Player Matchup

Fenrir
Fenrir
blizzyslayer420
Fenrir
Level 92
God Stats
7W - 18L
1,256 SR
Queue Stats
337W - 517L
1,309 Elo+
Party 1
Sobek
Sobek
endoflist
Sobek
Level 89
God Stats
0W - 2L
1,225 SR
Queue Stats
461W - 739L
1,314 Elo+
Party 1
Chaac
Chaac
herreramiguel200
Chaac
Level 102
God Stats
0W - 1L
1,459 SR
Queue Stats
1W - 2L
1,399 Elo+
Solo
Team Averages
Level 94
1,313 SR
1,341 Elo+

VS

Team Averages
Level 72
1,461 SR
1,496 Elo+
Artemis
Artemis
FranciscoJose23
Artemis
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,355 Elo+
Solo
Loki
Loki
shizzelydizzel
Loki
Level 106
God Stats
5W - 8L
1,173 SR
Queue Stats
88W - 121L
1,372 Elo+
Solo
Hades
Hades
x1TheProdigy1x
Hades
Level 44
God Stats
2W - 0L
1,710 SR
Queue Stats
6W - 7L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,615
562
1,500
8,408
3,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
endoflist
Sobek
9
0 / 7 / 0
5,881
588
2,433
15,655
11,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 0
5,441
544
1,885
14,411
6,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 8
7,975
798
10,162
2,845
1,004
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
7 / 0 / 9
8,166
817
10,771
5,067
2,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 15
7,120
712
7,716
3,282
1,546
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
48
0
Kills
16
16
Deaths
0
0
Assists
32
Player
Kills
Deaths
Assists
KDA
W
8
0
8
12
L
0
5
0
0
L
Sobek
endoflist
Sobek
0
7
0
0
L
0
4
0
0
W
7
0
9
11.5
W
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,818
Damage
28,649
38,474
Taken
11,194
21,519
Mitigated
5,156
9,131
Healing
4,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,162
5,492
0
1,996
2,845
1,004
753
399
2,385
0
23,919
L
1,500
0
116
2,485
8,408
3,230
0
1,300
6,770
0
10,226
L
Sobek
endoflist
Sobek
2,433
57
182
2,518
15,655
11,384
0
3,649
11,626
13,657
0
L
1,885
171
250
3,580
14,411
6,905
0
3,570
10,537
0
10,074
W
10,771
2,250
0
887
5,067
2,606
201
1,823
3,111
0
29,858
W
7,716
867
462
1,413
3,282
1,546
238
802
2,295
18,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,937
Gold Earned
23,261
46
Minions Killed
110
2
Camps Cleared
6
489,333
Distance Traveled
572,447
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,975
798
37
4
2
175,619
2
L
Fenrir
5,615
562
16
2
1
182,830
3
L
Sobek
5,881
588
19
2
1
149,617
1
L
Chaac
5,441
544
11
1
0
156,886
0
W
Loki
8,166
817
40
4
3
213,038
2
W
Hades
7,120
712
33
3
1
183,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role