Player Matchup

Odin
Odin
C4Clowns
Odin
Level 98
God Stats
1W - 2L
1,428 SR
Queue Stats
88W - 121L
1,362 Elo+
Party 2
Sol
Sol
CIutch Daddy
Sol
Level 107
God Stats
18W - 23L
1,513 SR
Queue Stats
80W - 101L
1,384 Elo+
Party 2
Sylvanus
Sylvanus
P4 Pax
Sylvanus
Level 99
God Stats
1W - 1L
1,306 SR
Queue Stats
78W - 112L
1,362 Elo+
Party 2
Danzaburou
Danzaburou
W4ZZU
Danzaburou
Level 107
God Stats
5W - 5L
1,570 SR
Queue Stats
43W - 66L
1,332 Elo+
Party 2
Team Averages
Level 103
1,454 SR
1,360 Elo+

VS

Team Averages
Level 33
1,480 SR
1,392 Elo+
Jing Wei
Jing Wei
FrodoTobaggans
Jing Wei
Level 28
God Stats
0W - 1L
1,542 SR
Queue Stats
0W - 2L
1,069 Elo+
Party 1
Cerberus
Cerberus
Poohty Bear
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ravana
Ravana
WIKI_NEDZ
Ravana
Level 73
God Stats
0W - 1L
1,508 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
heroic_band1
Tiamat
Level 17
God Stats
0W - 1L
1,371 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
7 / 0 / 5
8,883
1,110
7,335
5,718
5,025
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
7 / 1 / 6
8,992
1,124
7,455
4,702
1,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
P4 Pax
Sylvanus
12
2 / 0 / 10
7,811
976
2,975
5,800
6,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
W4ZZU
Danzaburou
12
3 / 4 / 6
7,733
967
5,848
7,041
2,975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
3 / 5 / 0
6,795
849
5,507
7,785
2,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
Poohty Bear
Cerberus
11
1 / 4 / 0
6,249
781
1,547
10,239
5,318
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
WIKI_NEDZ
Ravana
11
1 / 5 / 0
6,035
754
1,386
6,943
3,363
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
10
0 / 5 / 2
5,827
728
799
5,928
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
19
Kills
5
5
Deaths
19
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Odin
7
0
5
9.5
W
7
1
6
10
L
Jing Wei
3
5
0
0.6
W
Sylvanus
P4 Pax
Sylvanus
2
0
10
7
L
Cerberus
Poohty Bear
Cerberus
1
4
0
0.25
W
Danzaburou
W4ZZU
Danzaburou
3
4
6
1.5
L
Ravana
WIKI_NEDZ
Ravana
1
5
0
0.2
L
Tiamat
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,613
Damage
9,239
23,261
Taken
30,895
15,841
Mitigated
14,585
4,811
Healing
2,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
7,335
814
0
0
5,718
5,025
291
880
4,767
5,251
19,082
W
7,455
2,565
0
2,492
4,702
1,462
2,755
618
4,084
38,476
0
L
Jing Wei
5,507
4,393
0
1,319
7,785
2,864
389
3,982
3,803
0
23,757
W
Sylvanus
P4 Pax
Sylvanus
2,975
880
675
1,288
5,800
6,379
1,362
659
5,065
10,555
2,138
L
Cerberus
Poohty Bear
Cerberus
1,547
50
0
888
10,239
5,318
0
3,327
6,912
13,068
0
W
Danzaburou
W4ZZU
Danzaburou
5,848
3,089
0
356
7,041
2,975
3,866
531
6,455
0
17,354
L
Ravana
WIKI_NEDZ
Ravana
1,386
306
0
344
6,943
3,363
0
1,951
4,992
0
9,734
L
Tiamat
799
106
0
248
5,928
3,040
378
2,809
3,119
4,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,419
Gold Earned
24,906
131
Minions Killed
101
9
Camps Cleared
4
609,894
Distance Traveled
442,565
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,883
1,110
38
5
1
171,929
0
W
Sol
8,992
1,124
46
6
6
158,539
1
L
Jing Wei
6,795
849
37
5
0
126,791
0
W
Sylvanus
7,811
976
22
3
1
140,441
1
L
Cerberus
6,249
781
26
3
2
106,790
0
W
Danzaburou
7,733
967
25
3
1
138,985
0
L
Ravana
6,035
754
26
3
2
116,071
0
L
Tiamat
5,827
728
12
2
0
92,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role