Player Matchup

Cupid
Cupid
Gold II
 
Cupid
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver I
 
Kumbhakarna
Silver I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum III
str8aimblake
Horus
Platinum III
Level 105
God Stats
1W - 3L
1,433 SR
Queue Stats
122W - 135L
2,005 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 107
1,478 SR
1,668 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 69
1,625 SR
1,765 MMR
Achilles
Achilles
Platinum V
DontTouchMyClio
Achilles
Platinum V
Level 31
God Stats
3W - 2L
1,673 SR
Queue Stats
24W - 14L
1,952 MMR
Party 1
Discordia
Discordia
Gold I
RedDragonClay
Discordia
Gold I
Level 125
God Stats
5W - 4L
1,452 SR
Queue Stats
354W - 407L
1,656 MMR
Solo
Athena
Athena
Platinum V
SnortinAddy
Athena
Platinum V
Level 52
God Stats
23W - 22L
1,750 SR
Queue Stats
108W - 106L
1,689 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
1 / 6 / 1
6,559
656
3,745
7,620
2,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
 
Kumbhakarna
9
1 / 2 / 1
6,348
635
2,356
9,871
7,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 5 / 2
5,740
574
4,550
9,410
5,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
MulanAh Muzen CabMorgan Le FayGilgameshZeus

VS

Bans
GebKukulkanSolScyllaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
8 / 1 / 4
8,136
814
13,109
8,049
4,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
RedDragonClay
Discordia
12
1 / 0 / 12
7,353
735
6,679
2,862
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
12
4 / 1 / 7
8,014
801
3,277
8,452
6,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
13
13
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
6
1
0.25
L
Kumbhakarna
 
Kumbhakarna
1
2
1
0.75
W
Achilles
8
1
4
10
W
Discordia
RedDragonClay
Discordia
1
0
12
7
W
Athena
4
1
7
7.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,651
Damage
23,065
26,901
Taken
19,363
14,868
Mitigated
12,259
6,940
Healing
5,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,745
1,882
120
1,142
7,620
2,440
0
2,618
4,754
0
19,633
L
Kumbhakarna
 
Kumbhakarna
2,356
428
200
2,748
9,871
7,159
0
3,777
5,801
9,686
0
W
Achilles
13,109
5,341
0
2,144
8,049
4,562
564
1,176
6,544
0
26,287
W
Discordia
RedDragonClay
Discordia
6,679
526
0
399
2,862
953
638
581
2,162
32,920
0
W
Athena
3,277
846
419
2,244
8,452
6,744
70
1,180
7,212
9,197
0
L
4,550
2,130
1,012
1,718
9,410
5,269
0
3,704
5,520
0
7,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,647
Gold Earned
23,503
62
Minions Killed
113
1
Camps Cleared
8
466,240
Distance Traveled
547,162
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,559
656
39
4
0
152,677
3
L
Kumbhakarna
6,348
635
18
2
0
154,134
5
W
Achilles
8,136
814
30
3
2
174,492
2
W
Discordia
7,353
735
66
7
4
177,649
3
W
Athena
8,014
801
17
2
2
195,021
3
L
Horus
5,740
574
5
1
1
159,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role