Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Davids777-
Bacchus
Level 149
God Stats
1W - 1L
1,293 SR
Queue Stats
7W - 11L
1,422 Elo+
Party 1
Neith
Neith
KnightBlack616
Neith
Level 151
God Stats
1W - 1L
1,605 SR
Queue Stats
105W - 92L
1,528 Elo+
Party 1
Scylla
Scylla
make842
Scylla
Level 127
God Stats
1W - 0L
1,322 SR
Queue Stats
11W - 10L
1,484 Elo+
Party 1
Cu Chulainn
Cu Chulainn
stefano1474
Cu Chulainn
Level 149
God Stats
2W - 1L
1,637 SR
Queue Stats
69W - 69L
1,498 Elo+
Party 1
Team Averages
Level 147
1,471 SR
1,486 Elo+

VS

Team Averages
Level 58
1,396 SR
1,511 Elo+
Zhong Kui
Zhong Kui
AngryJoyMTFK
Zhong Kui
Level 147
God Stats
2W - 3L
1,266 SR
Queue Stats
181W - 203L
1,448 Elo+
Solo
Discordia
Discordia
ArcaniusJ
Discordia
Level 28
God Stats
0W - 1L
1,216 SR
Queue Stats
8W - 7L
1,495 Elo+
Party 2
Awilix
Awilix
MRjoker-_-04
Awilix
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 61L
1,476 Elo+
Solo
Chiron
Chiron
flamaggedon
Chiron
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 97L
1,379 Elo+
Solo
Tyr
Tyr
lastkingdl1
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,757 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
12 / 1 / 19
11,777
981
13,188
15,304
22,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Davids777-
Bacchus
18
3 / 0 / 24
10,699
892
10,136
17,238
13,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
9 / 2 / 23
11,053
921
23,061
11,041
4,282
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
make842
Scylla
17
8 / 2 / 14
10,325
860
11,179
7,672
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
stefano1474
Cu Chulainn
15
6 / 5 / 16
9,618
802
10,656
14,100
13,858
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AngryJoyMTFK
Zhong Kui
15
2 / 9 / 5
8,750
729
15,321
16,386
6,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
ArcaniusJ
Discordia
14
2 / 7 / 6
8,722
727
8,174
11,257
3,763
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
12
1 / 9 / 1
7,100
592
5,086
13,375
4,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
14
3 / 7 / 3
8,169
681
10,619
12,900
4,873
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 6 / 3
7,827
652
5,720
21,620
16,684
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
27
38
Kills
9
10
Deaths
38
96
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
12
1
19
21.5
L
Zhong Kui
AngryJoyMTFK
Zhong Kui
2
9
5
0.5
L
Discordia
ArcaniusJ
Discordia
2
7
6
0.71
W
Bacchus
Davids777-
Bacchus
3
0
24
15
W
9
2
23
10.25
L
Awilix
1
9
1
0.17
L
Chiron
3
7
3
0.64
L
1
6
3
0.42
W
Scylla
make842
Scylla
8
2
14
7.5
W
Cu Chulainn
stefano1474
Cu Chulainn
6
5
16
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,220
Damage
44,920
65,355
Taken
75,538
56,099
Mitigated
36,942
34,292
Healing
19,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
13,188
2,996
3,123
6,040
15,304
22,201
216
5,304
10,000
38,256
0
L
Zhong Kui
AngryJoyMTFK
Zhong Kui
15,321
0
679
3,745
16,386
6,952
0
4,727
11,613
29,544
0
L
Discordia
ArcaniusJ
Discordia
8,174
119
165
2,154
11,257
3,763
0
6,268
4,867
14,955
0
W
Bacchus
Davids777-
Bacchus
10,136
442
2,241
8,984
17,238
13,073
364
7,502
9,736
16,407
0
W
23,061
5,771
1,779
4,245
11,041
4,282
1,332
3,744
7,297
0
34,296
L
Awilix
5,086
982
865
1,523
13,375
4,670
0
5,981
7,240
0
7,686
L
Chiron
10,619
3,583
1,447
2,579
12,900
4,873
0
6,260
6,506
0
25,142
L
5,720
1,232
363
5,820
21,620
16,684
0
10,449
10,809
0
13,148
W
Scylla
make842
Scylla
11,179
73
1,534
2,012
7,672
2,685
1,585
2,675
4,997
21,546
0
W
Cu Chulainn
stefano1474
Cu Chulainn
10,656
2,776
2,705
1,629
14,100
13,858
730
4,270
9,830
0
19,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,472
Gold Earned
40,568
121
Minions Killed
95
0
Camps Cleared
0
1,202,058
Distance Traveled
914,939
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,777
981
41
3
0
245,060
0
L
Zhong Kui
8,750
729
30
3
0
161,819
2
L
Discordia
8,722
727
13
1
0
207,991
0
W
Bacchus
10,699
892
10
1
0
274,891
0
W
Neith
11,053
921
20
2
0
226,131
1
L
Awilix
7,100
592
4
0
0
176,083
0
L
Chiron
8,169
681
27
2
0
167,571
0
L
Tyr
7,827
652
21
2
0
201,475
0
W
Scylla
10,325
860
28
2
0
233,603
0
W
Cu Chulainn
9,618
802
22
2
0
222,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role