Player Matchup

Horus
Horus
DemonWarriorss
Horus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 109L
1,391 Elo+
Party 1
Charybdis
Charybdis
OMNI Rager
Charybdis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 288L
1,442 Elo+
Party 1
He Bo
He Bo
OMNI Whooped
He Bo
Level 149
God Stats
3W - 6L
1,677 SR
Queue Stats
260W - 287L
1,445 Elo+
Party 1
Sun Wukong
Sun Wukong
OMNIR1PP3R
Sun Wukong
Level 62
God Stats
1W - 3L
1,697 SR
Queue Stats
76W - 88L
1,463 Elo+
Party 1
Ullr
Ullr
OMNIxTERROR
Ullr
Level 86
God Stats
2W - 1L
1,249 SR
Queue Stats
218W - 213L
1,451 Elo+
Party 1
Team Averages
Level 94
1,525 SR
1,438 Elo+

VS

Team Averages
Level 87
1,519 SR
1,413 Elo+
Ra
Ra
Chieftain000
Ra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,522 Elo+
Solo
Ah Puch
Ah Puch
JanusNadir
Ah Puch
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 30L
1,381 Elo+
Party 2
Skadi
Skadi
PleadingUser01
Skadi
Level 58
God Stats
4W - 1L
1,610 SR
Queue Stats
71W - 66L
1,440 Elo+
Solo
Hun Batz
Hun Batz
hritzenburger
Hun Batz
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,375 Elo+
Party 2
Discordia
Discordia
whoismrrager
Discordia
Level 124
God Stats
1W - 0L
1,486 SR
Queue Stats
14W - 19L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
6,034
670
1,324
13,172
13,244
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
OMNI Rager
Charybdis
12
0 / 4 / 2
6,124
680
2,721
6,522
3,752
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 4 / 3
6,811
757
6,601
6,316
2,859
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
OMNIR1PP3R
Sun Wukong
14
2 / 3 / 3
7,179
798
6,444
11,744
11,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 5 / 2
7,343
816
5,317
9,532
5,555
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 14
8,209
912
8,402
7,872
3,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
JanusNadir
Ah Puch
16
5 / 1 / 13
8,917
991
10,802
9,045
3,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 2 / 10
8,636
960
13,153
6,797
2,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
hritzenburger
Hun Batz
13
4 / 3 / 10
7,937
882
4,463
6,802
2,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
whoismrrager
Discordia
15
4 / 1 / 13
8,895
988
6,675
5,056
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
82
8
Kills
22
22
Deaths
8
12
Assists
60
Player
Kills
Deaths
Assists
KDA
W
3
1
14
10
L
0
6
2
0.17
W
Ah Puch
JanusNadir
Ah Puch
5
1
13
11.5
L
Charybdis
OMNI Rager
Charybdis
0
4
2
0.25
L
2
4
3
0.88
L
Sun Wukong
OMNIR1PP3R
Sun Wukong
2
3
3
1.17
L
4
5
2
1
W
6
2
10
5.5
W
Hun Batz
hritzenburger
Hun Batz
4
3
10
3
W
Discordia
whoismrrager
Discordia
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,407
Damage
43,495
47,286
Taken
35,572
36,955
Mitigated
14,473
12,605
Healing
18,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,402
679
4,416
3,280
7,872
3,230
854
785
6,861
22,449
0
L
1,324
660
2,401
1,906
13,172
13,244
0
5,949
7,223
0
6,847
W
Ah Puch
JanusNadir
Ah Puch
10,802
100
1,854
3,491
9,045
3,777
996
2,021
6,908
22,611
0
L
Charybdis
OMNI Rager
Charybdis
2,721
752
637
572
6,522
3,752
0
3,577
2,945
0
14,291
L
6,601
70
656
488
6,316
2,859
0
3,436
2,880
14,011
0
L
Sun Wukong
OMNIR1PP3R
Sun Wukong
6,444
416
654
3,231
11,744
11,545
0
6,214
5,530
0
10,464
L
5,317
1,162
809
1,251
9,532
5,555
0
6,703
2,829
0
7,448
W
13,153
3,693
718
543
6,797
2,516
925
1,711
4,968
0
23,713
W
Hun Batz
hritzenburger
Hun Batz
4,463
446
639
396
6,802
2,989
457
1,773
4,984
0
7,230
W
Discordia
whoismrrager
Discordia
6,675
315
1,524
1,139
5,056
1,961
1,098
311
4,596
19,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,491
Gold Earned
42,594
66
Minions Killed
105
0
Camps Cleared
0
736,957
Distance Traveled
934,548
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,209
912
24
3
0
205,359
0
L
Horus
6,034
670
5
1
0
157,510
0
W
Ah Puch
8,917
991
31
3
0
183,339
0
L
Charybdis
6,124
680
23
3
0
131,947
0
L
He Bo
6,811
757
20
2
0
113,247
0
L
Sun Wukong
7,179
798
11
1
0
202,045
0
L
Ullr
7,343
816
7
1
0
132,208
0
W
Skadi
8,636
960
16
2
0
189,353
1
W
Hun Batz
7,937
882
6
1
0
190,178
0
W
Discordia
8,895
988
28
3
0
166,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role