Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
BookerT3
Sobek
Level 157
God Stats
23W - 20L
1,652 SR
Queue Stats
1,020W - 932L
1,578 Elo+
Party 1
Jing Wei
Jing Wei
Crisanti Car
Jing Wei
Level 159
God Stats
7W - 18L
1,498 SR
Queue Stats
686W - 617L
1,635 Elo+
Party 1
Khepri
Khepri
PutHercules7925
Khepri
Level 89
God Stats
11W - 17L
1,563 SR
Queue Stats
531W - 468L
1,555 Elo+
Party 1
Nemesis
Nemesis
captainb0y
Nemesis
Level 158
God Stats
18W - 14L
1,589 SR
Queue Stats
556W - 501L
1,601 Elo+
Party 3
Team Averages
Level 144
1,560 SR
1,574 Elo+

VS

Team Averages
Level 132
1,672 SR
1,570 Elo+
Mercury
Mercury
 
Mercury
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GioGamez0654
Izanami
Level 101
God Stats
37W - 24L
1,685 SR
Queue Stats
62W - 54L
1,612 Elo+
Party 2
Bastet
Bastet
VileAngel
Bastet
Level 150
God Stats
1W - 1L
1,716 SR
Queue Stats
79W - 73L
1,551 Elo+
Party 2
Sylvanus
Sylvanus
Vzysu
Sylvanus
Level 145
God Stats
3W - 1L
1,636 SR
Queue Stats
40W - 39L
1,586 Elo+
Party 2
Agni
Agni
ragnarok07
Agni
Level 154
God Stats
4W - 1L
1,825 SR
Queue Stats
220W - 197L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
1 / 3 / 2
6,953
497
5,413
7,805
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
BookerT3
Sobek
14
0 / 1 / 0
8,040
574
4,308
8,302
7,258
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
Crisanti Car
Jing Wei
14
2 / 1 / 0
7,964
569
4,633
7,167
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 0 / 1
6,151
439
2,185
4,808
2,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
captainb0y
Nemesis
12
2 / 2 / 1
7,073
505
3,299
9,748
3,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 0 / 0
7,036
503
2,691
6,175
2,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Izanami
GioGamez0654
Izanami
14
1 / 1 / 0
7,958
568
3,962
7,507
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
VileAngel
Bastet
13
3 / 1 / 3
7,468
533
6,425
8,946
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Vzysu
Sylvanus
11
0 / 1 / 5
6,250
446
4,853
6,605
4,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 2 / 2
7,101
507
3,346
5,573
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
7
7
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
3
2
0.67
W
Mercury
 
Mercury
1
0
0
1
L
Sobek
BookerT3
Sobek
0
1
0
0
L
Jing Wei
Crisanti Car
Jing Wei
2
1
0
2
W
Izanami
GioGamez0654
Izanami
1
1
0
1
L
0
0
1
0.5
W
Bastet
VileAngel
Bastet
3
1
3
4.5
W
Sylvanus
Vzysu
Sylvanus
0
1
5
2.5
L
Nemesis
captainb0y
Nemesis
2
2
1
1.25
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,838
Damage
21,277
37,830
Taken
34,806
18,171
Mitigated
13,154
16,175
Healing
14,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,413
153
0
1,456
7,805
2,538
233
2,444
5,097
46,531
0
W
Mercury
 
Mercury
2,691
861
0
1,562
6,175
2,368
760
3,726
2,449
0
38,100
L
Sobek
BookerT3
Sobek
4,308
243
0
5,223
8,302
7,258
0
835
7,467
53,894
0
L
Jing Wei
Crisanti Car
Jing Wei
4,633
2,795
0
3,602
7,167
1,913
0
269
6,898
0
63,949
W
Izanami
GioGamez0654
Izanami
3,962
2,705
0
2,928
7,507
1,582
0
743
6,764
0
62,621
L
2,185
50
0
1,394
4,808
2,600
0
1,303
3,438
12,413
0
W
Bastet
VileAngel
Bastet
6,425
1,757
0
4,084
8,946
2,921
0
1,883
7,063
0
51,303
W
Sylvanus
Vzysu
Sylvanus
4,853
1,712
1,822
3,476
6,605
4,474
0
2,536
4,069
24,883
9,928
L
Nemesis
captainb0y
Nemesis
3,299
975
0
4,500
9,748
3,862
0
2,209
7,403
0
46,317
W
3,346
73
0
750
5,573
1,809
0
3,182
2,391
37,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,181
Gold Earned
35,813
451
Minions Killed
466
0
Camps Cleared
0
1,336,210
Distance Traveled
1,399,630
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,953
497
92
7
0
233,484
5
W
Mercury
7,036
503
85
6
0
298,801
5
L
Sobek
8,040
574
139
10
0
267,167
1
L
Jing Wei
7,964
569
130
9
0
249,141
6
W
Izanami
7,958
568
134
10
0
261,019
9
L
Khepri
6,151
439
10
1
0
269,069
6
W
Bastet
7,468
533
98
7
0
319,668
1
W
Sylvanus
6,250
446
66
5
0
241,266
6
L
Nemesis
7,073
505
80
6
0
317,349
2
W
Agni
7,101
507
83
6
0
278,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role