Player Matchup

Neith
Neith
Hutcherson
Neith
Level 66
God Stats
4W - 6L
1,595 SR
Queue Stats
23W - 24L
1,499 Elo+
Party 2
Ra
Ra
JOHNNYuy
Ra
Level 120
God Stats
6W - 6L
1,502 SR
Queue Stats
36W - 39L
1,436 Elo+
Solo
Hel
Hel
SoldadoPlayer7
Hel
Level 32
God Stats
1W - 2L
1,518 SR
Queue Stats
36W - 38L
1,440 Elo+
Solo
Hachiman
Hachiman
TakD88
Hachiman
Level 45
God Stats
59W - 45L
1,603 SR
Queue Stats
260W - 250L
1,576 Elo+
Solo
Hera
Hera
fairypulp
Hera
Level 26
God Stats
5W - 5L
1,702 SR
Queue Stats
26W - 24L
1,495 Elo+
Party 2
Team Averages
Level 58
1,584 SR
1,489 Elo+

VS

Team Averages
Level 85
1,529 SR
1,498 Elo+
Mulan
Mulan
Astr00Boy
Mulan
Level 87
God Stats
5W - 4L
1,696 SR
Queue Stats
24W - 22L
1,541 Elo+
Party 1
Arachne
Arachne
CaptainFish3r
Arachne
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 56L
1,546 Elo+
Solo
Medusa
Medusa
KingCarmilla
Medusa
Level 49
God Stats
43W - 44L
1,518 SR
Queue Stats
162W - 203L
1,488 Elo+
Solo
Achilles
Achilles
NEWOBZ
Achilles
Level 46
God Stats
8W - 6L
1,621 SR
Queue Stats
31W - 36L
1,483 Elo+
Party 1
Nu Wa
Nu Wa
maxMC0000
Nu Wa
Level 92
God Stats
1W - 0L
1,311 SR
Queue Stats
15W - 13L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
2 / 3 / 4
10,990
916
12,295
8,655
3,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 6 / 3
11,628
969
9,044
14,412
9,493
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
0 / 3 / 6
10,281
857
7,908
12,756
5,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
TakD88
Hachiman
18
3 / 3 / 3
11,316
943
13,663
14,182
5,026
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Hera
17
0 / 7 / 6
10,509
876
9,248
13,445
5,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

116

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Astr00Boy
Mulan
19
4 / 1 / 13
11,953
996
9,094
11,283
8,339
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
19
8 / 5 / 9
12,802
1,067
12,414
20,186
8,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
18
2 / 2 / 14
11,351
946
13,579
9,573
4,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
NEWOBZ
Achilles
18
6 / 0 / 12
11,686
974
12,015
12,878
16,523
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
maxMC0000
Nu Wa
18
2 / 1 / 16
11,512
959
12,779
5,209
1,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
86
9
Kills
22
22
Deaths
9
22
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Mulan
Astr00Boy
Mulan
4
1
13
10.5
W
Arachne
8
5
9
2.5
L
Neith
2
3
4
1.33
L
4
6
3
0.92
W
Medusa
2
2
14
4.5
W
Achilles
NEWOBZ
Achilles
6
0
12
12
L
0
3
6
1
L
Hachiman
TakD88
Hachiman
3
3
3
1.5
L
Hera
0
7
6
0.43
W
Nu Wa
maxMC0000
Nu Wa
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,158
Damage
59,881
63,450
Taken
59,129
28,376
Mitigated
39,032
10,782
Healing
11,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Astr00Boy
Mulan
9,094
733
401
2,205
11,283
8,339
0
5,085
6,198
0
27,338
W
Arachne
12,414
7,843
0
6,026
20,186
8,146
0
8,164
12,022
0
29,416
L
Neith
12,295
4,503
0
1,741
8,655
3,333
0
2,580
6,075
0
50,545
L
9,044
1,335
1,188
2,268
14,412
9,493
0
2,322
12,090
55,415
0
W
Medusa
13,579
3,858
0
17
9,573
4,120
0
5,214
4,359
0
61,905
W
Achilles
NEWOBZ
Achilles
12,015
1,883
1,012
1,437
12,878
16,523
0
5,360
7,518
184
17,842
L
7,908
1,381
2,179
2,801
12,756
5,176
0
2,236
10,520
19,395
0
L
Hachiman
TakD88
Hachiman
13,663
6,685
0
567
14,182
5,026
0
4,114
10,068
0
40,628
L
Hera
9,248
2,353
0
38
13,445
5,348
0
1,711
11,734
25,526
0
W
Nu Wa
maxMC0000
Nu Wa
12,779
3,665
0
168
5,209
1,904
0
2,377
2,832
37,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,724
Gold Earned
59,304
324
Minions Killed
259
5
Camps Cleared
11
1,100,647
Distance Traveled
1,241,141
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,953
996
50
4
0
252,099
0
W
Arachne
12,802
1,067
35
3
4
240,245
1
L
Neith
10,990
916
87
7
2
231,007
0
L
Ra
11,628
969
120
10
0
209,494
2
W
Medusa
11,351
946
113
9
3
242,705
0
W
Achilles
11,686
974
16
1
0
271,436
1
L
Hel
10,281
857
23
2
2
235,038
11
L
Hachiman
11,316
943
43
4
0
222,258
1
L
Hera
10,509
876
51
4
1
202,850
0
W
Nu Wa
11,512
959
45
4
4
234,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role