Player Matchup

Zeus
Zeus
AoGxHollyWood
Zeus
Level 16
God Stats
29W - 30L
1,570 SR
Queue Stats
53W - 54L
1,462 Elo+
Party 1
Neith
Neith
TANELEIUS4
Neith
Level 64
God Stats
47W - 63L
1,382 SR
Queue Stats
64W - 77L
1,395 Elo+
Party 1
Kali
Kali
enochonidas
Kali
Level 106
God Stats
8W - 2L
1,696 SR
Queue Stats
79W - 81L
1,449 Elo+
Party 1
Team Averages
Level 62
1,549 SR
1,435 Elo+

VS

Team Averages
Level 47
1,471 SR
1,438 Elo+
Thoth
Thoth
Cudd_the-Stud
Thoth
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 77L
1,542 Elo+
Party 2
Atlas
Atlas
WizardNight9329
Atlas
Level 67
God Stats
11W - 14L
1,413 SR
Queue Stats
175W - 264L
1,358 Elo+
Solo
Odin
Odin
nateofnathan
Odin
Level 14
God Stats
6W - 4L
1,500 SR
Queue Stats
14W - 16L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 2 / 4
8,697
870
15,607
7,153
2,076
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
12
2 / 1 / 6
7,412
741
6,378
3,798
1,257
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
4 / 0 / 4
7,734
773
4,592
4,459
1,634
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 0
6,335
634
3,880
8,167
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 0
7,126
713
2,060
7,251
2,582
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 6 / 0
5,772
577
1,435
13,115
5,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
16
Kills
3
3
Deaths
16
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
10
2
4
6
L
1
7
0
0.14
W
Neith
2
1
6
5
L
2
3
0
0.67
W
4
0
4
6
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,577
Damage
7,375
15,410
Taken
28,533
4,967
Mitigated
10,949
7,157
Healing
2,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,607
3,040
121
3,653
7,153
2,076
251
3,017
3,764
37,685
0
L
3,880
108
0
363
8,167
2,571
0
4,740
3,427
16,738
0
W
Neith
6,378
1,119
483
1,077
3,798
1,257
435
1,604
2,002
0
23,602
L
2,060
161
0
143
7,251
2,582
0
3,382
3,869
10,667
0
W
4,592
2,135
29
1,794
4,459
1,634
104
1,360
2,874
0
16,104
L
1,435
554
0
1,954
13,115
5,796
0
7,779
5,336
0
4,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,843
Gold Earned
19,233
113
Minions Killed
59
6
Camps Cleared
3
619,894
Distance Traveled
493,563
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,697
870
44
4
5
183,764
2
L
Thoth
6,335
634
42
4
3
149,026
0
W
Neith
7,412
741
49
5
0
207,491
1
L
Atlas
7,126
713
10
1
0
168,176
3
W
Kali
7,734
773
20
2
1
228,639
1
L
Odin
5,772
577
7
1
0
176,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role