944
0
2,288
3,557
29,788
0
W
Hercules
LordZagna
Hercules
9,979
2,314
0
11,141
20,615
14,648
0
7,758
12,857
5,542
17,258
W
13,533
8,703
874
3,168
6,197
2,257
0
2,303
3,894
0
31,797
L
Zeus
Psyrik
Zeus
11,506
485
0
408
9,216
3,700
0
3,626
5,332
25,398
0
L
Neith
10,183
4,623
0
1,900
13,969
6,521
0
6,637
7,172
0
45,775
L
4,046
326
0
320
12,232
4,473
0
6,071
5,933
0
17,967
W
Nemesis
10,601
3,567
0
1,748
8,097
7,770
0
3,927
4,170
236
12,425
W
Nu Wa
vndyxx
Nu Wa
16,705
2,801
128
697
8,360
2,989
0
2,756
5,604
41,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,187
Gold Earned
52,497
193
Minions Killed
189
7
Camps Cleared
8
952,821
Distance Traveled
1,024,916
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,501
950
32
3
0
211,838
1
L
Susano
9,049
905
35
4
2
184,527
1
W
Discordia
9,473
947
43
4
0
208,351
0
W
Hercules
10,628
1,063
30
3
0
229,182
0
W
Cupid
10,241
1,024
55
6
6
191,098
1
L
Zeus
8,541
854
31
3
4
166,625
2
L
Neith
9,429
943
73
7
1
184,340
1
L
Loki
8,667
867
22
2
0
205,491
0
W
Nemesis
10,539
1,054
10
1
1
224,118
0
W
Nu Wa
11,616
1,162
51
5
1
172,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role