Player Matchup

Hades
Hades
AwesomePanther2
Hades
Level 123
God Stats
2W - 1L
1,867 SR
Queue Stats
245W - 182L
1,536 Elo+
Party 1
Danzaburou
Danzaburou
TheeYungKee
Danzaburou
Level 79
God Stats
28W - 16L
1,584 SR
Queue Stats
443W - 372L
1,535 Elo+
Party 1
Atlas
Atlas
xTeleKnesis
Atlas
Level 103
God Stats
0W - 4L
1,147 SR
Queue Stats
279W - 202L
1,578 Elo+
Party 1
Team Averages
Level 102
1,533 SR
1,550 Elo+

VS

Team Averages
Level 84
1,698 SR
1,695 Elo+
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
GamerGirI99
Ah Puch
Level 24
God Stats
4W - 0L
1,859 SR
Queue Stats
146W - 2L
2,211 Elo+
Party 2
Atlas
Atlas
RevisedMarrow29
Atlas
Level 69
God Stats
6W - 4L
1,734 SR
Queue Stats
154W - 218L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,861
572
6,120
13,252
9,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
TheeYungKee
Danzaburou
10
3 / 5 / 0
7,736
645
4,647
11,517
3,908
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 2
7,326
611
5,301
13,038
10,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
6 / 1 / 5
8,672
723
10,084
11,540
7,246
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
GamerGirI99
Ah Puch
13
4 / 1 / 7
8,508
709
21,120
6,573
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 7
8,695
725
3,582
9,045
7,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
12
12
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
1
5
8.5
L
0
3
2
0.33
W
Ah Puch
GamerGirI99
Ah Puch
4
1
7
7.5
W
2
1
7
5.5
L
Danzaburou
TheeYungKee
Danzaburou
3
5
0
0.6
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,068
Damage
34,786
37,807
Taken
27,158
23,384
Mitigated
17,838
4,913
Healing
6,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,084
2,365
0
898
11,540
7,246
42
5,281
5,931
0
26,921
L
6,120
368
213
3,156
13,252
9,126
0
8,233
5,019
21,520
0
W
Ah Puch
GamerGirI99
Ah Puch
21,120
353
0
3,160
6,573
2,732
206
1,965
4,536
49,275
0
W
3,582
999
413
1,862
9,045
7,860
367
3,910
4,962
11,317
0
L
Danzaburou
TheeYungKee
Danzaburou
4,647
1,427
0
523
11,517
3,908
0
9,179
2,338
0
14,512
L
5,301
1,334
0
1,021
13,038
10,350
0
7,711
5,327
15,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,923
Gold Earned
25,875
102
Minions Killed
132
2
Camps Cleared
9
665,139
Distance Traveled
708,562
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,672
723
28
2
5
232,697
5
L
Hades
6,861
572
61
5
2
231,224
3
W
Ah Puch
8,508
709
88
7
4
236,871
3
W
Atlas
8,695
725
16
1
0
238,994
0
L
Danzaburou
7,736
645
30
3
0
215,432
1
L
Atlas
7,326
611
11
1
0
218,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role