Player Matchup

Ne Zha
Ne Zha
AGN x Legendzz
Ne Zha
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,257 Elo+
Solo
Baron Samedi
Baron Samedi
NOTEIP78
Baron Samedi
Level 88
God Stats
4W - 4L
1,581 SR
Queue Stats
243W - 276L
1,529 Elo+
Solo
Zhong Kui
Zhong Kui
Princess_C_nasse
Zhong Kui
Level 149
God Stats
7W - 6L
1,620 SR
Queue Stats
310W - 314L
1,488 Elo+
Party 1
Anubis
Anubis
Rayli-Tm
Anubis
Level 66
God Stats
1W - 4L
1,451 SR
Queue Stats
195W - 205L
1,493 Elo+
Party 1
Vamana
Vamana
YT AteYA
Vamana
Level 62
God Stats
0W - 2L
1,301 SR
Queue Stats
29W - 52L
1,374 Elo+
Solo
Team Averages
Level 86
1,491 SR
1,428 Elo+

VS

Team Averages
Level 79
1,533 SR
1,432 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Donnelly69696969
Cerberus
Level 116
God Stats
2W - 0L
1,669 SR
Queue Stats
99W - 98L
1,504 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EastTimor
Ah Muzen Cab
Level 120
God Stats
1W - 0L
1,327 SR
Queue Stats
4W - 4L
1,214 Elo+
Solo
Danzaburou
Danzaburou
eRCB-Fitlahh
Danzaburou
Level 46
God Stats
2W - 0L
1,667 SR
Queue Stats
67W - 46L
1,518 Elo+
Party 2
Bastet
Bastet
eRCB-PiccoloO
Bastet
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 68L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 7
8,876
807
8,907
17,115
14,914
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
NOTEIP78
Baron Samedi
15
1 / 5 / 12
8,822
802
10,869
15,443
16,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
14
3 / 7 / 3
7,998
727
8,944
15,842
9,111
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Rayli-Tm
Anubis
14
3 / 8 / 9
8,378
762
6,913
13,460
6,649
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
YT AteYA
Vamana
15
3 / 4 / 10
9,165
833
9,106
19,955
18,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
6 / 2 / 20
9,651
877
19,982
9,370
5,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

15
1 / 3 / 18
8,708
792
6,612
20,580
18,565
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
EastTimor
Ah Muzen Cab
19
13 / 2 / 12
11,062
1,006
18,670
8,713
4,203
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
eRCB-Fitlahh
Danzaburou
17
6 / 3 / 20
10,150
923
16,368
10,709
4,894
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 5 / 13
8,542
777
9,957
11,797
4,932
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
112
15
Kills
29
29
Deaths
15
41
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
2
20
8
L
5
5
7
1.7
W
1
3
18
3.33
W
Ah Muzen Cab
EastTimor
Ah Muzen Cab
13
2
12
9.5
L
Baron Samedi
NOTEIP78
Baron Samedi
1
5
12
1.4
L
Zhong Kui
3
7
3
0.64
L
Anubis
Rayli-Tm
Anubis
3
8
9
0.94
L
Vamana
YT AteYA
Vamana
3
4
10
2
W
Danzaburou
eRCB-Fitlahh
Danzaburou
6
3
20
5.33
W
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,739
Damage
71,589
81,815
Taken
61,169
65,458
Mitigated
38,011
33,181
Healing
31,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
19,982
661
7,730
4,700
9,370
5,417
840
3,821
5,549
29,069
0
L
8,907
2,328
1,686
3,380
17,115
14,914
527
6,647
10,468
0
12,268
W
6,612
159
629
7,797
20,580
18,565
141
7,453
13,127
13,737
0
W
Ah Muzen Cab
EastTimor
Ah Muzen Cab
18,670
6,277
1,007
3,687
8,713
4,203
2,263
3,583
5,130
0
39,260
L
Baron Samedi
NOTEIP78
Baron Samedi
10,869
1,097
4,237
5,830
15,443
16,096
232
4,332
11,111
20,381
0
L
Zhong Kui
8,944
284
953
2,665
15,842
9,111
452
5,485
10,357
16,134
0
L
Anubis
Rayli-Tm
Anubis
6,913
634
2,609
1,951
13,460
6,649
243
3,875
9,585
18,094
0
L
Vamana
YT AteYA
Vamana
9,106
3,974
3,457
6,413
19,955
18,688
1,146
6,255
13,700
0
17,308
W
Danzaburou
eRCB-Fitlahh
Danzaburou
16,368
5,784
760
2,449
10,709
4,894
1,621
6,004
4,705
0
29,776
W
9,957
2,790
808
2,244
11,797
4,932
594
5,865
5,932
0
17,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,239
Gold Earned
48,113
119
Minions Killed
127
0
Camps Cleared
0
856,830
Distance Traveled
1,006,804
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,651
877
21
2
0
196,814
3
L
Ne Zha
8,876
807
17
2
0
200,492
0
W
Cerberus
8,708
792
20
2
0
199,839
1
W
Ah Muzen Cab
11,062
1,006
42
4
0
206,732
2
L
Baron Samedi
8,822
802
20
2
0
160,419
1
L
Zhong Kui
7,998
727
41
4
0
146,376
0
L
Anubis
8,378
762
26
2
0
142,601
0
L
Vamana
9,165
833
15
1
0
206,942
0
W
Danzaburou
10,150
923
24
2
0
189,870
0
W
Bastet
8,542
777
20
2
0
213,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role