Player Matchup

Bastet
Bastet
DFC Viisionz
Bastet
Level 109
God Stats
6W - 4L
1,616 SR
Queue Stats
367W - 370L
1,431 Elo+
Party 3
Erlang Shen
Erlang Shen
Delta3705
Erlang Shen
Level 104
God Stats
11W - 13L
1,526 SR
Queue Stats
44W - 56L
1,377 Elo+
Party 3
Artemis
Artemis
Dino-Dills
Artemis
Level 116
God Stats
15W - 26L
1,355 SR
Queue Stats
534W - 696L
1,311 Elo+
Party 1
Atlas
Atlas
MiakoTheThief
Atlas
Level 17
God Stats
1W - 5L
1,084 SR
Queue Stats
31W - 44L
1,147 Elo+
Party 1
Zhong Kui
Zhong Kui
Qirr4
Zhong Kui
Level 103
God Stats
2W - 1L
1,541 SR
Queue Stats
47W - 46L
1,432 Elo+
Party 3
Team Averages
Level 90
1,424 SR
1,340 Elo+

VS

Team Averages
Level 71
1,297 SR
1,320 Elo+
Nike
Nike
CremeDeLaPePe
Nike
Level 30
God Stats
20W - 25L
1,423 SR
Queue Stats
73W - 95L
1,262 Elo+
Party 2
Baron Samedi
Baron Samedi
Mafiaoso_Gaming
Baron Samedi
Level 153
God Stats
0W - 1L
1,196 SR
Queue Stats
18W - 27L
1,335 Elo+
Solo
Hou Yi
Hou Yi
Off-WhiteCrocs
Hou Yi
Level 68
God Stats
3W - 8L
1,272 SR
Queue Stats
128W - 157L
1,403 Elo+
Party 2
Ares
Ares
TheMayoCrusades
Ares
Level 64
God Stats
3W - 4L
1,364 SR
Queue Stats
122W - 143L
1,350 Elo+
Party 2
Gilgamesh
Gilgamesh
Usernametaken77
Gilgamesh
Level 40
God Stats
0W - 2L
1,228 SR
Queue Stats
126W - 156L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
9 / 0 / 4
7,529
627
8,353
8,239
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Delta3705
Erlang Shen
12
3 / 1 / 0
7,362
614
5,525
8,356
4,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Dino-Dills
Artemis
9
0 / 1 / 6
5,488
457
5,886
5,982
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 0 / 3
5,615
468
2,930
5,030
2,709
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Qirr4
Zhong Kui
9
0 / 1 / 0
5,577
465
1,096
3,192
1,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,091
508
5,076
7,737
5,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Mafiaoso_Gaming
Baron Samedi
9
0 / 5 / 0
5,527
461
3,707
6,060
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 0
5,102
425
2,892
6,680
1,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 1
5,610
468
2,297
8,622
4,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
Usernametaken77
Gilgamesh
9
1 / 2 / 0
5,516
460
2,605
7,280
2,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
14
Kills
3
3
Deaths
14
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Bastet
9
0
4
11
W
Erlang Shen
Delta3705
Erlang Shen
3
1
0
3
W
Artemis
Dino-Dills
Artemis
0
1
6
3
L
Baron Samedi
Mafiaoso_Gaming
Baron Samedi
0
5
0
0
W
2
0
3
3.5
L
1
3
0
0.33
W
Zhong Kui
Qirr4
Zhong Kui
0
1
0
0
L
0
2
1
0.25
L
Gilgamesh
Usernametaken77
Gilgamesh
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,790
Damage
16,577
30,799
Taken
36,379
13,323
Mitigated
16,022
12,631
Healing
8,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,076
776
0
1,963
7,737
5,176
394
84
7,653
3,569
26,985
W
Bastet
8,353
4,208
0
3,732
8,239
2,536
0
1,596
6,515
0
35,973
W
Erlang Shen
Delta3705
Erlang Shen
5,525
2,865
0
4,352
8,356
4,738
716
829
6,606
600
38,339
W
Artemis
Dino-Dills
Artemis
5,886
1,737
0
2,273
5,982
1,516
615
1,658
4,272
0
29,394
L
Baron Samedi
Mafiaoso_Gaming
Baron Samedi
3,707
0
236
779
6,060
2,045
438
678
5,382
29,165
0
W
2,930
1,277
600
892
5,030
2,709
231
1,061
3,907
14,918
0
L
2,892
1,110
0
1,617
6,680
1,511
0
1,181
5,499
0
24,659
W
Zhong Kui
Qirr4
Zhong Kui
1,096
114
0
782
3,192
1,824
0
1,236
1,658
18,553
1,744
L
2,297
136
0
2,240
8,622
4,337
0
1,148
7,474
16,138
0
L
Gilgamesh
Usernametaken77
Gilgamesh
2,605
685
0
1,670
7,280
2,953
0
951
6,329
0
28,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,571
Gold Earned
27,846
274
Minions Killed
247
0
Camps Cleared
0
1,060,324
Distance Traveled
1,055,176
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,091
508
62
5
0
215,248
4
W
Bastet
7,529
627
68
6
0
251,150
3
W
Erlang Shen
7,362
614
83
7
0
223,981
1
W
Artemis
5,488
457
49
4
0
198,340
2
L
Baron Samedi
5,527
461
63
5
0
196,319
3
W
Atlas
5,615
468
24
2
0
209,903
0
L
Hou Yi
5,102
425
52
4
0
179,674
5
W
Zhong Kui
5,577
465
50
4
0
176,950
0
L
Ares
5,610
468
20
2
0
218,493
3
L
Gilgamesh
5,516
460
50
4
0
245,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role