Player Matchup

Atlas
Atlas
Dpz3
Atlas
Level 83
God Stats
8W - 6L
1,494 SR
Queue Stats
238W - 206L
1,553 Elo+
Party 1
Pele
Pele
PeakyKat
Pele
Level 86
God Stats
19W - 10L
1,727 SR
Queue Stats
163W - 84L
1,713 Elo+
Party 3
Mulan
Mulan
ShadyCartoon
Mulan
Level 67
God Stats
8W - 2L
1,500 SR
Queue Stats
94W - 85L
1,498 Elo+
Party 1
Heimdallr
Heimdallr
TornTB
Heimdallr
Level 48
God Stats
9W - 6L
1,691 SR
Queue Stats
155W - 108L
1,676 Elo+
Party 3
Scylla
Scylla
jaded12
Scylla
Level 153
God Stats
8W - 3L
1,625 SR
Queue Stats
457W - 329L
1,727 Elo+
Party 3
Team Averages
Level 87
1,607 SR
1,634 Elo+

VS

Team Averages
Level 86
1,465 SR
1,515 Elo+
Terra
Terra
Roy-altyLift
Terra
Level 123
God Stats
3W - 11L
1,419 SR
Queue Stats
269W - 284L
1,544 Elo+
Solo
Thanatos
Thanatos
Spanish Bombz
Thanatos
Level 160
God Stats
2W - 3L
1,301 SR
Queue Stats
465W - 394L
1,629 Elo+
Party 2
Ymir
Ymir
Tumultian
Ymir
Level 47
God Stats
10W - 15L
1,450 SR
Queue Stats
96W - 121L
1,459 Elo+
Solo
Zeus
Zeus
XBOXRULZ26
Zeus
Level 14
God Stats
1W - 2L
1,657 SR
Queue Stats
4W - 7L
1,476 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Young_IceKid
Ah Muzen Cab
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
274W - 237L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dpz3
Atlas
15
3 / 1 / 16
10,174
565
9,419
14,502
12,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
19
10 / 4 / 8
11,174
621
13,937
17,827
6,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
9 / 2 / 1
11,510
639
17,149
14,675
13,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
TornTB
Heimdallr
16
9 / 3 / 7
10,566
587
12,774
14,583
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
jaded12
Scylla
17
6 / 2 / 8
10,827
602
12,535
6,066
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 1
7,785
433
4,984
19,714
18,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Spanish Bombz
Thanatos
15
7 / 8 / 3
9,577
532
12,004
17,784
7,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
12
0 / 7 / 4
7,793
433
6,672
15,845
12,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
4 / 5 / 1
10,245
569
8,335
11,919
3,114
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
Young_IceKid
Ah Muzen Cab
13
1 / 8 / 4
7,967
443
11,395
16,299
3,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
25
37
Kills
12
12
Deaths
37
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Atlas
Dpz3
Atlas
3
1
16
11
W
Pele
10
4
8
3.5
L
0
9
1
0.06
W
9
2
1
4.75
L
Thanatos
Spanish Bombz
Thanatos
7
8
3
1.06
W
Heimdallr
TornTB
Heimdallr
9
3
7
4.17
L
Ymir
0
7
4
0.29
L
4
5
1
0.9
L
Ah Muzen Cab
Young_IceKid
Ah Muzen Cab
1
8
4
0.38
W
Scylla
jaded12
Scylla
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,814
Damage
43,390
67,653
Taken
81,561
38,032
Mitigated
44,555
25,424
Healing
30,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Dpz3
Atlas
9,419
3,599
2,623
4,859
14,502
12,259
0
4,998
9,504
26,060
0
W
Pele
13,937
2,078
0
7,078
17,827
6,446
0
4,571
13,256
0
89,903
L
4,984
653
214
6,450
19,714
18,096
0
4,048
14,239
40,988
0
W
17,149
2,630
0
4,114
14,675
13,141
633
4,623
10,052
10,139
63,825
L
Thanatos
Spanish Bombz
Thanatos
12,004
4,509
0
11,754
17,784
7,174
50
2,916
14,533
0
63,396
W
Heimdallr
TornTB
Heimdallr
12,774
9,466
0
5,446
14,583
4,009
0
2,843
11,740
0
80,386
L
Ymir
6,672
1,723
309
3,791
15,845
12,467
84
6,894
8,843
30,175
0
L
8,335
952
0
3,104
11,919
3,114
32
3,190
8,510
62,188
0
L
Ah Muzen Cab
Young_IceKid
Ah Muzen Cab
11,395
6,225
0
5,240
16,299
3,704
0
6,507
9,742
0
57,085
W
Scylla
jaded12
Scylla
12,535
329
56
1,248
6,066
2,177
532
3,139
2,927
74,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,251
Gold Earned
43,367
589
Minions Killed
452
0
Camps Cleared
0
1,745,944
Distance Traveled
1,644,848
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,174
565
31
2
0
353,461
4
W
Pele
11,174
621
124
7
0
386,432
5
L
Terra
7,785
433
94
5
0
303,362
7
W
Mulan
11,510
639
146
8
0
319,622
2
L
Thanatos
9,577
532
99
6
0
362,349
8
W
Heimdallr
10,566
587
143
8
0
318,155
2
L
Ymir
7,793
433
45
3
0
357,835
5
L
Zeus
10,245
569
118
7
0
312,189
2
L
Ah Muzen Cab
7,967
443
96
5
0
309,113
0
W
Scylla
10,827
602
145
8
0
368,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role