Player Matchup

Izanami
Izanami
CorporalWaffles
Izanami
Level 4
God Stats
4W - 1L
1,627 SR
Queue Stats
5W - 1L
1,728 Elo+
Party 2
Bacchus
Bacchus
Neocamp
Bacchus
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 13L
1,779 Elo+
Party 2
Ra
Ra
PrestoMoÎesto
Ra
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,776 Elo+
Party 2
Team Averages
Level 56
1,542 SR
1,761 Elo+

VS

Team Averages
Level 124
1,358 SR
1,454 Elo+
Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
HARAKARA
Kukulkan
Level 91
God Stats
0W - 3L
1,208 SR
Queue Stats
15W - 31L
1,359 Elo+
Solo
Heimdallr
Heimdallr
Naitoforu
Heimdallr
Level 124
God Stats
0W - 2L
1,365 SR
Queue Stats
32W - 37L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 8
7,784
778
6,107
4,857
1,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Neocamp
Bacchus
11
3 / 0 / 10
8,000
800
5,178
5,371
6,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
5 / 0 / 8
7,847
785
10,602
3,859
2,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 5 / 0
5,793
579
4,323
10,871
9,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
HARAKARA
Kukulkan
10
0 / 3 / 0
6,059
606
3,474
4,725
1,531
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Naitoforu
Heimdallr
8
0 / 5 / 0
5,699
570
2,786
8,871
2,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
13
Kills
0
0
Deaths
13
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
5
0
0
W
5
0
8
9
L
Kukulkan
HARAKARA
Kukulkan
0
3
0
0
L
Heimdallr
Naitoforu
Heimdallr
0
5
0
0
W
Bacchus
Neocamp
Bacchus
3
0
10
8
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,887
Damage
10,583
14,087
Taken
24,467
10,176
Mitigated
13,386
6,210
Healing
2,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,323
517
0
1,771
10,871
9,050
0
6,165
4,706
0
15,542
W
6,107
4,697
0
717
4,857
1,595
748
1,645
3,212
0
23,638
L
Kukulkan
HARAKARA
Kukulkan
3,474
195
0
490
4,725
1,531
0
3,437
1,288
22,977
0
L
Heimdallr
Naitoforu
Heimdallr
2,786
960
0
630
8,871
2,805
0
6,815
2,056
0
10,798
W
Bacchus
Neocamp
Bacchus
5,178
481
0
937
5,371
6,477
214
1,369
4,002
11,872
0
W
10,602
1,185
2,676
1,880
3,859
2,104
345
785
3,074
36,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,631
Gold Earned
17,551
122
Minions Killed
96
6
Camps Cleared
3
625,424
Distance Traveled
486,761
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,793
579
18
2
1
156,593
1
W
Izanami
7,784
778
57
6
2
179,739
0
L
Kukulkan
6,059
606
55
6
1
160,956
1
L
Heimdallr
5,699
570
23
2
1
169,212
3
W
Bacchus
8,000
800
6
1
0
253,878
0
W
Ra
7,847
785
59
6
4
191,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role