Player Matchup

Horus
Horus
M0thM0mmy
Horus
Level 47
God Stats
3W - 4L
1,519 SR
Queue Stats
123W - 150L
1,329 Elo+
Party 1
Ullr
Ullr
Reaperg01
Ullr
Level 63
God Stats
12W - 15L
1,425 SR
Queue Stats
191W - 208L
1,389 Elo+
Party 1
Hades
Hades
kingbone101
Hades
Level 62
God Stats
4W - 1L
1,813 SR
Queue Stats
185W - 200L
1,429 Elo+
Party 1
Baron Samedi
Baron Samedi
wilmanuts
Baron Samedi
Level 26
God Stats
11W - 11L
1,466 SR
Queue Stats
23W - 39L
1,359 Elo+
Party 2
Fenrir
Fenrir
yoits2k12
Fenrir
Level 66
God Stats
17W - 15L
1,397 SR
Queue Stats
138W - 141L
1,443 Elo+
Party 2
Team Averages
Level 53
1,524 SR
1,390 Elo+

VS

Team Averages
Level 60
1,458 SR
1,424 Elo+
Eset
Eset
AngelofDepth
Eset
Level 43
God Stats
3W - 6L
1,445 SR
Queue Stats
142W - 185L
1,430 Elo+
Solo
Hades
Hades
Evilvitamins
Hades
Level 11
God Stats
1W - 2L
1,311 SR
Queue Stats
8W - 16L
1,395 Elo+
Party 3
Nemesis
Nemesis
Flying_Mattress
Nemesis
Level 54
God Stats
30W - 34L
1,451 SR
Queue Stats
156W - 158L
1,434 Elo+
Party 3
Sol
Sol
xFlutterCryx
Sol
Level 144
God Stats
64W - 58L
1,584 SR
Queue Stats
90W - 91L
1,465 Elo+
Party 3
Osiris
Osiris
xsrer
Osiris
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
M0thM0mmy
Horus
10
1 / 1 / 4
6,522
544
1,584
7,502
4,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ullr
11
3 / 0 / 3
6,451
538
6,389
7,564
2,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
2 / 2 / 0
6,888
574
6,903
9,152
4,460
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
wilmanuts
Baron Samedi
11
1 / 1 / 3
6,665
555
2,734
6,367
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
yoits2k12
Fenrir
13
8 / 1 / 4
7,921
660
7,114
8,016
3,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,939
495
3,236
6,378
2,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 4 / 1
5,515
460
1,614
7,986
4,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
0 / 4 / 1
5,648
471
2,838
8,162
2,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 4 / 0
5,747
479
7,575
6,714
1,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Osiris
xsrer
Osiris
12
2 / 2 / 0
6,948
579
5,920
9,037
4,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
15
Kills
3
5
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
0
4
1
0.13
L
0
4
1
0.13
W
Horus
M0thM0mmy
Horus
1
1
4
3
W
Ullr
3
0
3
4.5
W
2
2
0
1
W
Baron Samedi
wilmanuts
Baron Samedi
1
1
3
2.5
L
1
4
0
0.25
L
Osiris
xsrer
Osiris
2
2
0
1
W
Fenrir
yoits2k12
Fenrir
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,724
Damage
21,183
38,601
Taken
38,277
16,730
Mitigated
15,153
19,372
Healing
7,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,236
418
0
2,205
6,378
2,051
0
2,428
3,950
28,983
0
L
1,614
107
75
1,179
7,986
4,398
80
51
7,935
8,306
0
L
2,838
1,769
0
622
8,162
2,295
71
573
7,589
0
35,119
W
Horus
M0thM0mmy
Horus
1,584
907
2,986
2,907
7,502
4,336
42
4,549
2,953
0
11,062
W
Ullr
6,389
2,884
394
2,118
7,564
2,707
844
4,297
3,267
0
39,429
W
6,903
1,325
0
5,159
9,152
4,460
624
1,312
7,840
33,617
0
W
Baron Samedi
wilmanuts
Baron Samedi
2,734
463
0
1,558
6,367
2,223
1,059
2,063
4,304
31,012
0
L
7,575
2,268
0
1,501
6,714
1,856
0
0
6,714
37,000
5,682
L
Osiris
xsrer
Osiris
5,920
1,430
0
1,835
9,037
4,553
672
6,636
2,401
9,501
25,865
W
Fenrir
yoits2k12
Fenrir
7,114
1,372
0
4,250
8,016
3,004
0
915
7,101
0
43,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,447
Gold Earned
29,797
335
Minions Killed
283
0
Camps Cleared
0
1,174,253
Distance Traveled
1,074,867
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,939
495
58
5
0
197,901
1
L
Hades
5,515
460
12
1
0
191,560
0
L
Nemesis
5,648
471
60
5
0
263,463
0
W
Horus
6,522
544
30
3
0
245,028
2
W
Ullr
6,451
538
67
6
0
233,523
3
W
Hades
6,888
574
82
7
0
189,865
3
W
Baron Samedi
6,665
555
67
6
0
235,452
0
L
Sol
5,747
479
84
7
0
210,298
3
L
Osiris
6,948
579
69
6
0
211,645
0
W
Fenrir
7,921
660
89
7
0
270,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role