Player Matchup

Chronos
Chronos
 
Chronos
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
 
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Acoustasaurus
Mulan
Level 53
God Stats
12W - 7L
1,726 SR
Queue Stats
137W - 126L
1,510 Elo+
Party 2
Zeus
Zeus
Berserkbrute
Zeus
Level 124
God Stats
0W - 2L
1,285 SR
Queue Stats
9W - 11L
1,514 Elo+
Party 3
Ymir
Ymir
JosephHazel
Ymir
Level 5
God Stats
1W - 1L
1,684 SR
Queue Stats
1W - 2L
1,476 Elo+
Party 2
Team Averages
Level 66
1,539 SR
1,500 Elo+

VS

Team Averages
Level 73
1,565 SR
1,508 Elo+
Anubis
Anubis
ItBeCrisco
Anubis
Level 27
God Stats
22W - 13L
1,515 SR
Queue Stats
32W - 27L
1,514 Elo+
Party 4
Sylvanus
Sylvanus
Sathurnus
Sylvanus
Level 85
God Stats
3W - 3L
1,413 SR
Queue Stats
271W - 296L
1,410 Elo+
Solo
Xbalanque
Xbalanque
TAMTheGreat
Xbalanque
Level 66
God Stats
3W - 3L
1,608 SR
Queue Stats
150W - 120L
1,610 Elo+
Party 1
Nemesis
Nemesis
Vanillia15
Nemesis
Level 33
God Stats
37W - 42L
1,459 SR
Queue Stats
92W - 102L
1,482 Elo+
Party 1
Chaac
Chaac
dradami
Chaac
Level 155
God Stats
6W - 0L
1,829 SR
Queue Stats
94W - 84L
1,526 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
4 / 5 / 5
8,387
524
10,017
13,005
3,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
 
Anhur
13
7 / 4 / 1
8,270
517
4,069
9,012
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 6 / 4
7,629
477
5,073
11,735
5,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 8 / 5
7,465
467
5,516
10,360
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

10
0 / 4 / 5
6,727
420
2,180
10,432
7,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ItBeCrisco
Anubis
15
6 / 4 / 6
9,875
617
9,605
12,583
5,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Sathurnus
Sylvanus
13
0 / 2 / 11
8,135
508
3,378
13,814
10,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
TAMTheGreat
Xbalanque
17
8 / 1 / 4
10,580
661
13,151
7,527
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Vanillia15
Nemesis
14
6 / 3 / 4
9,686
605
6,396
10,359
3,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
dradami
Chaac
14
6 / 2 / 7
9,391
587
9,259
12,908
13,090
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
12
Kills
26
27
Deaths
12
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
4
5
5
1.3
L
Anhur
 
Anhur
7
4
1
1.88
L
1
6
4
0.5
L
0
8
5
0.31
W
Anubis
ItBeCrisco
Anubis
6
4
6
2.25
L
0
4
5
0.63
W
Sylvanus
Sathurnus
Sylvanus
0
2
11
2.75
W
Xbalanque
TAMTheGreat
Xbalanque
8
1
4
10
W
Nemesis
Vanillia15
Nemesis
6
3
4
2.67
W
Chaac
dradami
Chaac
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,855
Damage
41,789
54,544
Taken
57,191
20,983
Mitigated
34,955
7,651
Healing
22,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
10,017
2,878
0
2,395
13,005
3,907
852
3,296
9,709
46,060
0
L
Anhur
 
Anhur
4,069
1,674
0
1,887
9,012
1,467
1,062
720
8,292
0
30,192
L
5,073
288
0
2,066
11,735
5,833
0
5,556
6,179
0
31,397
L
5,516
272
0
250
10,360
2,212
0
1,113
9,247
42,199
0
W
Anubis
ItBeCrisco
Anubis
9,605
356
0
5,252
12,583
5,880
1,134
6,043
6,217
58,014
0
L
2,180
832
0
1,053
10,432
7,564
0
2,298
8,134
6,980
0
W
Sylvanus
Sathurnus
Sylvanus
3,378
776
1,133
4,508
13,814
10,049
875
2,714
11,034
29,399
0
W
Xbalanque
TAMTheGreat
Xbalanque
13,151
7,249
0
3,561
7,527
2,631
1,917
1,160
6,355
0
78,224
W
Nemesis
Vanillia15
Nemesis
6,396
1,486
0
3,084
10,359
3,305
1,074
4,315
5,954
0
49,432
W
Chaac
dradami
Chaac
9,259
3,326
0
5,395
12,908
13,090
514
3,184
9,351
0
45,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,478
Gold Earned
47,667
307
Minions Killed
441
0
Camps Cleared
0
1,471,483
Distance Traveled
1,492,716
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,387
524
74
5
0
309,107
0
L
Anhur
8,270
517
51
3
0
265,067
3
L
Mulan
7,629
477
71
4
0
322,046
5
L
Zeus
7,465
467
97
6
0
280,154
6
W
Anubis
9,875
617
88
6
0
255,327
0
L
Ymir
6,727
420
14
1
0
295,109
0
W
Sylvanus
8,135
508
48
3
0
245,928
3
W
Xbalanque
10,580
661
140
9
0
306,530
1
W
Nemesis
9,686
605
92
6
0
347,687
5
W
Chaac
9,391
587
73
5
0
337,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role