Player Matchup

Ares
Ares
Brodatiouss
Ares
Level 87
God Stats
29W - 11L
1,750 SR
Queue Stats
605W - 288L
1,783 Elo+
Party 2
Odin
Odin
LosBlancos19
Odin
Level 61
God Stats
6W - 0L
1,954 SR
Queue Stats
99W - 65L
1,544 Elo+
Party 2
Neith
Neith
RodOfJa
Neith
Level 58
God Stats
452W - 178L
1,885 SR
Queue Stats
543W - 236L
1,726 Elo+
Party 2
Sol
Sol
eFalc
Sol
Level 87
God Stats
33W - 16L
1,550 SR
Queue Stats
570W - 254L
1,636 Elo+
Party 2
Fenrir
Fenrir
ryvans
Fenrir
Level 35
God Stats
40W - 13L
1,833 SR
Queue Stats
434W - 204L
1,682 Elo+
Party 2
Team Averages
Level 66
1,794 SR
1,674 Elo+

VS

Team Averages
Level 44
1,396 SR
1,446 Elo+
Odin
Odin
EYCK SOLOS
Odin
Level 66
God Stats
1W - 3L
1,508 SR
Queue Stats
61W - 64L
1,477 Elo+
Party 1
Cliodhna
Cliodhna
SenseiDames
Cliodhna
Level 126
God Stats
48W - 35L
1,564 SR
Queue Stats
220W - 198L
1,489 Elo+
Party 1
Artemis
Artemis
Xx19Grimlin89xX
Artemis
Level 4
God Stats
3W - 7L
1,266 SR
Queue Stats
25W - 33L
1,396 Elo+
Party 1
Guan Yu
Guan Yu
aBUNCHoCLIPz
Guan Yu
Level 15
God Stats
1W - 4L
1,356 SR
Queue Stats
85W - 75L
1,436 Elo+
Party 1
Chaac
Chaac
rRifleMann
Chaac
Level 8
God Stats
2W - 2L
1,287 SR
Queue Stats
18W - 29L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 16
9,864
1,096
6,852
12,683
14,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
3 / 0 / 13
9,302
1,034
6,597
7,668
6,894
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
RodOfJa
Neith
16
4 / 1 / 11
9,606
1,067
13,002
6,678
3,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
eFalc
Sol
16
8 / 0 / 11
11,143
1,238
13,980
7,854
3,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
ryvans
Fenrir
16
3 / 1 / 14
9,212
1,024
13,462
10,952
13,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

358

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
7,574
842
4,311
8,582
6,484
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
SenseiDames
Cliodhna
14
2 / 4 / 0
8,516
946
20,602
11,930
4,548
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
0 / 3 / 2
8,246
916
6,095
8,025
3,055
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
aBUNCHoCLIPz
Guan Yu
14
0 / 4 / 2
7,954
884
4,749
18,301
14,364
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
14
0 / 4 / 1
7,937
882
5,463
12,459
11,024
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
7
20
Kills
2
2
Deaths
20
65
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
16
10
L
0
5
0
0
W
3
0
13
9.5
W
Neith
RodOfJa
Neith
4
1
11
9.5
L
Cliodhna
SenseiDames
Cliodhna
2
4
0
0.5
L
0
3
2
0.33
L
Guan Yu
aBUNCHoCLIPz
Guan Yu
0
4
2
0.25
W
Sol
eFalc
Sol
8
0
11
13.5
L
Chaac
0
4
1
0.13
W
Fenrir
ryvans
Fenrir
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,893
Damage
41,220
45,835
Taken
59,297
41,432
Mitigated
39,475
8,937
Healing
3,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,852
608
0
930
12,683
14,335
0
0
12,683
17,173
0
L
4,311
936
0
0
8,582
6,484
0
2,501
5,896
0
8,900
W
6,597
1,338
704
1,001
7,668
6,894
0
0
7,668
3,166
17,992
W
Neith
RodOfJa
Neith
13,002
8,516
0
1,085
6,678
3,047
0
0
6,678
0
30,086
L
Cliodhna
SenseiDames
Cliodhna
20,602
1,312
0
37
11,930
4,548
0
3,388
8,287
0
32,130
L
6,095
1,813
0
297
8,025
3,055
0
3,771
4,131
0
25,031
L
Guan Yu
aBUNCHoCLIPz
Guan Yu
4,749
872
558
1,238
18,301
14,364
0
5,873
11,870
0
14,304
W
Sol
eFalc
Sol
13,980
2,209
0
3,686
7,854
3,461
0
0
7,854
26,350
0
L
Chaac
5,463
878
0
1,418
12,459
11,024
0
6,586
5,419
0
11,020
W
Fenrir
ryvans
Fenrir
13,462
3,188
0
1,531
10,952
13,695
0
0
10,952
0
20,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,127
Gold Earned
40,227
143
Minions Killed
111
6
Camps Cleared
2
936,253
Distance Traveled
788,609
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,864
1,096
16
2
0
195,445
0
L
Odin
7,574
842
6
1
0
122,549
0
W
Odin
9,302
1,034
41
5
0
174,899
0
W
Neith
9,606
1,067
44
5
2
156,241
0
L
Cliodhna
8,516
946
26
3
0
200,202
0
L
Artemis
8,246
916
45
5
0
138,133
0
L
Guan Yu
7,954
884
15
2
2
190,169
0
W
Sol
11,143
1,238
29
3
1
205,908
1
L
Chaac
7,937
882
19
2
0
137,556
0
W
Fenrir
9,212
1,024
13
1
3
203,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role