Player Matchup

Neith
Neith
HatFM
Neith
Level 8
God Stats
1W - 2L
1,234 SR
Queue Stats
5W - 6L
1,420 Elo+
Party 2
Hel
Hel
Puzzles0
Hel
Level 63
God Stats
0W - 1L
1,439 SR
Queue Stats
1W - 4L
1,414 Elo+
Party 2
Ymir
Ymir
StickHouse
Ymir
Level 22
God Stats
0W - 1L
1,662 SR
Queue Stats
6W - 8L
1,463 Elo+
Party 2
Team Averages
Level 31
1,445 SR
1,432 Elo+

VS

Team Averages
Level 65
1,516 SR
1,486 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AlexanderGrimm0
Ymir
Level 26
God Stats
4W - 1L
1,638 SR
Queue Stats
77W - 90L
1,452 Elo+
Party 1
Fenrir
Fenrir
NorseNomad
Fenrir
Level 82
God Stats
19W - 9L
1,409 SR
Queue Stats
210W - 199L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HatFM
Neith
10
1 / 8 / 4
7,097
591
7,569
11,075
4,132
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 6 / 4
7,398
617
7,397
10,109
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 4 / 4
7,817
651
6,533
14,098
14,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
6 / 3 / 12
9,458
788
10,634
9,417
3,821
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 3 / 13
8,702
725
4,746
13,678
10,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
NorseNomad
Fenrir
15
12 / 0 / 6
10,218
852
15,326
12,074
6,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
5
Kills
18
18
Deaths
6
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
6
3
12
4
W
0
3
13
2.17
L
Neith
HatFM
Neith
1
8
4
0.38
W
Fenrir
NorseNomad
Fenrir
12
0
6
15
L
2
6
4
0.67
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,499
Damage
30,706
35,282
Taken
35,169
21,653
Mitigated
21,293
7,956
Healing
12,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
10,634
4,982
0
267
9,417
3,821
1,476
3,768
5,649
0
34,073
W
4,746
866
295
4,868
13,678
10,706
237
5,439
8,239
14,852
0
L
Neith
HatFM
Neith
7,569
4,315
0
1,385
11,075
4,132
736
1,419
9,407
0
16,539
W
Fenrir
NorseNomad
Fenrir
15,326
2,526
1,105
6,009
12,074
6,766
921
5,108
6,966
0
39,756
L
7,397
1,678
2,552
2,619
10,109
3,446
0
1,446
8,431
29,024
0
L
6,533
1,494
0
1,400
14,098
14,075
52
2,021
11,480
11,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,312
Gold Earned
28,378
94
Minions Killed
125
1
Camps Cleared
8
580,463
Distance Traveled
664,736
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,458
788
61
5
1
218,942
4
W
Ymir
8,702
725
20
2
2
212,222
1
L
Neith
7,097
591
35
3
1
194,115
0
W
Fenrir
10,218
852
44
4
5
233,572
2
L
Hel
7,398
617
46
4
0
191,764
2
L
Ymir
7,817
651
13
1
0
194,584
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role