Player Matchup

Cernunnos
Cernunnos
Bayzon08
Cernunnos
Level 85
God Stats
9W - 5L
1,662 SR
Queue Stats
325W - 435L
1,398 Elo+
Party 1
Chaac
Chaac
Diegofr12
Chaac
Level 103
God Stats
2W - 6L
1,355 SR
Queue Stats
113W - 140L
1,400 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Vexamillian
Tsukuyomi
Level 108
God Stats
8W - 1L
1,664 SR
Queue Stats
598W - 687L
1,483 Elo+
Party 2
Atlas
Atlas
raccoonteur219
Atlas
Level 59
God Stats
2W - 1L
1,538 SR
Queue Stats
84W - 122L
1,404 Elo+
Party 2
Sol
Sol
xSaturnx
Sol
Level 45
God Stats
14W - 25L
1,264 SR
Queue Stats
127W - 170L
1,338 Elo+
Solo
Team Averages
Level 80
1,496 SR
1,405 Elo+

VS

Team Averages
Level 94
1,456 SR
1,415 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Aceius
Atlas
Level 65
God Stats
8W - 9L
1,506 SR
Queue Stats
125W - 149L
1,409 Elo+
Solo
Camazotz
Camazotz
Exieaa
Camazotz
Level 69
God Stats
1W - 2L
1,433 SR
Queue Stats
83W - 112L
1,411 Elo+
Party 3
Chernobog
Chernobog
FractalTheoryAK
Chernobog
Level 111
God Stats
1W - 3L
1,369 SR
Queue Stats
218W - 290L
1,348 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
TopHatAK
Morgan Le Fay
Level 146
God Stats
17W - 17L
1,473 SR
Queue Stats
298W - 346L
1,407 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bayzon08
Cernunnos
17
6 / 2 / 5
10,586
557
12,617
13,518
5,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Diegofr12
Chaac
16
0 / 1 / 3
9,502
500
12,561
19,430
17,960
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
Vexamillian
Tsukuyomi
17
8 / 3 / 3
10,801
568
10,774
13,983
6,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 0 / 7
9,756
513
6,870
11,143
11,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 3 / 5
9,539
502
9,847
12,018
4,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
2 / 1 / 2
9,653
508
12,730
15,129
16,186
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atlas
Aceius
Atlas
15
2 / 5 / 3
8,972
472
9,914
16,964
14,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Camazotz
Exieaa
Camazotz
15
1 / 3 / 2
9,127
480
5,682
16,761
5,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
FractalTheoryAK
Chernobog
14
0 / 5 / 0
8,256
435
4,296
13,581
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
TopHatAK
Morgan Le Fay
16
4 / 5 / 2
9,656
508
11,861
11,293
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
19
Kills
9
9
Deaths
19
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
1
2
3
L
Atlas
Aceius
Atlas
2
5
3
0.7
W
Cernunnos
Bayzon08
Cernunnos
6
2
5
4.25
W
Chaac
Diegofr12
Chaac
0
1
3
1.5
L
Camazotz
Exieaa
Camazotz
1
3
2
0.67
L
Chernobog
FractalTheoryAK
Chernobog
0
5
0
0
L
Morgan Le Fay
TopHatAK
Morgan Le Fay
4
5
2
1
W
Tsukuyomi
Vexamillian
Tsukuyomi
8
3
3
3.17
W
3
0
7
6.5
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,669
Damage
44,483
70,092
Taken
73,728
44,686
Mitigated
43,164
27,528
Healing
21,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
12,730
3,537
0
4,599
15,129
16,186
0
4,009
11,120
3,516
57,445
L
Atlas
Aceius
Atlas
9,914
2,368
847
2,739
16,964
14,160
0
5,882
11,082
38,156
0
W
Cernunnos
Bayzon08
Cernunnos
12,617
5,900
683
5,296
13,518
5,001
1,958
4,465
9,053
0
73,519
W
Chaac
Diegofr12
Chaac
12,561
2,070
0
8,608
19,430
17,960
1,290
3,045
16,385
13,238
52,687
L
Camazotz
Exieaa
Camazotz
5,682
1,091
0
9,428
16,761
5,795
114
2,602
14,159
0
58,485
L
Chernobog
FractalTheoryAK
Chernobog
4,296
2,066
0
3,029
13,581
2,990
1,318
2,439
11,142
0
51,037
L
Morgan Le Fay
TopHatAK
Morgan Le Fay
11,861
826
0
606
11,293
4,033
0
5,002
6,291
72,776
0
W
Tsukuyomi
Vexamillian
Tsukuyomi
10,774
2,531
0
5,459
13,983
6,009
0
4,286
9,697
0
71,867
W
6,870
2,803
1,237
2,514
11,143
11,505
425
4,644
6,499
32,411
0
W
9,847
2,008
0
3,731
12,018
4,211
3,411
7,127
4,891
51,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,184
Gold Earned
45,664
487
Minions Killed
506
0
Camps Cleared
0
1,849,902
Distance Traveled
1,776,659
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,653
508
131
7
0
324,264
1
L
Atlas
8,972
472
46
2
0
375,919
3
W
Cernunnos
10,586
557
124
7
0
355,772
6
W
Chaac
9,502
500
115
6
0
340,093
3
L
Camazotz
9,127
480
112
6
0
389,072
5
L
Chernobog
8,256
435
110
6
0
348,113
3
L
Morgan Le Fay
9,656
508
107
6
0
339,291
3
W
Tsukuyomi
10,801
568
112
6
0
422,732
9
W
Atlas
9,756
513
40
2
0
369,280
0
W
Sol
9,539
502
96
5
0
362,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role