Player Matchup

Ymir
Ymir
Daddynoooooo403
Ymir
Level 22
God Stats
2W - 6L
1,389 SR
Queue Stats
33W - 38L
1,376 Elo+
Party 1
Kukulkan
Kukulkan
Tallish-Ginger71
Kukulkan
Level 14
God Stats
4W - 4L
1,492 SR
Queue Stats
12W - 18L
1,342 Elo+
Party 1
Anhur
Anhur
uhappymf
Anhur
Level 85
God Stats
2W - 3L
1,359 SR
Queue Stats
124W - 127L
1,415 Elo+
Party 1
Team Averages
Level 40
1,413 SR
1,378 Elo+

VS

Team Averages
Level 39
1,520 SR
1,339 Elo+
Cthulhu
Cthulhu
CookiMnstrChris
Cthulhu
Level 26
God Stats
9W - 5L
1,514 SR
Queue Stats
11W - 8L
1,485 Elo+
Party 2
Hel
Hel
KlutzMachine
Hel
Level 28
God Stats
1W - 3L
1,546 SR
Queue Stats
7W - 14L
1,265 Elo+
Party 2
Ne Zha
Ne Zha
Liquid Squid100
Ne Zha
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 20
12,379
728
8,186
24,598
30,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
3 / 2 / 16
11,395
670
11,686
10,029
4,266
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
uhappymf
Anhur
17
20 / 5 / 3
14,023
825
23,404
15,650
6,911
Heavy Mace

Heavy Mace

+30
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 11 / 8
10,514
618
11,664
22,298
13,558
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
3 / 7 / 7
10,837
637
10,413
15,719
6,043
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 8 / 3
12,151
715
15,238
16,692
5,053
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
29
25
Kills
11
12
Deaths
26
39
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
11
8
0.45
W
2
5
20
2.4
L
3
7
7
0.93
L
7
8
3
1.06
W
3
2
16
5.5
W
Anhur
uhappymf
Anhur
20
5
3
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,276
Damage
37,315
50,277
Taken
54,709
41,659
Mitigated
24,654
9,634
Healing
13,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,664
570
543
0
22,298
13,558
289
7,794
14,494
28,531
0
W
8,186
1,566
432
5,001
24,598
30,482
196
7,867
16,731
25,473
0
L
10,413
705
5,582
5,175
15,719
6,043
574
6,769
8,838
26,496
0
L
15,238
7,174
0
2,468
16,692
5,053
1,752
5,846
10,629
0
39,524
W
11,686
1,622
1,017
1,756
10,029
4,266
911
7,488
2,541
39,348
0
W
Anhur
uhappymf
Anhur
23,404
11,610
0
1,428
15,650
6,911
1,846
7,381
8,269
0
64,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,797
Gold Earned
33,502
172
Minions Killed
121
6
Camps Cleared
5
785,059
Distance Traveled
747,007
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,514
618
54
3
0
233,662
0
W
Ymir
12,379
728
36
2
0
253,775
2
L
Hel
10,837
637
36
2
1
247,020
0
L
Ne Zha
12,151
715
31
2
4
266,325
1
W
Kukulkan
11,395
670
64
4
3
271,497
1
W
Anhur
14,023
825
72
4
3
259,787
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role