Player Matchup

Janus
Janus
 
Janus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Kooties-_-
Cthulhu
Level 78
God Stats
6W - 4L
1,585 SR
Queue Stats
164W - 204L
1,330 Elo+
Solo
Susano
Susano
Yusha Neon
Susano
Level 88
God Stats
2W - 5L
1,488 SR
Queue Stats
466W - 531L
1,314 Elo+
Party 3
Neith
Neith
melissaxX
Neith
Level 42
God Stats
59W - 71L
1,385 SR
Queue Stats
80W - 113L
1,257 Elo+
Solo
Baron Samedi
Baron Samedi
ucekage-
Baron Samedi
Level 79
God Stats
21W - 21L
1,499 SR
Queue Stats
324W - 355L
1,374 Elo+
Solo
Team Averages
Level 70
1,491 SR
1,355 Elo+

VS

Team Averages
Level 83
1,563 SR
1,326 Elo+
Arachne
Arachne
ProTrupperPro
Arachne
Level 68
God Stats
6W - 3L
1,673 SR
Queue Stats
179W - 201L
1,340 Elo+
Party 2
Chang'e
Chang'e
Rachuwu9732
Chang'e
Level 105
God Stats
25W - 24L
1,467 SR
Queue Stats
154W - 195L
1,298 Elo+
Party 1
Jing Wei
Jing Wei
crispyslap
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,313 Elo+
Party 1
Odin
Odin
greenmystery05
Odin
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 190L
1,309 Elo+
Party 1
Sobek
Sobek
lorecron12333
Sobek
Level 100
God Stats
2W - 1L
1,676 SR
Queue Stats
157W - 177L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
2 / 0 / 0
4,031
806
1,503
1,245
242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
Kooties-_-
Cthulhu
5
0 / 1 / 1
3,396
679
1,249
2,875
894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
Yusha Neon
Susano
5
2 / 1 / 0
3,499
700
1,780
2,156
524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
melissaxX
Neith
4
0 / 0 / 0
2,882
576
1,662
2,051
282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ucekage-
Baron Samedi
6
0 / 0 / 2
3,717
743
250
1,805
525
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
6
0 / 1 / 0
3,266
653
317
2,733
613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
Rachuwu9732
Chang'e
1
0 / 1 / 0
2,516
503
109
647
136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
crispyslap
Jing Wei
5
2 / 1 / 0
3,449
690
1,823
2,452
681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

3
0 / 1 / 0
2,684
537
849
959
247
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

4
0 / 0 / 2
3,132
626
981
3,820
1,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
2
2
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
0
2
W
Cthulhu
Kooties-_-
Cthulhu
0
1
1
0.5
L
Arachne
0
1
0
0
L
Chang'e
Rachuwu9732
Chang'e
0
1
0
0
W
Susano
Yusha Neon
Susano
2
1
0
2
L
Jing Wei
crispyslap
Jing Wei
2
1
0
2
L
0
1
0
0
L
0
0
2
1
W
Neith
melissaxX
Neith
0
0
0
0
W
Baron Samedi
ucekage-
Baron Samedi
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,444
Damage
4,079
10,132
Taken
10,611
2,467
Mitigated
3,335
4,031
Healing
2,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,503
326
0
419
1,245
242
810
155
1,072
13,890
0
W
Cthulhu
Kooties-_-
Cthulhu
1,249
92
0
968
2,875
894
0
533
2,342
6,418
0
L
Arachne
317
180
0
69
2,733
613
0
137
2,596
0
10,773
L
Chang'e
Rachuwu9732
Chang'e
109
0
0
111
647
136
0
304
279
1,694
0
W
Susano
Yusha Neon
Susano
1,780
455
0
468
2,156
524
0
258
1,898
0
9,830
L
Jing Wei
crispyslap
Jing Wei
1,823
1,292
0
755
2,452
681
0
796
1,501
0
10,285
L
849
208
0
20
959
247
0
195
764
0
3,533
L
981
145
0
1,610
3,820
1,658
0
1,275
2,469
4,377
0
W
Neith
melissaxX
Neith
1,662
841
0
645
2,051
282
0
126
1,925
0
7,665
W
Baron Samedi
ucekage-
Baron Samedi
250
33
44
1,487
1,805
525
243
0
1,805
13,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,525
Gold Earned
15,047
114
Minions Killed
71
0
Camps Cleared
0
469,258
Distance Traveled
346,273
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,031
806
32
6
0
99,855
1
W
Cthulhu
3,396
679
7
1
0
107,103
0
L
Arachne
3,266
653
25
5
0
112,237
0
L
Chang'e
2,516
503
1
0
0
22,764
0
W
Susano
3,499
700
25
5
0
101,953
0
L
Jing Wei
3,449
690
27
5
0
85,950
0
L
Odin
2,684
537
9
2
0
32,575
0
L
Sobek
3,132
626
9
2
0
92,747
1
W
Neith
2,882
576
17
3
0
86,818
0
W
Baron Samedi
3,717
743
33
7
0
73,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role