Player Matchup

Chaac
Chaac
Metrø
Chaac
Level 49
God Stats
12W - 15L
1,601 SR
Queue Stats
157W - 139L
1,599 Elo+
Party 1
Cthulhu
Cthulhu
Rotkill
Cthulhu
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 152L
1,556 Elo+
Party 1
Neith
Neith
chrismolex
Neith
Level 33
God Stats
1W - 0L
1,771 SR
Queue Stats
75W - 54L
1,606 Elo+
Party 1
Kukulkan
Kukulkan
rockets1405
Kukulkan
Level 42
God Stats
16W - 9L
1,739 SR
Queue Stats
72W - 71L
1,596 Elo+
Party 2
Nemesis
Nemesis
theAalejandroP
Nemesis
Level 129
God Stats
12W - 6L
1,717 SR
Queue Stats
207W - 162L
1,676 Elo+
Party 2
Team Averages
Level 60
1,666 SR
1,607 Elo+

VS

Team Averages
Level 60
1,434 SR
1,549 Elo+
Guan Yu
Guan Yu
Amiax
Guan Yu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,552 Elo+
Solo
Zeus
Zeus
Chewyzard
Zeus
Level 79
God Stats
6W - 6L
1,644 SR
Queue Stats
246W - 229L
1,613 Elo+
Party 3
Neith
Neith
GnarxMoose
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,523 Elo+
Party 3
Thor
Thor
KingxBleach
Thor
Level 134
God Stats
0W - 3L
1,238 SR
Queue Stats
2W - 7L
1,529 Elo+
Party 4
King Arthur
King Arthur
THCINMYBUTT
King Arthur
Level 16
God Stats
0W - 3L
1,289 SR
Queue Stats
2W - 5L
1,529 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Metrø
Chaac
10
3 / 0 / 3
6,366
637
4,350
3,903
2,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Rotkill
Cthulhu
10
1 / 1 / 8
5,864
586
3,033
6,662
3,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
10
6 / 0 / 4
6,085
609
5,175
3,589
932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
rockets1405
Kukulkan
12
3 / 0 / 5
6,958
696
1,307
2,714
918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 0 / 5
6,943
694
7,099
5,882
2,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Amiax
Guan Yu
7
0 / 3 / 1
4,834
483
1,977
6,220
3,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
9
1 / 5 / 0
5,533
553
3,889
5,991
1,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
6
0 / 5 / 0
4,276
428
2,027
5,362
1,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 1
4,947
495
1,570
5,528
1,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
THCINMYBUTT
King Arthur
8
0 / 3 / 1
4,788
479
1,016
5,241
3,204
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
18
Kills
1
1
Deaths
18
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Amiax
Guan Yu
0
3
1
0.17
L
Zeus
1
5
0
0.2
L
Neith
0
5
0
0
L
0
2
1
0.25
W
Chaac
Metrø
Chaac
3
0
3
4.5
W
Cthulhu
Rotkill
Cthulhu
1
1
8
5
L
King Arthur
THCINMYBUTT
King Arthur
0
3
1
0.17
W
Neith
6
0
4
8
W
Kukulkan
rockets1405
Kukulkan
3
0
5
5.5
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,964
Damage
10,479
22,750
Taken
28,342
10,055
Mitigated
10,915
8,583
Healing
6,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Amiax
Guan Yu
1,977
293
111
1,775
6,220
3,557
0
1,593
4,627
2,088
13,476
L
Zeus
3,889
1,075
0
850
5,991
1,361
0
1,409
4,542
33,138
0
L
Neith
2,027
781
0
779
5,362
1,555
0
1,120
4,203
0
14,819
L
1,570
338
0
2,236
5,528
1,238
0
169
5,319
0
23,847
W
Chaac
Metrø
Chaac
4,350
517
0
2,013
3,903
2,029
192
335
3,568
470
28,268
W
Cthulhu
Rotkill
Cthulhu
3,033
393
50
2,573
6,662
3,832
104
910
5,752
17,462
0
L
King Arthur
THCINMYBUTT
King Arthur
1,016
80
0
690
5,241
3,204
0
245
4,682
0
13,780
W
Neith
5,175
2,380
0
1,948
3,589
932
852
221
3,368
0
28,645
W
Kukulkan
rockets1405
Kukulkan
1,307
178
0
370
2,714
918
641
618
2,096
37,872
0
W
7,099
2,972
0
1,629
5,882
2,344
509
2,166
3,716
0
42,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,216
Gold Earned
24,378
336
Minions Killed
239
0
Camps Cleared
0
1,035,209
Distance Traveled
990,554
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,834
483
39
4
0
204,530
2
L
Zeus
5,533
553
72
7
0
185,840
3
L
Neith
4,276
428
30
3
0
166,879
4
L
Thor
4,947
495
68
7
0
224,304
1
W
Chaac
6,366
637
78
8
0
203,744
1
W
Cthulhu
5,864
586
28
3
0
198,190
1
L
King Arthur
4,788
479
30
3
0
209,001
0
W
Neith
6,085
609
57
6
0
184,580
0
W
Kukulkan
6,958
696
94
9
0
199,345
3
W
Nemesis
6,943
694
79
8
0
249,350
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role