Player Matchup

Sol
Sol
Gold I
 
Sol
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thanatos
Thanatos
Gold IV
Ghosttboy305
Thanatos
Gold IV
Level 131
God Stats
8W - 13L
1,542 SR
Queue Stats
163W - 168L
1,493 MMR
Solo
Apollo
Apollo
Platinum III
ICEMANN008
Apollo
Platinum III
Level 160
God Stats
7W - 12L
1,498 SR
Queue Stats
319W - 317L
1,513 MMR
Solo
Zeus
Zeus
Gold IV
OdeloT10
Zeus
Gold IV
Level 160
God Stats
128W - 100L
1,610 SR
Queue Stats
780W - 787L
1,508 MMR
Solo
Cerberus
Cerberus
Bronze III
ThyyJester
Cerberus
Bronze III
Level 101
God Stats
1W - 0L
1,330 SR
Queue Stats
1W - 1L
1,460 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,496 SR
1,495 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,570 SR
1,513 MMR
Hercules
Hercules
Gold III
ElBerni70
Hercules
Gold III
Level 118
God Stats
7W - 7L
1,590 SR
Queue Stats
150W - 150L
1,499 MMR
Solo
Ymir
Ymir
Gold IV
HalfBlackHero
Ymir
Gold IV
Level 112
God Stats
94W - 107L
1,574 SR
Queue Stats
404W - 381L
1,509 MMR
Solo
Fenrir
Fenrir
Silver I
Kpchow23
Fenrir
Silver I
Level 122
God Stats
10W - 5L
1,639 SR
Queue Stats
16W - 19L
1,536 MMR
Party 1
Danzaburou
Danzaburou
Gold II
ValakAkabane
Danzaburou
Gold II
Level 158
God Stats
14W - 15L
1,568 SR
Queue Stats
321W - 311L
1,485 MMR
Solo
Nox
Nox
Silver I
stealthsniper79
Nox
Silver I
Level 102
God Stats
0W - 1L
1,477 SR
Queue Stats
15W - 18L
1,536 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
17 / 4 / 4
13,917
663
29,109
18,523
9,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Ghosttboy305
Thanatos
17
4 / 4 / 12
11,122
530
14,802
16,896
8,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
ICEMANN008
Apollo
20
6 / 2 / 3
12,763
608
12,921
15,373
6,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
15
3 / 4 / 1
10,643
507
7,835
7,815
3,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
ThyyJester
Cerberus
18
5 / 1 / 14
11,439
545
13,348
19,054
13,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
Morgan Le FayAthenaBacchus

VS

Bans
GilgameshGebArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ElBerni70
Hercules
19
4 / 4 / 1
11,821
563
8,611
26,814
22,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 9 / 1
9,423
449
9,449
24,150
16,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Kpchow23
Fenrir
18
5 / 6 / 4
11,348
540
8,808
19,181
6,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
ValakAkabane
Danzaburou
14
1 / 9 / 2
9,087
433
8,017
16,696
4,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
1 / 8 / 5
9,525
454
8,691
12,770
4,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
28
35
Kills
15
15
Deaths
36
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
17
4
4
4.75
L
Hercules
ElBerni70
Hercules
4
4
1
1.13
W
Thanatos
Ghosttboy305
Thanatos
4
4
12
2.5
L
4
9
1
0.5
W
Apollo
ICEMANN008
Apollo
6
2
3
3.75
L
Fenrir
Kpchow23
Fenrir
5
6
4
1.17
W
Zeus
3
4
1
0.88
W
Cerberus
ThyyJester
Cerberus
5
1
14
12
L
Danzaburou
ValakAkabane
Danzaburou
1
9
2
0.22
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,015
Damage
43,576
77,661
Taken
99,611
41,689
Mitigated
54,406
41,006
Healing
27,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
29,109
11,534
0
7,649
18,523
9,313
2,231
7,894
10,357
92,804
8,169
L
Hercules
ElBerni70
Hercules
8,611
1,199
0
11,399
26,814
22,979
0
13,966
12,848
0
74,827
W
Thanatos
Ghosttboy305
Thanatos
14,802
4,750
0
13,694
16,896
8,465
727
3,086
13,702
0
67,625
L
9,449
1,862
0
5,076
24,150
16,237
0
12,970
11,180
55,698
0
W
Apollo
ICEMANN008
Apollo
12,921
6,926
0
5,918
15,373
6,563
2,567
1,614
13,709
0
113,857
L
Fenrir
Kpchow23
Fenrir
8,808
1,033
108
4,791
19,181
6,576
0
9,283
9,898
0
69,398
W
Zeus
7,835
1,221
0
1,618
7,815
3,910
1,572
1,208
6,607
65,696
0
W
Cerberus
ThyyJester
Cerberus
13,348
214
632
11,495
19,054
13,438
740
3,831
15,073
60,862
0
L
Danzaburou
ValakAkabane
Danzaburou
8,017
1,943
0
4,619
16,696
4,452
0
4,701
11,995
0
53,614
L
8,691
889
0
1,531
12,770
4,162
0
7,552
5,218
43,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,884
Gold Earned
51,204
697
Minions Killed
550
0
Camps Cleared
0
1,860,201
Distance Traveled
1,887,208
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,917
663
151
7
0
395,483
3
L
Hercules
11,821
563
157
7
0
396,988
6
W
Thanatos
11,122
530
112
5
0
430,528
1
L
Ymir
9,423
449
98
5
0
327,129
0
W
Apollo
12,763
608
186
9
0
361,552
1
L
Fenrir
11,348
540
112
5
0
435,788
3
W
Zeus
10,643
507
133
6
0
238,273
6
W
Cerberus
11,439
545
115
5
0
434,365
1
L
Danzaburou
9,087
433
98
5
0
339,127
8
L
Nox
9,525
454
85
4
0
388,176
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role