Player Matchup

Tyr
Tyr
 
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Silverback7631
Hel
Level 43
God Stats
11W - 16L
1,477 SR
Queue Stats
97W - 146L
1,231 Elo+
Party 1
Jormungandr
Jormungandr
skarsnik77
Jormungandr
Level 32
God Stats
0W - 9L
1,136 SR
Queue Stats
70W - 143L
1,175 Elo+
Party 1
Bastet
Bastet
streaky_blueball
Bastet
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 176L
1,170 Elo+
Party 1
Team Averages
Level 67
1,423 SR
1,315 Elo+

VS

Team Averages
Level 50
1,512 SR
1,250 Elo+
Hou Yi
Hou Yi
DeathRock8907
Hou Yi
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 142L
1,167 Elo+
Party 2
Hercules
Hercules
Heresjohnny4586
Hercules
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 28L
1,236 Elo+
Solo
Discordia
Discordia
IcyFalcon
Discordia
Level 55
God Stats
11W - 6L
1,644 SR
Queue Stats
133W - 154L
1,307 Elo+
Party 2
Atlas
Atlas
ShadowDragon9134
Atlas
Level 60
God Stats
4W - 3L
1,417 SR
Queue Stats
109W - 149L
1,286 Elo+
Party 2
Ne Zha
Ne Zha
SonOfBoi
Ne Zha
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
146W - 208L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 3 / 1
8,138
543
4,893
9,386
7,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
 
Zeus
6
0 / 5 / 0
5,508
367
1,904
4,872
1,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 7 / 2
6,140
409
7,724
11,620
4,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
skarsnik77
Jormungandr
11
3 / 9 / 2
7,511
501
4,389
15,615
13,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
5 / 11 / 3
7,837
522
8,073
13,231
3,744
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 4 / 8
7,548
503
10,303
10,094
3,816
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
13
3 / 1 / 3
7,766
518
1,826
14,300
8,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
IcyFalcon
Discordia
14
9 / 2 / 2
9,182
612
10,286
8,777
3,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
7 / 0 / 11
8,487
566
7,601
10,170
8,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
SonOfBoi
Ne Zha
13
6 / 3 / 9
8,046
536
6,687
8,425
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
10
Kills
32
35
Deaths
10
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
3
1
0.83
L
Zeus
 
Zeus
0
5
0
0
W
7
4
8
2.75
W
Hercules
3
1
3
4.5
W
Discordia
IcyFalcon
Discordia
9
2
2
5
W
7
0
11
12.5
L
0
7
2
0.14
W
Ne Zha
SonOfBoi
Ne Zha
6
3
9
3.5
L
Jormungandr
skarsnik77
Jormungandr
3
9
2
0.44
L
5
11
3
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,983
Damage
36,703
54,724
Taken
51,766
30,334
Mitigated
27,035
9,444
Healing
14,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,893
0
0
1,482
9,386
7,976
338
2,615
6,771
13,916
22,655
L
Zeus
 
Zeus
1,904
641
0
765
4,872
1,432
0
3,409
1,463
17,039
0
W
10,303
7,431
304
1,041
10,094
3,816
370
4,434
5,660
0
29,815
W
Hercules
1,826
859
0
7,499
14,300
8,402
70
2,333
11,308
342
24,918
W
Discordia
IcyFalcon
Discordia
10,286
1,777
0
1,857
8,777
3,251
4,420
3,059
5,507
53,474
0
W
7,601
3,007
0
2,513
10,170
8,728
99
4,577
5,503
23,334
0
L
7,724
470
661
4,229
11,620
4,022
0
4,215
7,405
32,413
0
W
Ne Zha
SonOfBoi
Ne Zha
6,687
2,237
0
1,619
8,425
2,838
0
1,819
6,544
0
32,377
L
Jormungandr
skarsnik77
Jormungandr
4,389
2,237
0
1,326
15,615
13,160
0
3,915
11,700
18,046
0
L
8,073
1,247
0
981
13,231
3,744
0
3,733
9,498
0
29,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,134
Gold Earned
41,029
224
Minions Killed
282
0
Camps Cleared
0
1,081,806
Distance Traveled
1,360,703
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,138
543
71
5
0
192,377
2
L
Zeus
5,508
367
33
2
0
104,208
0
W
Hou Yi
7,548
503
54
4
0
264,970
1
W
Hercules
7,766
518
53
4
0
220,027
0
W
Discordia
9,182
612
101
7
0
245,371
0
W
Atlas
8,487
566
20
1
0
281,917
0
L
Hel
6,140
409
51
3
0
279,808
0
W
Ne Zha
8,046
536
54
4
0
348,418
2
L
Jormungandr
7,511
501
33
2
0
247,836
0
L
Bastet
7,837
522
36
2
0
257,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role