Player Matchup

Danzaburou
Danzaburou
K1ngBuu
Danzaburou
Level 102
God Stats
1W - 6L
1,268 SR
Queue Stats
562W - 516L
1,646 Elo+
Party 2
Freya
Freya
Niwbe
Freya
Level 122
God Stats
4W - 3L
1,759 SR
Queue Stats
6W - 17L
1,494 Elo+
Solo
Atlas
Atlas
Tiusty
Atlas
Level 27
God Stats
29W - 23L
1,744 SR
Queue Stats
167W - 149L
1,623 Elo+
Party 2
Team Averages
Level 84
1,590 SR
1,588 Elo+

VS

Team Averages
Level 84
1,596 SR
1,791 Elo+
Ares
Ares
BillieBossaNova
Ares
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 0L
1,940 Elo+
Party 1
Fenrir
Fenrir
CoolJaу
Fenrir
Level 160
God Stats
6W - 0L
1,848 SR
Queue Stats
413W - 61L
2,070 Elo+
Party 1
Thoth
Thoth
SlumpHound
Thoth
Level 88
God Stats
21W - 23L
1,441 SR
Queue Stats
145W - 243L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
K1ngBuu
Danzaburou
9
0 / 8 / 4
6,401
640
5,662
11,264
2,880
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Niwbe
Freya
10
4 / 11 / 1
7,593
759
6,881
10,728
3,255
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Atlas
Tiusty
Atlas
11
1 / 10 / 2
7,030
703
5,080
14,526
5,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 0 / 14
9,750
975
7,003
9,202
9,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
CoolJaу
Fenrir
13
16 / 4 / 13
9,969
997
20,105
15,658
8,099
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thoth
12
3 / 1 / 17
8,291
829
6,631
6,197
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
73
5
Kills
29
29
Deaths
5
7
Assists
44
Player
Kills
Deaths
Assists
KDA
W
10
0
14
17
W
Fenrir
CoolJaу
Fenrir
16
4
13
5.63
L
Danzaburou
K1ngBuu
Danzaburou
0
8
4
0.25
L
Freya
Niwbe
Freya
4
11
1
0.41
W
Thoth
3
1
17
11.5
L
Atlas
Tiusty
Atlas
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,623
Damage
33,739
36,518
Taken
31,057
11,438
Mitigated
19,772
2,680
Healing
4,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,003
718
0
2,630
9,202
9,627
0
3,081
5,929
11,726
0
W
Fenrir
CoolJaу
Fenrir
20,105
4,467
0
1,393
15,658
8,099
197
5,465
10,015
0
35,944
L
Danzaburou
K1ngBuu
Danzaburou
5,662
2,426
0
1,984
11,264
2,880
0
3,767
7,291
0
15,083
L
Freya
Niwbe
Freya
6,881
2,182
0
432
10,728
3,255
0
5,079
5,379
14,462
0
W
Thoth
6,631
38
0
615
6,197
2,046
1,705
3,039
2,930
24,280
0
L
Atlas
Tiusty
Atlas
5,080
1,024
0
264
14,526
5,303
0
4,381
9,867
12,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,024
Gold Earned
28,010
65
Minions Killed
106
2
Camps Cleared
5
420,438
Distance Traveled
539,419
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,750
975
8
1
1
188,763
0
W
Fenrir
9,969
997
44
4
4
190,499
1
L
Danzaburou
6,401
640
29
3
2
135,388
2
L
Freya
7,593
759
18
2
0
141,520
2
W
Thoth
8,291
829
54
5
0
160,157
0
L
Atlas
7,030
703
18
2
0
143,530
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role