Player Matchup

Merlin
Merlin
FireLegend88
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,485 Elo+
Party 2
Neith
Neith
ScabCollector
Neith
Level 6
God Stats
9W - 5L
1,869 SR
Queue Stats
9W - 14L
1,623 Elo+
Party 2
Fenrir
Fenrir
XxAlikiaxX
Fenrir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,530 Elo+
Party 2
Team Averages
Level 22
1,623 SR
1,546 Elo+

VS

Team Averages
Level 78
1,641 SR
1,537 Elo+
Discordia
Discordia
BabaLover69
Discordia
Level 148
God Stats
4W - 0L
1,757 SR
Queue Stats
237W - 203L
1,551 Elo+
Party 1
Fenrir
Fenrir
Kobra Bibi
Fenrir
Level 26
God Stats
13W - 7L
1,498 SR
Queue Stats
52W - 37L
1,484 Elo+
Party 1
Chaac
Chaac
Robdog456
Chaac
Level 59
God Stats
14W - 10L
1,667 SR
Queue Stats
117W - 105L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 5 / 9
9,640
603
12,345
12,502
4,064
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
9 / 9 / 2
11,313
707
14,474
16,343
5,371
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
XxAlikiaxX
Fenrir
12
1 / 7 / 9
9,142
571
7,807
16,426
7,651
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BabaLover69
Discordia
17
7 / 2 / 12
11,924
745
19,380
9,684
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Kobra Bibi
Fenrir
15
10 / 4 / 9
11,687
730
9,603
12,514
7,492
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Robdog456
Chaac
15
4 / 5 / 15
11,238
702
10,009
20,192
20,608
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
11
Kills
21
21
Deaths
11
20
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Discordia
BabaLover69
Discordia
7
2
12
6.5
L
Merlin
1
5
9
1.1
W
Fenrir
Kobra Bibi
Fenrir
10
4
9
3.63
W
Chaac
Robdog456
Chaac
4
5
15
2.3
L
9
9
2
1.11
L
Fenrir
XxAlikiaxX
Fenrir
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,626
Damage
38,992
45,271
Taken
42,390
17,086
Mitigated
30,816
2,602
Healing
10,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BabaLover69
Discordia
19,380
898
299
1,868
9,684
2,716
1,355
3,207
6,477
61,807
0
L
Merlin
12,345
1,659
0
646
12,502
4,064
0
6,086
5,998
37,659
0
W
Fenrir
Kobra Bibi
Fenrir
9,603
2,537
0
1,370
12,514
7,492
651
3,894
8,620
0
21,398
W
Chaac
Robdog456
Chaac
10,009
2,155
612
6,795
20,192
20,608
151
5,835
14,357
0
29,329
L
14,474
6,938
103
684
16,343
5,371
0
6,144
9,829
0
32,781
L
Fenrir
XxAlikiaxX
Fenrir
7,807
3,254
0
1,169
16,426
7,651
0
6,473
9,560
0
16,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,095
Gold Earned
34,849
130
Minions Killed
166
6
Camps Cleared
6
748,196
Distance Traveled
827,955
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,924
745
112
7
3
263,754
1
L
Merlin
9,640
603
59
4
4
249,983
1
W
Fenrir
11,687
730
16
1
0
280,812
0
W
Chaac
11,238
702
38
2
3
283,389
1
L
Neith
11,313
707
49
3
1
237,174
0
L
Fenrir
9,142
571
22
1
1
261,039
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role