Player Matchup

Cerberus
Cerberus
DeadHiv3Mind
Cerberus
Level 80
God Stats
11W - 18L
1,441 SR
Queue Stats
260W - 368L
1,325 Elo+
Party 1
Achilles
Achilles
Fusetomb
Achilles
Level 100
God Stats
9W - 10L
1,474 SR
Queue Stats
71W - 101L
1,349 Elo+
Party 1
Hades
Hades
LilMikeAndIkeYT
Hades
Level 47
God Stats
1W - 1L
1,712 SR
Queue Stats
1W - 6L
987 Elo+
Solo
Cernunnos
Cernunnos
kimwinn
Cernunnos
Level 139
God Stats
4W - 2L
1,440 SR
Queue Stats
102W - 111L
1,310 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
nataliebb
Morgan Le Fay
Level 88
God Stats
28W - 29L
1,521 SR
Queue Stats
140W - 231L
1,263 Elo+
Party 1
Team Averages
Level 91
1,518 SR
1,247 Elo+

VS

Team Averages
Level 76
1,466 SR
1,335 Elo+
Ra
Ra
BerserkerViking
Ra
Level 95
God Stats
3W - 5L
1,497 SR
Queue Stats
3W - 6L
1,290 Elo+
Solo
Arachne
Arachne
DarthWabbit
Arachne
Level 86
God Stats
1W - 1L
1,317 SR
Queue Stats
76W - 87L
1,330 Elo+
Solo
Skadi
Skadi
JackieGac23
Skadi
Level 85
God Stats
0W - 1L
1,342 SR
Queue Stats
22W - 29L
1,319 Elo+
Solo
Baron Samedi
Baron Samedi
Kafoobaloob
Baron Samedi
Level 66
God Stats
5W - 5L
1,628 SR
Queue Stats
43W - 53L
1,345 Elo+
Solo
Guan Yu
Guan Yu
S1 Hoon
Guan Yu
Level 48
God Stats
15W - 21L
1,545 SR
Queue Stats
521W - 567L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeadHiv3Mind
Cerberus
15
4 / 0 / 11
9,131
913
7,717
13,086
16,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Fusetomb
Achilles
14
3 / 0 / 7
7,803
780
6,856
7,560
7,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 2 / 10
8,549
855
11,553
7,304
4,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
kimwinn
Cernunnos
14
3 / 0 / 5
7,975
798
7,026
6,086
3,047
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
nataliebb
Morgan Le Fay
13
2 / 0 / 7
7,377
738
3,525
2,485
1,154
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,316
632
5,783
8,536
3,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
DarthWabbit
Arachne
14
1 / 0 / 0
6,972
697
3,573
9,197
3,878
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 3 / 0
5,858
586
3,982
5,748
1,877
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Kafoobaloob
Baron Samedi
12
0 / 7 / 1
6,085
609
6,061
12,434
6,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
S1 Hoon
Guan Yu
11
1 / 1 / 0
6,682
668
2,091
5,870
4,864
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
4
15
Kills
2
2
Deaths
15
40
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Arachne
DarthWabbit
Arachne
1
0
0
1
W
Cerberus
DeadHiv3Mind
Cerberus
4
0
11
9.5
W
Achilles
Fusetomb
Achilles
3
0
7
6.5
L
0
3
0
0
L
Baron Samedi
Kafoobaloob
Baron Samedi
0
7
1
0.07
W
3
2
10
4
L
Guan Yu
S1 Hoon
Guan Yu
1
1
0
1
W
Cernunnos
kimwinn
Cernunnos
3
0
5
5.5
W
Morgan Le Fay
nataliebb
Morgan Le Fay
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,677
Damage
21,490
36,521
Taken
41,785
32,810
Mitigated
19,954
12,496
Healing
14,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,783
858
1,804
1,666
8,536
3,163
0
6,093
2,226
27,259
0
L
Arachne
DarthWabbit
Arachne
3,573
2,158
428
3,920
9,197
3,878
0
1,740
7,140
0
21,308
W
Cerberus
DeadHiv3Mind
Cerberus
7,717
193
0
4,027
13,086
16,213
493
4,069
9,017
22,239
0
W
Achilles
Fusetomb
Achilles
6,856
1,721
429
1,924
7,560
7,530
456
1,898
5,662
0
21,959
L
3,982
2,027
0
366
5,748
1,877
0
2,687
2,789
0
10,840
L
Baron Samedi
Kafoobaloob
Baron Samedi
6,061
349
1,280
1,929
12,434
6,172
0
8,422
3,763
15,813
0
W
11,553
778
1,605
2,873
7,304
4,866
741
2,378
4,926
33,452
0
L
Guan Yu
S1 Hoon
Guan Yu
2,091
300
1,113
1,789
5,870
4,864
0
3,173
2,524
0
9,204
W
Cernunnos
kimwinn
Cernunnos
7,026
2,174
0
1,603
6,086
3,047
363
2,828
3,258
0
31,262
W
Morgan Le Fay
nataliebb
Morgan Le Fay
3,525
176
0
35
2,485
1,154
191
671
1,814
15,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,835
Gold Earned
31,913
264
Minions Killed
174
7
Camps Cleared
3
970,323
Distance Traveled
714,330
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,316
632
50
5
0
164,716
0
L
Arachne
6,972
697
56
6
3
189,739
0
W
Cerberus
9,131
913
44
4
0
221,323
3
W
Achilles
7,803
780
41
4
2
200,312
2
L
Skadi
5,858
586
20
2
0
116,135
0
L
Baron Samedi
6,085
609
27
3
0
138,161
1
W
Hades
8,549
855
76
8
0
179,216
2
L
Guan Yu
6,682
668
21
2
0
105,579
1
W
Cernunnos
7,975
798
70
7
4
175,319
1
W
Morgan Le Fay
7,377
738
33
3
1
194,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role