Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
DizzyOpz
Nu Wa
Level 136
God Stats
2W - 3L
1,351 SR
Queue Stats
525W - 492L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
HaideTDF
Gilgamesh
Level 120
God Stats
1W - 0L
1,605 SR
Queue Stats
39W - 30L
1,563 Elo+
Solo
Thanatos
Thanatos
Shadowkipz
Thanatos
Level 157
God Stats
73W - 51L
1,659 SR
Queue Stats
247W - 231L
1,544 Elo+
Solo
Charybdis
Charybdis
breakingarcher
Charybdis
Level 155
God Stats
17W - 17L
1,520 SR
Queue Stats
125W - 112L
1,548 Elo+
Party 3
Team Averages
Level 143
1,527 SR
1,539 Elo+

VS

Team Averages
Level 109
1,541 SR
1,547 Elo+
Medusa
Medusa
 
Medusa
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
EddyRJ12
Amaterasu
Level 119
God Stats
15W - 5L
1,855 SR
Queue Stats
335W - 307L
1,564 Elo+
Party 1
Atlas
Atlas
Silvery_Wolf7
Atlas
Level 106
God Stats
5W - 6L
1,634 SR
Queue Stats
318W - 299L
1,557 Elo+
Party 1
Anubis
Anubis
SourDiesel97
Anubis
Level 123
God Stats
1W - 4L
1,454 SR
Queue Stats
45W - 49L
1,495 Elo+
Party 2
Cliodhna
Cliodhna
aimpunchy
Cliodhna
Level 126
God Stats
0W - 3L
1,263 SR
Queue Stats
153W - 107L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
3 / 0 / 8
9,188
510
6,270
12,960
8,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
DizzyOpz
Nu Wa
16
2 / 2 / 7
9,735
541
12,180
6,863
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
HaideTDF
Gilgamesh
18
6 / 1 / 1
10,492
583
13,637
14,389
10,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Shadowkipz
Thanatos
15
6 / 5 / 3
9,151
508
10,111
14,340
4,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
breakingarcher
Charybdis
14
1 / 3 / 0
8,317
462
5,314
10,292
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 2 / 0
8,560
476
10,308
11,323
3,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
EddyRJ12
Amaterasu
15
0 / 4 / 1
8,982
499
6,808
15,676
10,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
1 / 3 / 2
7,588
422
7,792
14,424
11,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
13
1 / 6 / 2
8,275
460
2,063
11,859
5,071
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
aimpunchy
Cliodhna
15
7 / 3 / 3
9,448
525
11,730
14,429
4,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
18
Kills
11
11
Deaths
18
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
0
8
7
L
Medusa
 
Medusa
2
2
0
1
W
Nu Wa
DizzyOpz
Nu Wa
2
2
7
2.75
L
Amaterasu
EddyRJ12
Amaterasu
0
4
1
0.13
W
Gilgamesh
HaideTDF
Gilgamesh
6
1
1
6.5
W
Thanatos
Shadowkipz
Thanatos
6
5
3
1.5
L
1
3
2
0.67
L
Anubis
1
6
2
0.33
L
Cliodhna
aimpunchy
Cliodhna
7
3
3
2.83
W
Charybdis
breakingarcher
Charybdis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,512
Damage
38,701
58,844
Taken
67,711
27,831
Mitigated
35,661
23,224
Healing
20,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
6,270
536
1,998
2,992
12,960
8,407
0
3,820
9,140
29,295
0
L
Medusa
 
Medusa
10,308
4,284
0
3,462
11,323
3,830
535
3,336
7,869
0
59,994
W
Nu Wa
DizzyOpz
Nu Wa
12,180
1,176
0
1,026
6,863
1,753
0
1,553
5,310
74,807
0
L
Amaterasu
EddyRJ12
Amaterasu
6,808
4,033
0
8,073
15,676
10,132
0
2,545
12,117
0
64,361
W
Gilgamesh
HaideTDF
Gilgamesh
13,637
3,534
96
3,804
14,389
10,170
878
709
13,680
10,893
62,201
W
Thanatos
Shadowkipz
Thanatos
10,111
4,112
0
9,674
14,340
4,716
0
3,125
11,215
0
54,209
L
7,792
1,898
0
1,588
14,424
11,930
0
5,025
9,106
30,908
0
L
Anubis
2,063
269
0
2,810
11,859
5,071
0
3,902
7,657
52,959
0
L
Cliodhna
aimpunchy
Cliodhna
11,730
2,137
0
4,460
14,429
4,698
0
4,862
9,239
0
60,057
W
Charybdis
breakingarcher
Charybdis
5,314
2,502
0
3,634
10,292
2,785
0
648
9,644
0
56,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,883
Gold Earned
42,853
538
Minions Killed
476
0
Camps Cleared
0
1,693,299
Distance Traveled
1,656,034
14
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,188
510
37
2
0
380,702
4
L
Medusa
8,560
476
106
6
0
326,235
2
W
Nu Wa
9,735
541
152
8
0
318,982
3
L
Amaterasu
8,982
499
142
8
0
341,049
15
W
Gilgamesh
10,492
583
166
9
0
383,497
0
W
Thanatos
9,151
508
75
4
0
344,372
2
L
Atlas
7,588
422
49
3
0
338,711
4
L
Anubis
8,275
460
88
5
0
266,191
3
L
Cliodhna
9,448
525
91
5
0
383,848
4
W
Charybdis
8,317
462
108
6
0
265,746
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role