Player Matchup

Loki
Loki
Dirtskiii
Loki
Level 99
God Stats
12W - 14L
1,460 SR
Queue Stats
241W - 297L
1,349 Elo+
Solo
Vulcan
Vulcan
LGEagleRider14
Vulcan
Level 79
God Stats
5W - 14L
1,329 SR
Queue Stats
161W - 189L
1,360 Elo+
Party 2
Neith
Neith
TGolt89
Neith
Level 65
God Stats
7W - 11L
1,405 SR
Queue Stats
140W - 149L
1,370 Elo+
Party 2
Achilles
Achilles
kabezadebolo19
Achilles
Level 60
God Stats
4W - 4L
1,584 SR
Queue Stats
182W - 208L
1,419 Elo+
Solo
Ra
Ra
seanraf
Ra
Level 3
God Stats
1W - 3L
1,686 SR
Queue Stats
2W - 4L
1,606 Elo+
Party 2
Team Averages
Level 61
1,493 SR
1,421 Elo+

VS

Team Averages
Level 55
1,496 SR
1,448 Elo+
Hou Yi
Hou Yi
GeoRican
Hou Yi
Level 32
God Stats
2W - 0L
1,723 SR
Queue Stats
4W - 1L
1,544 Elo+
Party 1
Kukulkan
Kukulkan
King_Gargame
Kukulkan
Level 90
God Stats
31W - 28L
1,581 SR
Queue Stats
81W - 96L
1,378 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Orodolo
Kumbhakarna
Level 7
God Stats
2W - 1L
1,251 SR
Queue Stats
15W - 19L
1,544 Elo+
Party 1
Thor
Thor
SenpapiAlexi
Thor
Level 88
God Stats
7W - 14L
1,385 SR
Queue Stats
202W - 222L
1,397 Elo+
Party 1
Artio
Artio
cm punk151
Artio
Level 56
God Stats
4W - 1L
1,542 SR
Queue Stats
91W - 116L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
1 / 3 / 0
5,206
521
5,347
6,121
2,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
5,092
509
1,525
5,162
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
TGolt89
Neith
8
0 / 3 / 0
4,741
474
3,493
5,815
1,567
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
10
0 / 0 / 1
5,416
542
3,493
6,586
4,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 1 / 0
4,554
455
653
2,607
610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GeoRican
Hou Yi
9
3 / 0 / 0
5,547
555
3,614
2,655
564
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
King_Gargame
Kukulkan
11
2 / 0 / 2
6,151
615
3,084
2,913
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Orodolo
Kumbhakarna
9
0 / 0 / 6
5,415
542
1,548
6,600
3,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
3 / 1 / 1
5,621
562
3,519
6,820
1,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
10
1 / 0 / 0
5,637
564
4,023
6,949
4,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
9
9
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
1
3
0
0.33
W
Hou Yi
GeoRican
Hou Yi
3
0
0
3
W
Kukulkan
King_Gargame
Kukulkan
2
0
2
3
L
0
2
0
0
W
Kumbhakarna
Orodolo
Kumbhakarna
0
0
6
3
W
3
1
1
3.5
L
Neith
TGolt89
Neith
0
3
0
0
W
Artio
1
0
0
1
L
Achilles
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,511
Damage
15,788
26,291
Taken
25,937
10,923
Mitigated
10,561
7,211
Healing
8,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
5,347
1,575
0
1,698
6,121
2,190
0
2,015
4,033
0
31,406
W
Hou Yi
GeoRican
Hou Yi
3,614
863
0
1,351
2,655
564
817
0
2,655
0
23,460
W
Kukulkan
King_Gargame
Kukulkan
3,084
271
0
250
2,913
871
0
769
2,108
35,253
0
L
1,525
340
0
1,612
5,162
1,829
0
2,461
2,701
25,529
0
W
Kumbhakarna
Orodolo
Kumbhakarna
1,548
25
0
1,112
6,600
3,123
409
645
5,899
12,744
0
W
3,519
1,080
0
410
6,820
1,828
0
610
6,041
0
29,039
L
Neith
TGolt89
Neith
3,493
1,874
0
1,661
5,815
1,567
0
723
5,092
0
23,560
W
Artio
4,023
388
0
4,892
6,949
4,175
0
0
6,482
24,177
0
L
Achilles
3,493
980
0
1,740
6,586
4,727
0
2,270
3,633
0
23,113
L
653
151
328
172
2,607
610
0
430
2,177
16,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,009
Gold Earned
28,371
255
Minions Killed
247
0
Camps Cleared
0
976,170
Distance Traveled
1,021,770
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,206
521
60
6
0
206,768
2
W
Hou Yi
5,547
555
49
5
0
176,371
0
W
Kukulkan
6,151
615
75
8
0
205,363
4
L
Vulcan
5,092
509
56
6
0
196,670
3
W
Kumbhakarna
5,415
542
17
2
0
215,459
2
W
Thor
5,621
562
55
6
0
222,198
3
L
Neith
4,741
474
51
5
0
181,056
1
W
Artio
5,637
564
51
5
0
202,379
1
L
Achilles
5,416
542
54
5
0
194,451
1
L
Ra
4,554
455
34
3
0
197,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role