Player Matchup

Scylla
Scylla
Bayzon08
Scylla
Level 85
God Stats
8W - 14L
1,366 SR
Queue Stats
325W - 435L
1,409 Elo+
Party 1
Cerberus
Cerberus
Diegofr12
Cerberus
Level 103
God Stats
16W - 11L
1,545 SR
Queue Stats
113W - 140L
1,410 Elo+
Party 1
Ne Zha
Ne Zha
Nicomc179
Ne Zha
Level 105
God Stats
0W - 1L
1,186 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
He Bo
He Bo
julianher
He Bo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,507 Elo+
Party 3
Hachiman
Hachiman
santy603
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,548 Elo+
Party 3
Team Averages
Level 86
1,419 SR
1,475 Elo+

VS

Team Averages
Level 105
1,619 SR
1,501 Elo+
Sylvanus
Sylvanus
Ramborymbo
Sylvanus
Level 17
God Stats
1W - 0L
1,747 SR
Queue Stats
5W - 3L
1,591 Elo+
Party 2
Merlin
Merlin
Swaveproject
Merlin
Level 148
God Stats
9W - 6L
1,670 SR
Queue Stats
264W - 236L
1,597 Elo+
Party 2
Ao Kuang
Ao Kuang
Wolfpack12
Ao Kuang
Level 101
God Stats
3W - 4L
1,543 SR
Queue Stats
105W - 119L
1,383 Elo+
Solo
Bellona
Bellona
sergio_delao2ser
Bellona
Level 129
God Stats
4W - 1L
1,569 SR
Queue Stats
358W - 346L
1,440 Elo+
Party 2
Apollo
Apollo
vladimirbarrera1
Apollo
Level 129
God Stats
27W - 20L
1,567 SR
Queue Stats
330W - 328L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bayzon08
Scylla
10
0 / 0 / 1
4,989
499
2,247
4,933
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Diegofr12
Cerberus
7
0 / 2 / 1
4,696
470
1,896
7,751
3,669
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ne Zha
Nicomc179
Ne Zha
9
2 / 3 / 0
5,325
533
2,624
6,494
1,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
julianher
He Bo
9
0 / 1 / 0
5,268
527
2,617
5,036
1,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
santy603
Hachiman
7
0 / 2 / 1
4,314
431
3,350
3,845
803
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ramborymbo
Sylvanus
8
2 / 0 / 2
5,191
519
2,160
5,460
2,889
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Merlin
11
1 / 1 / 2
6,216
622
4,070
3,200
934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
Wolfpack12
Ao Kuang
11
4 / 0 / 0
5,996
600
2,472
5,278
1,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 0 / 2
5,829
583
3,331
5,844
4,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 2
5,803
580
3,904
5,211
1,255
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
2
Kills
8
8
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
Bayzon08
Scylla
0
0
1
0.5
L
Cerberus
Diegofr12
Cerberus
0
2
1
0.25
L
Ne Zha
Nicomc179
Ne Zha
2
3
0
0.67
W
Sylvanus
Ramborymbo
Sylvanus
2
0
2
3
W
Merlin
1
1
2
2
W
Ao Kuang
Wolfpack12
Ao Kuang
4
0
0
4
L
He Bo
julianher
He Bo
0
1
0
0
L
Hachiman
santy603
Hachiman
0
2
1
0.25
W
0
0
2
1
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,734
Damage
15,937
28,059
Taken
24,993
8,893
Mitigated
10,939
10,408
Healing
11,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Bayzon08
Scylla
2,247
361
0
2,004
4,933
1,411
0
3,085
1,848
27,164
0
L
Cerberus
Diegofr12
Cerberus
1,896
106
0
3,189
7,751
3,669
0
2,290
5,461
10,651
0
L
Ne Zha
Nicomc179
Ne Zha
2,624
986
0
2,377
6,494
1,677
0
1,971
4,523
0
24,081
W
Sylvanus
Ramborymbo
Sylvanus
2,160
734
643
2,251
5,460
2,889
0
1,285
4,175
9,704
0
W
Merlin
4,070
257
0
880
3,200
934
49
944
2,108
41,626
0
W
Ao Kuang
Wolfpack12
Ao Kuang
2,472
605
0
3,349
5,278
1,471
0
1,121
4,123
25,662
0
L
He Bo
julianher
He Bo
2,617
35
0
2,078
5,036
1,333
47
413
4,623
24,106
0
L
Hachiman
santy603
Hachiman
3,350
1,561
0
760
3,845
803
0
943
2,902
0
22,126
W
3,331
870
0
3,436
5,844
4,390
0
2,617
3,227
0
28,876
W
3,904
3,000
0
1,223
5,211
1,255
0
657
4,554
0
45,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,592
Gold Earned
29,035
237
Minions Killed
333
0
Camps Cleared
0
958,784
Distance Traveled
1,025,109
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,989
499
46
5
0
188,889
3
L
Cerberus
4,696
470
30
3
0
174,968
2
L
Ne Zha
5,325
533
54
5
0
223,283
2
W
Sylvanus
5,191
519
14
1
0
184,911
1
W
Merlin
6,216
622
79
8
0
197,704
2
W
Ao Kuang
5,996
600
71
7
0
238,288
0
L
He Bo
5,268
527
64
6
0
191,932
2
L
Hachiman
4,314
431
43
4
0
179,712
2
W
Bellona
5,829
583
79
8
0
217,799
2
W
Apollo
5,803
580
90
9
0
186,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role