Player Matchup

Osiris
Osiris
 
Osiris
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Corcillium
Morgan Le Fay
Level 89
God Stats
4W - 2L
1,594 SR
Queue Stats
403W - 419L
1,468 Elo+
Solo
Atlas
Atlas
Gula025
Atlas
Level 92
God Stats
6W - 7L
1,657 SR
Queue Stats
465W - 546L
1,437 Elo+
Solo
Neith
Neith
Jbout377
Neith
Level 88
God Stats
10W - 5L
1,418 SR
Queue Stats
134W - 135L
1,404 Elo+
Solo
Loki
Loki
ltachi_uchihaa1
Loki
Level 88
God Stats
3W - 1L
1,504 SR
Queue Stats
455W - 453L
1,488 Elo+
Party 1
Team Averages
Level 84
1,534 SR
1,459 Elo+

VS

Team Averages
Level 98
1,457 SR
1,399 Elo+
Xing Tian
Xing Tian
Tapout Beastt
Xing Tian
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,313 Elo+
Solo
Nemesis
Nemesis
Wanders_13
Nemesis
Level 129
God Stats
10W - 12L
1,460 SR
Queue Stats
221W - 251L
1,423 Elo+
Solo
Guan Yu
Guan Yu
XBlueBomber2
Guan Yu
Level 69
God Stats
2W - 5L
1,355 SR
Queue Stats
181W - 210L
1,427 Elo+
Solo
Izanami
Izanami
doubddddd
Izanami
Level 100
God Stats
40W - 36L
1,470 SR
Queue Stats
332W - 356L
1,434 Elo+
Solo
Freya
Freya
lordnikkon07
Freya
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
176W - 194L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
6 / 3 / 8
10,052
503
10,418
13,528
13,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Corcillium
Morgan Le Fay
18
8 / 1 / 9
11,157
558
17,091
11,221
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Gula025
Atlas
14
3 / 2 / 10
9,174
459
5,942
17,138
17,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Neith
Jbout377
Neith
16
9 / 2 / 7
10,191
510
15,395
11,450
4,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
7 / 3 / 13
10,001
500
14,759
12,055
4,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Tapout Beastt
Xing Tian
15
3 / 3 / 3
10,431
522
9,479
19,410
16,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Wanders_13
Nemesis
14
1 / 9 / 1
8,663
433
5,245
17,943
5,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
XBlueBomber2
Guan Yu
16
5 / 6 / 2
10,496
525
12,696
18,123
18,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
doubddddd
Izanami
14
1 / 8 / 1
9,264
463
6,506
16,533
5,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 7 / 1
7,993
400
4,231
12,521
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
19
33
Kills
11
11
Deaths
33
47
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
6
3
8
3.33
W
Morgan Le Fay
Corcillium
Morgan Le Fay
8
1
9
12.5
W
Atlas
Gula025
Atlas
3
2
10
4
W
Neith
Jbout377
Neith
9
2
7
6.25
L
Xing Tian
Tapout Beastt
Xing Tian
3
3
3
1.5
L
Nemesis
Wanders_13
Nemesis
1
9
1
0.17
L
Guan Yu
XBlueBomber2
Guan Yu
5
6
2
1
L
Izanami
doubddddd
Izanami
1
8
1
0.19
L
1
7
1
0.21
W
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,605
Damage
38,157
65,392
Taken
84,530
42,495
Mitigated
49,901
15,841
Healing
19,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
10,418
3,473
0
2,330
13,528
13,007
1,709
2,372
11,156
4,558
46,747
W
Morgan Le Fay
Corcillium
Morgan Le Fay
17,091
1,110
220
3,313
11,221
4,164
618
2,284
8,937
92,143
0
W
Atlas
Gula025
Atlas
5,942
2,420
0
2,830
17,138
17,148
262
3,177
13,961
23,957
0
W
Neith
Jbout377
Neith
15,395
7,810
0
4,932
11,450
4,166
984
6,728
4,722
0
67,207
L
Xing Tian
Tapout Beastt
Xing Tian
9,479
367
212
4,596
19,410
16,872
0
5,088
14,130
39,710
0
L
Nemesis
Wanders_13
Nemesis
5,245
1,892
0
5,199
17,943
5,928
0
5,638
12,232
0
50,066
L
Guan Yu
XBlueBomber2
Guan Yu
12,696
1,477
261
2,184
18,123
18,923
0
4,157
13,200
11,150
44,656
L
Izanami
doubddddd
Izanami
6,506
4,216
218
3,062
16,533
5,105
250
6,773
9,640
0
63,851
L
4,231
1,389
0
3,658
12,521
3,073
0
2,280
10,193
34,835
0
W
14,759
3,700
0
2,216
12,055
4,010
0
3,042
9,013
0
56,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,575
Gold Earned
46,847
446
Minions Killed
422
0
Camps Cleared
0
1,907,623
Distance Traveled
1,696,695
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,052
503
90
5
0
344,379
0
W
Morgan Le Fay
11,157
558
146
7
0
410,724
4
W
Atlas
9,174
459
25
1
0
361,524
1
W
Neith
10,191
510
99
5
0
346,446
3
L
Xing Tian
10,431
522
47
2
0
363,891
3
L
Nemesis
8,663
433
89
4
0
340,477
0
L
Guan Yu
10,496
525
100
5
0
371,057
5
L
Izanami
9,264
463
120
6
0
329,937
6
L
Freya
7,993
400
66
3
0
291,333
4
W
Loki
10,001
500
86
4
0
444,550
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role