Player Matchup

Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ALPHASHOT-21
Tsukuyomi
Level 125
God Stats
4W - 1L
1,657 SR
Queue Stats
244W - 236L
1,506 Elo+
Party 1
Izanami
Izanami
Amethyst Lui
Izanami
Level 49
God Stats
3W - 1L
1,771 SR
Queue Stats
129W - 153L
1,410 Elo+
Party 3
Scylla
Scylla
Captainjake24
Scylla
Level 37
God Stats
7W - 8L
1,506 SR
Queue Stats
112W - 108L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
deffhit
Cthulhu
Level 60
God Stats
32W - 22L
1,581 SR
Queue Stats
201W - 231L
1,446 Elo+
Party 3
Team Averages
Level 76
1,603 SR
1,481 Elo+

VS

Team Averages
Level 82
1,534 SR
1,509 Elo+
Anhur
Anhur
El Matarife
Anhur
Level 65
God Stats
11W - 23L
1,239 SR
Queue Stats
152W - 193L
1,250 Elo+
Solo
Chaac
Chaac
GusTheMilkMan
Chaac
Level 121
God Stats
22W - 15L
1,615 SR
Queue Stats
262W - 243L
1,556 Elo+
Party 2
The Morrigan
The Morrigan
Sgt_Strudels
The Morrigan
Level 28
God Stats
54W - 32L
1,707 SR
Queue Stats
82W - 55L
1,626 Elo+
Party 2
Geb
Geb
Sir_Soy_Sauce
Geb
Level 88
God Stats
10W - 6L
1,607 SR
Queue Stats
100W - 101L
1,560 Elo+
Party 2
Bastet
Bastet
realcard
Bastet
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
102W - 102L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 1 / 2
6,031
503
4,534
9,122
5,761
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
ALPHASHOT-21
Tsukuyomi
12
3 / 1 / 2
6,860
572
5,730
6,615
2,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Amethyst Lui
Izanami
10
6 / 4 / 3
7,101
592
6,795
6,781
1,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 0 / 0
7,150
596
3,475
3,514
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
deffhit
Cthulhu
10
3 / 2 / 6
6,376
531
4,830
6,440
3,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 3
5,419
452
4,094
6,412
1,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
1 / 3 / 0
6,403
534
8,244
11,042
7,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
Sgt_Strudels
The Morrigan
11
2 / 2 / 0
6,496
541
2,960
5,529
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 3 / 4
5,592
466
1,380
8,512
4,415
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
realcard
Bastet
12
3 / 1 / 2
6,818
568
4,388
7,572
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
15
Kills
8
8
Deaths
15
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
2
1
W
Tsukuyomi
ALPHASHOT-21
Tsukuyomi
3
1
2
4
W
Izanami
Amethyst Lui
Izanami
6
4
3
1.88
W
3
0
0
3
L
1
6
3
0.42
L
1
3
0
0.33
L
The Morrigan
Sgt_Strudels
The Morrigan
2
2
0
1
L
1
3
4
1
W
Cthulhu
deffhit
Cthulhu
3
2
6
3
L
Bastet
realcard
Bastet
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,364
Damage
21,066
32,472
Taken
39,067
14,325
Mitigated
16,583
11,680
Healing
11,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,534
923
0
3,740
9,122
5,761
0
0
8,475
0
29,307
W
Tsukuyomi
ALPHASHOT-21
Tsukuyomi
5,730
1,326
0
3,864
6,615
2,162
0
242
6,235
0
39,821
W
Izanami
Amethyst Lui
Izanami
6,795
5,278
0
965
6,781
1,523
999
836
5,945
0
41,641
W
3,475
142
0
1,858
3,514
1,142
450
2,266
1,206
42,887
0
L
4,094
2,215
0
612
6,412
1,134
0
1,670
4,447
0
14,493
L
8,244
1,417
0
5,853
11,042
7,146
149
612
10,390
0
37,239
L
The Morrigan
Sgt_Strudels
The Morrigan
2,960
385
0
500
5,529
1,750
120
2,662
2,665
37,778
0
L
1,380
225
60
440
8,512
4,415
0
1,613
6,690
17,582
0
W
Cthulhu
deffhit
Cthulhu
4,830
747
171
1,082
6,440
3,737
0
1,047
5,393
16,993
0
L
Bastet
realcard
Bastet
4,388
1,199
0
4,016
7,572
2,138
0
830
6,570
0
38,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,518
Gold Earned
30,728
332
Minions Killed
305
0
Camps Cleared
0
1,160,025
Distance Traveled
1,175,637
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,031
503
62
5
0
240,199
5
W
Tsukuyomi
6,860
572
80
7
0
263,045
4
W
Izanami
7,101
592
70
6
0
205,350
1
W
Scylla
7,150
596
87
7
0
227,148
3
L
Anhur
5,419
452
28
2
0
182,099
0
L
Chaac
6,403
534
92
8
0
253,683
3
L
The Morrigan
6,496
541
82
7
0
242,222
1
L
Geb
5,592
466
25
2
0
213,545
1
W
Cthulhu
6,376
531
33
3
0
224,283
2
L
Bastet
6,818
568
78
7
0
284,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role